Player Matchup

Neith
Neith
Jrullo
Neith
Level 6
God Stats
12W - 11L
1,720 SR
Queue Stats
65W - 53L
1,164 Elo+
Solo
Sobek
Sobek
MissSchwifty
Sobek
Level 23
God Stats
12W - 11L
1,472 SR
Queue Stats
39W - 42L
1,184 Elo+
Solo
Mulan
Mulan
TheW6RSt
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Solo
Olorun
Olorun
TraDepBoVe
Olorun
Level 26
God Stats
2W - 1L
1,841 SR
Queue Stats
73W - 68L
1,446 Elo+
Solo
Loki
Loki
叫我大菠萝
Loki
Level 6
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,297 Elo+

VS

Team Averages
Level 19
1,414 SR
1,418 Elo+
Artio
Artio
NativeDevourer
Artio
Level 17
God Stats
1W - 4L
1,306 SR
Queue Stats
19W - 34L
1,319 Elo+
Party 1
Artemis
Artemis
NatoradeBlue
Artemis
Level 24
God Stats
4W - 3L
1,306 SR
Queue Stats
393W - 389L
1,396 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spacemovie199
Cu Chulainn
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 6L
1,657 Elo+
Solo
Ra
Ra
TURP24
Ra
Level 21
God Stats
6W - 9L
1,245 SR
Queue Stats
31W - 28L
1,422 Elo+
Solo
Hun Batz
Hun Batz
xtranapkins
Hun Batz
Level 25
God Stats
5W - 1L
1,716 SR
Queue Stats
87W - 100L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jrullo
Neith
9
3 / 3 / 1
5,923
494
3,643
5,375
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 2
5,511
459
2,313
6,882
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
TheW6RSt
Mulan
11
2 / 2 / 0
6,390
533
4,893
10,382
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
TraDepBoVe
Olorun
10
2 / 4 / 1
6,467
539
4,794
8,408
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
5,062
422
792
5,990
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,427
452
844
5,794
3,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
NatoradeBlue
Artemis
9
3 / 2 / 3
6,122
510
7,180
6,211
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Spacemovie199
Cu Chulainn
14
4 / 2 / 0
7,936
661
8,634
8,810
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
13
1 / 1 / 1
7,322
610
5,113
6,642
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
xtranapkins
Hun Batz
11
4 / 1 / 0
6,383
532
2,675
5,975
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
13
14
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Jrullo
Neith
3
3
1
1.17
L
0
1
2
1
W
1
1
3
2.5
W
Artemis
NatoradeBlue
Artemis
3
2
3
2.25
W
Cu Chulainn
Spacemovie199
Cu Chulainn
4
2
0
2
W
Ra
1
1
1
1.5
L
Mulan
TheW6RSt
Mulan
2
2
0
1
L
Olorun
TraDepBoVe
Olorun
2
4
1
0.63
W
Hun Batz
xtranapkins
Hun Batz
4
1
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
24,446
37,037
Taken
33,432
16,429
Mitigated
16,509
11,548
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jrullo
Neith
3,643
2,318
0
1,295
5,375
1,411
0
839
4,536
0
21,117
L
2,313
218
0
2,721
6,882
3,939
496
340
6,542
15,065
0
W
844
223
51
202
5,794
3,577
0
1,074
4,695
5,828
0
W
Artemis
NatoradeBlue
Artemis
7,180
3,623
0
2,005
6,211
1,568
804
1,175
5,036
0
32,205
W
Cu Chulainn
Spacemovie199
Cu Chulainn
8,634
3,209
0
3,538
8,810
6,757
0
1,304
7,198
5,924
43,505
W
Ra
5,113
415
251
4,176
6,642
2,894
230
3,056
3,586
52,206
0
L
Mulan
TheW6RSt
Mulan
4,893
604
0
3,644
10,382
6,631
0
2,024
8,358
0
30,586
L
Olorun
TraDepBoVe
Olorun
4,794
2,853
0
2,384
8,408
3,087
0
3,259
5,149
28,926
0
W
Hun Batz
xtranapkins
Hun Batz
2,675
837
330
2,821
5,975
1,713
485
498
5,452
0
20,767
L
792
180
0
1,504
5,990
1,361
0
259
5,731
0
19,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
33,190
227
Minions Killed
300
0
Camps Cleared
0
1,087,440
Distance Traveled
1,143,036
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,923
494
45
4
0
183,319
3
L
Sobek
5,511
459
9
1
0
265,782
1
W
Artio
5,427
452
11
1
0
229,409
2
W
Artemis
6,122
510
47
4
0
202,700
3
W
Cu Chulainn
7,936
661
91
8
0
253,310
1
W
Ra
7,322
610
98
8
0
243,323
6
L
Mulan
6,390
533
68
6
0
229,798
1
L
Olorun
6,467
539
64
5
0
198,499
4
W
Hun Batz
6,383
532
53
4
0
214,294
1
L
Loki
5,062
422
41
3
0
210,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role