Player Matchup

Mercury
Mercury
Reallyfungi
Mercury
Level 111
God Stats
5W - 7L
1,653 SR
Queue Stats
146W - 144L
1,776 Elo+
Party 1
Sobek
Sobek
WillZenji
Sobek
Level 95
God Stats
5W - 7L
1,778 SR
Queue Stats
48W - 50L
1,893 Elo+
Party 1
Anubis
Anubis
reconsniper72
Anubis
Level 83
God Stats
12W - 3L
1,500 SR
Queue Stats
102W - 107L
1,465 Elo+
Solo
Team Averages
Level 96
1,644 SR
1,711 Elo+

VS

Team Averages
Level 94
1,500 SR
1,603 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
iPistachio
Yemoja
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,809 Elo+
Solo
Anhur
Anhur
zoso42I
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Reallyfungi
Mercury
8
3 / 0 / 4
5,213
1,043
2,885
2,822
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
WillZenji
Sobek
8
1 / 1 / 6
5,143
1,029
1,879
4,664
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 4
5,142
1,028
2,954
2,207
862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 1 / 0
4,498
900
2,608
1,991
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
iPistachio
Yemoja
6
0 / 3 / 1
4,483
897
1,545
5,660
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zoso42I
Anhur
5
0 / 3 / 0
3,931
786
1,101
3,038
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
Mercury
Reallyfungi
Mercury
3
0
4
5
W
Sobek
WillZenji
Sobek
1
1
6
4
L
Yemoja
iPistachio
Yemoja
0
3
1
0.17
W
3
0
4
5
L
Anhur
zoso42I
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,718
Damage
5,254
9,693
Taken
10,689
4,996
Mitigated
3,375
3,524
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,608
289
0
381
1,991
498
0
455
1,536
13,770
0
W
Mercury
Reallyfungi
Mercury
2,885
1,462
0
405
2,822
1,346
778
1,257
1,565
743
7,104
W
Sobek
WillZenji
Sobek
1,879
75
0
2,243
4,664
2,788
300
1,490
3,174
7,838
0
L
Yemoja
iPistachio
Yemoja
1,545
109
359
957
5,660
2,250
0
3,576
2,084
6,372
0
W
2,954
285
0
876
2,207
862
270
1,410
797
15,009
0
L
Anhur
zoso42I
Anhur
1,101
548
0
0
3,038
627
0
1,002
2,036
0
5,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,498
Gold Earned
12,912
49
Minions Killed
38
0
Camps Cleared
0
327,995
Distance Traveled
231,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,498
900
11
2
0
81,572
0
W
Mercury
5,213
1,043
16
3
0
133,715
2
W
Sobek
5,143
1,029
11
2
0
111,331
0
L
Yemoja
4,483
897
15
3
0
87,537
2
W
Anubis
5,142
1,028
22
4
0
82,949
3
L
Anhur
3,931
786
12
2
0
62,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role