Player Matchup

Ares
Ares
CaryInTokyo
Ares
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DaRcReAvE
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 226L
1,618 Elo+
Solo
Erlang Shen
Erlang Shen
QtRikka
Erlang Shen
Level 69
God Stats
5W - 4L
1,766 SR
Queue Stats
213W - 220L
1,483 Elo+
Party 2
Bellona
Bellona
RapidDong
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SyBr ZULU
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,354 Elo+
Party 2
Team Averages
Level 25
1,553 SR
1,491 Elo+

VS

Team Averages
Level 35
1,579 SR
1,597 Elo+
Ra
Ra
Barantyso
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 41L
1,882 Elo+
Solo
Yemoja
Yemoja
SenpaiNikku
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
WhoDatFluff
Nemesis
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 62L
1,679 Elo+
Party 1
Anhur
Anhur
Wolfx670
Anhur
Level 5
God Stats
16W - 21L
1,740 SR
Queue Stats
34W - 38L
1,563 Elo+
Party 1
Medusa
Medusa
XR1patriot
Medusa
Level 23
God Stats
2W - 1L
1,657 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,782
526
5,135
7,766
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
9
2 / 5 / 1
5,880
535
4,226
5,890
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
QtRikka
Erlang Shen
9
6 / 0 / 2
6,285
571
3,639
4,935
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
RapidDong
Bellona
14
6 / 0 / 0
7,888
717
5,875
6,306
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SyBr ZULU
Neith
7
1 / 3 / 3
4,910
446
1,734
4,739
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,716
611
7,634
7,214
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
8
0 / 3 / 3
5,058
460
1,890
4,969
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
WhoDatFluff
Nemesis
8
1 / 4 / 2
5,114
465
1,422
5,582
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Wolfx670
Anhur
9
0 / 5 / 0
5,185
471
1,420
7,218
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
XR1patriot
Medusa
8
1 / 4 / 1
4,888
444
3,429
4,643
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
17
Kills
9
9
Deaths
17
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
2
1
3
3.5
W
Agni
2
5
1
0.5
W
Erlang Shen
QtRikka
Erlang Shen
6
0
2
7
W
Bellona
RapidDong
Bellona
6
0
0
6
L
Yemoja
0
3
3
0.5
W
Neith
SyBr ZULU
Neith
1
3
3
0.83
L
Nemesis
WhoDatFluff
Nemesis
1
4
2
0.5
L
Anhur
Wolfx670
Anhur
0
5
0
0
L
Medusa
XR1patriot
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
15,795
29,636
Taken
29,626
15,162
Mitigated
12,020
6,886
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,634
941
238
2,529
7,214
2,427
0
3,306
3,760
33,817
0
W
5,135
424
0
1,107
7,766
3,454
0
2,569
5,037
17,200
0
W
Agni
4,226
206
0
579
5,890
1,841
0
2,533
3,249
30,654
0
W
Erlang Shen
QtRikka
Erlang Shen
3,639
1,586
0
1,387
4,935
3,084
0
1,776
3,130
4,499
21,788
W
Bellona
RapidDong
Bellona
5,875
1,813
0
2,866
6,306
5,416
0
724
5,563
6,661
44,998
L
Yemoja
1,890
484
284
540
4,969
2,142
0
2,521
2,390
7,523
0
W
Neith
SyBr ZULU
Neith
1,734
698
0
947
4,739
1,367
105
1,862
2,789
0
12,955
L
Nemesis
WhoDatFluff
Nemesis
1,422
535
0
799
5,582
3,153
0
1,418
4,157
4,190
18,603
L
Anhur
Wolfx670
Anhur
1,420
598
0
1,926
7,218
2,000
276
351
6,867
0
15,895
L
Medusa
XR1patriot
Medusa
3,429
1,158
0
398
4,643
2,298
246
2,169
2,412
2,162
19,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
26,961
280
Minions Killed
215
0
Camps Cleared
0
1,044,921
Distance Traveled
1,027,408
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,716
611
73
7
0
233,162
1
W
Ares
5,782
526
27
2
0
208,003
5
W
Agni
5,880
535
64
6
0
206,036
1
W
Erlang Shen
6,285
571
48
4
0
234,542
5
W
Bellona
7,888
717
114
10
0
240,068
1
L
Yemoja
5,058
460
14
1
0
212,043
0
W
Neith
4,910
446
27
2
0
156,272
0
L
Nemesis
5,114
465
41
4
0
207,767
2
L
Anhur
5,185
471
48
4
0
175,121
3
L
Medusa
4,888
444
39
4
0
199,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role