Player Matchup

Sylvanus
Sylvanus
DmCstein43
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
LuxTonitrui
Nu Wa
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,770 Elo+
Party 1
Chronos
Chronos
PusPusioden
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
TNT PorkMiester
Scylla
Level 86
God Stats
2W - 1L
1,214 SR
Queue Stats
54W - 46L
1,377 Elo+
Party 1
Raijin
Raijin
TheBigShtein
Raijin
Level 18
God Stats
1W - 0L
1,679 SR
Queue Stats
19W - 12L
1,615 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,532 Elo+

VS

Team Averages
Level 88
1,443 SR
1,502 Elo+
Hercules
Hercules
AquaHiro
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
AtomicToaster4
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,468 Elo+
Party 2
Ares
Ares
SophieToot
Ares
Level 18
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
YoloButter
The Morrigan
Level 143
God Stats
2W - 3L
1,504 SR
Queue Stats
64W - 47L
1,538 Elo+
Party 2
Yemoja
Yemoja
YoloToast
Yemoja
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 48L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DmCstein43
Sylvanus
17
5 / 1 / 20
10,621
885
8,624
8,641
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 19
9,845
820
14,689
8,113
3,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
PusPusioden
Chronos
20
11 / 1 / 16
11,495
958
22,785
10,984
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
6 / 3 / 14
10,005
834
14,109
7,991
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
16
6 / 3 / 20
10,379
865
17,885
10,189
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AquaHiro
Hercules
17
2 / 6 / 5
8,761
730
9,408
25,898
22,090
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
AtomicToaster4
Heimdallr
13
0 / 8 / 2
7,253
604
5,077
15,611
7,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 11 / 3
7,648
637
2,735
21,585
9,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
YoloButter
The Morrigan
16
4 / 4 / 3
8,897
741
6,076
6,136
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
YoloToast
Yemoja
15
3 / 3 / 5
8,514
710
4,218
16,789
24,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
32
Kills
10
10
Deaths
32
89
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
AquaHiro
Hercules
2
6
5
0.75
L
Heimdallr
AtomicToaster4
Heimdallr
0
8
2
0.13
W
Sylvanus
DmCstein43
Sylvanus
5
1
20
15
W
4
2
19
6.75
W
Chronos
PusPusioden
Chronos
11
1
16
19
L
1
11
3
0.23
W
6
3
14
4.33
W
Raijin
6
3
20
5.33
L
The Morrigan
YoloButter
The Morrigan
4
4
3
1.38
L
Yemoja
YoloToast
Yemoja
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,092
Damage
27,514
45,918
Taken
86,019
27,360
Mitigated
66,533
22,553
Healing
25,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AquaHiro
Hercules
9,408
1,435
294
6,112
25,898
22,090
0
21,711
3,647
205
24,750
L
Heimdallr
AtomicToaster4
Heimdallr
5,077
1,691
1,654
1,438
15,611
7,134
0
14,574
913
0
25,006
W
Sylvanus
DmCstein43
Sylvanus
8,624
749
7,091
5,023
8,641
10,111
358
3,092
5,549
10,986
0
W
14,689
4,089
2,012
1,309
8,113
3,524
1,709
2,494
5,615
32,016
0
W
Chronos
PusPusioden
Chronos
22,785
10,585
0
1,973
10,984
5,650
3,801
3,475
7,509
43,989
0
L
2,735
61
0
143
21,585
9,626
0
20,336
942
9,708
0
W
14,109
66
1,576
1,084
7,991
3,484
589
1,965
6,026
21,651
0
W
Raijin
17,885
539
1,486
999
10,189
4,591
133
2,019
8,170
41,563
0
L
The Morrigan
YoloButter
The Morrigan
6,076
380
0
0
6,136
3,143
0
4,940
920
12,699
517
L
Yemoja
YoloToast
Yemoja
4,218
1,059
8,417
6,998
16,789
24,540
0
14,928
1,505
13,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
41,073
136
Minions Killed
102
0
Camps Cleared
0
1,123,760
Distance Traveled
746,531
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,761
730
18
2
0
156,713
0
L
Heimdallr
7,253
604
39
3
0
134,030
0
W
Sylvanus
10,621
885
7
1
0
233,100
1
W
Nu Wa
9,845
820
25
2
0
212,951
0
W
Chronos
11,495
958
44
4
0
241,521
0
L
Ares
7,648
637
9
1
0
140,004
1
W
Scylla
10,005
834
13
1
0
209,113
0
W
Raijin
10,379
865
47
4
0
227,075
0
L
The Morrigan
8,897
741
12
1
0
170,867
0
L
Yemoja
8,514
710
24
2
0
144,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role