Player Matchup

Scylla
Scylla
Hecutoru
Scylla
Level 158
God Stats
3W - 2L
1,267 SR
Queue Stats
64W - 60L
1,643 Elo+
Party 1
Ra
Ra
Jeenyas
Ra
Level 126
God Stats
1W - 2L
1,555 SR
Queue Stats
15W - 10L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
Paranoi5e
Ne Zha
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
83W - 73L
1,651 Elo+
Party 1
Ullr
Ullr
WatLine
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,651 Elo+
Party 1
Team Averages
Level 147
1,509 SR
1,642 Elo+

VS

Team Averages
Level 126
1,507 SR
1,370 Elo+
Janus
Janus
EverydayHare377
Janus
Level 137
God Stats
2W - 4L
1,728 SR
Queue Stats
320W - 353L
1,181 Elo+
Solo
Anubis
Anubis
INQUISIDOR 98
Anubis
Level 126
God Stats
1W - 5L
1,302 SR
Queue Stats
185W - 200L
1,298 Elo+
Solo
Ratatoskr
Ratatoskr
YummyyMushrooms
Ratatoskr
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 56L
1,500 Elo+
Party 2
Fenrir
Fenrir
grendow
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hecutoru
Scylla
18
2 / 4 / 4
12,100
756
10,269
10,608
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 4 / 5
13,376
836
11,303
12,921
4,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Paranoi5e
Ne Zha
18
3 / 6 / 10
12,845
803
17,730
18,645
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
WatLine
Ullr
19
5 / 1 / 8
13,207
825
11,334
13,320
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 8
11,736
734
13,027
11,180
3,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 5
11,945
747
13,249
18,539
10,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
YummyyMushrooms
Ratatoskr
18
5 / 0 / 2
11,560
723
12,074
16,861
10,336
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
grendow
Fenrir
16
3 / 7 / 6
10,676
667
9,896
21,108
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
15
15
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Scylla
Hecutoru
Scylla
2
4
4
1
L
5
6
5
1.25
W
7
4
5
2.38
W
Ne Zha
Paranoi5e
Ne Zha
3
6
10
1.33
W
Ullr
WatLine
Ullr
5
1
8
9
L
Ratatoskr
YummyyMushrooms
Ratatoskr
5
0
2
6
L
Fenrir
grendow
Fenrir
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,636
Damage
48,246
55,494
Taken
67,688
23,877
Mitigated
39,053
18,405
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,027
491
0
1,732
11,180
3,925
156
3,293
7,837
58,243
0
W
Scylla
Hecutoru
Scylla
10,269
1,557
0
1,631
10,608
3,662
2,169
4,386
5,947
49,900
0
L
13,249
453
0
6,421
18,539
10,361
232
4,646
13,725
50,911
0
W
11,303
987
4,684
5,405
12,921
4,925
1,597
5,726
6,920
55,528
0
W
Ne Zha
Paranoi5e
Ne Zha
17,730
7,001
0
5,359
18,645
10,694
498
9,587
8,658
0
40,803
W
Ullr
WatLine
Ullr
11,334
5,337
0
1,326
13,320
4,596
1,102
7,141
5,979
0
55,097
L
Ratatoskr
YummyyMushrooms
Ratatoskr
12,074
1,729
0
10,848
16,861
10,336
145
6,075
10,672
0
37,379
L
Fenrir
grendow
Fenrir
9,896
1,614
0
1,999
21,108
14,431
43
7,669
13,343
341
20,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
45,917
303
Minions Killed
261
13
Camps Cleared
13
1,253,693
Distance Traveled
1,158,349
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,736
734
117
7
3
311,529
4
W
Scylla
12,100
756
75
5
3
301,331
3
L
Anubis
11,945
747
80
5
4
231,046
4
W
Ra
13,376
836
93
6
3
305,433
1
W
Ne Zha
12,845
803
37
2
3
312,151
1
W
Ullr
13,207
825
98
6
4
334,778
1
L
Ratatoskr
11,560
723
47
3
6
366,425
2
L
Fenrir
10,676
667
17
1
0
249,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role