Player Matchup

Terra
Terra
Cerata
Terra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,716 Elo+
Party 3
Sol
Sol
Chicoman
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,623 Elo+
Party 3
Khepri
Khepri
Epicroce
Khepri
Level 84
God Stats
6W - 3L
1,508 SR
Queue Stats
75W - 56L
1,486 Elo+
Solo
Chronos
Chronos
Javisel
Chronos
Level 160
God Stats
6W - 6L
1,318 SR
Queue Stats
51W - 38L
1,699 Elo+
Party 3
Hun Batz
Hun Batz
Ursera
Hun Batz
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
12W - 13L
1,649 Elo+
Party 3
Team Averages
Level 112
1,427 SR
1,635 Elo+

VS

Team Averages
Level 53
1,526 SR
1,688 Elo+
Cu Chulainn
Cu Chulainn
AslipperyLizard
Cu Chulainn
Level 38
God Stats
56W - 43L
1,630 SR
Queue Stats
537W - 460L
1,704 Elo+
Party 2
Vulcan
Vulcan
ChiefToad541
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 12L
1,827 Elo+
Party 1
Bacchus
Bacchus
Dubsss
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 19L
1,745 Elo+
Party 1
Rama
Rama
GenoGsh
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SoapStone101
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cerata
Terra
18
2 / 2 / 4
11,291
565
10,337
18,942
20,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 2 / 3
11,250
563
6,633
12,287
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Epicroce
Khepri
14
1 / 6 / 7
9,684
484
3,964
13,773
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Javisel
Chronos
17
3 / 2 / 3
10,893
545
13,803
20,041
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Ursera
Hun Batz
20
9 / 0 / 4
12,630
632
11,782
16,707
7,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AslipperyLizard
Cu Chulainn
17
2 / 5 / 0
10,310
516
13,515
20,492
19,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
18
3 / 2 / 3
10,977
549
13,223
7,022
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Dubsss
Bacchus
11
0 / 4 / 8
8,016
401
6,933
12,057
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
GenoGsh
Rama
15
7 / 4 / 1
10,177
509
13,170
14,392
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
SoapStone101
Nemesis
12
0 / 3 / 3
7,995
400
3,591
15,059
5,162
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
12
12
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AslipperyLizard
Cu Chulainn
2
5
0
0.4
W
Terra
Cerata
Terra
2
2
4
2
W
3
2
3
2.25
L
Vulcan
3
2
3
2.25
L
Bacchus
Dubsss
Bacchus
0
4
8
1
W
Khepri
Epicroce
Khepri
1
6
7
0.75
L
Rama
GenoGsh
Rama
7
4
1
1.88
W
Chronos
Javisel
Chronos
3
2
3
2.25
L
Nemesis
SoapStone101
Nemesis
0
3
3
0.5
W
Hun Batz
Ursera
Hun Batz
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
50,432
81,750
Taken
69,022
55,761
Mitigated
40,959
31,107
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AslipperyLizard
Cu Chulainn
13,515
2,400
0
5,466
20,492
19,743
732
9,966
10,526
4,439
75,126
W
Terra
Cerata
Terra
10,337
3,455
1,538
9,572
18,942
20,970
368
3,059
15,214
66,981
0
W
6,633
2,833
0
7,061
12,287
6,369
3,798
5,019
6,955
86,374
0
L
Vulcan
13,223
2,205
0
686
7,022
2,965
0
3,458
3,564
80,644
0
L
Bacchus
Dubsss
Bacchus
6,933
1,387
0
2,150
12,057
8,557
229
6,648
5,409
19,210
0
W
Khepri
Epicroce
Khepri
3,964
207
0
665
13,773
13,655
0
4,583
9,026
22,488
0
L
Rama
GenoGsh
Rama
13,170
10,947
0
5,879
14,392
4,532
616
10,399
3,993
0
66,627
W
Chronos
Javisel
Chronos
13,803
5,716
0
10,931
20,041
6,926
2,920
4,407
15,538
81,028
0
L
Nemesis
SoapStone101
Nemesis
3,591
1,846
0
5,018
15,059
5,162
0
4,266
10,793
0
47,540
W
Hun Batz
Ursera
Hun Batz
11,782
4,323
0
1,340
16,707
7,841
0
3,641
12,840
0
102,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,748
Gold Earned
47,475
590
Minions Killed
563
0
Camps Cleared
0
1,985,156
Distance Traveled
1,814,225
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,310
516
165
8
0
373,859
0
W
Terra
11,291
565
130
7
0
395,671
0
W
Sol
11,250
563
149
7
0
383,818
3
L
Vulcan
10,977
549
173
9
0
407,855
8
L
Bacchus
8,016
401
23
1
0
356,235
3
W
Khepri
9,684
484
21
1
0
375,880
10
L
Rama
10,177
509
120
6
0
296,889
8
W
Chronos
10,893
545
128
6
0
384,581
6
L
Nemesis
7,995
400
82
4
0
379,387
7
W
Hun Batz
12,630
632
162
8
0
445,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role