Player Matchup

Cerberus
Cerberus
BurstDaddyTheo
Cerberus
Level 17
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 5L
1,370 Elo+
Party 1
Olorun
Olorun
SuperStoph
Olorun
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 114L
1,650 Elo+
Party 1
Kali
Kali
kaLcuL8ed
Kali
Level 23
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Team Averages
Level 42
1,557 SR
1,464 Elo+

VS

Team Averages
Level 36
1,305 SR
1,439 Elo+
Cthulhu
Cthulhu
JordanTooSmoov
Cthulhu
Level 18
God Stats
5W - 5L
1,199 SR
Queue Stats
14W - 14L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
TheKingMiIo
Jing Wei
Level 63
God Stats
4W - 4L
1,216 SR
Queue Stats
23W - 22L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
Wowthiswasntaken
Ah Puch
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 5 / 3
7,852
561
5,026
15,770
8,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
SuperStoph
Olorun
11
3 / 6 / 0
8,526
609
5,648
10,906
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
10
1 / 5 / 2
8,422
602
6,636
10,567
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 12
9,208
658
8,293
9,614
6,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TheKingMiIo
Jing Wei
15
9 / 0 / 7
10,886
778
12,223
8,475
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 10
9,878
706
10,114
6,155
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
5
3
0.3
W
2
2
12
4
L
Olorun
SuperStoph
Olorun
3
6
0
0.5
W
Jing Wei
TheKingMiIo
Jing Wei
9
0
7
12.5
W
5
2
10
5
L
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
30,630
37,243
Taken
24,244
17,027
Mitigated
11,260
10,210
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,026
499
171
4,007
15,770
8,113
114
6,164
9,160
14,823
0
W
8,293
570
552
1,638
9,614
6,535
124
4,729
4,885
24,151
0
L
Olorun
SuperStoph
Olorun
5,648
2,888
949
2,466
10,906
4,222
0
5,511
5,121
34,645
0
W
Jing Wei
TheKingMiIo
Jing Wei
12,223
9,311
0
4,245
8,475
2,777
1,808
2,739
5,736
0
54,291
W
10,114
829
0
1,531
6,155
1,948
364
3,322
2,833
21,220
0
L
Kali
6,636
2,847
381
2,236
10,567
4,692
91
5,832
4,431
0
20,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
29,972
131
Minions Killed
128
0
Camps Cleared
0
609,526
Distance Traveled
757,557
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,852
561
28
2
0
216,162
1
W
Cthulhu
9,208
658
27
2
0
286,272
2
L
Olorun
8,526
609
72
5
0
187,251
1
W
Jing Wei
10,886
778
72
5
0
234,637
1
W
Ah Puch
9,878
706
29
2
0
236,648
0
L
Kali
8,422
602
31
2
0
206,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role