Player Matchup

Izanami
Izanami
Frost_Nova1805
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 62L
1,376 Elo+
Party 1
Merlin
Merlin
HeavyLimes
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 200L
1,442 Elo+
Party 2
Skadi
Skadi
Playboy75
Skadi
Level 121
God Stats
13W - 11L
1,500 SR
Queue Stats
635W - 620L
1,512 Elo+
Party 2
Yemoja
Yemoja
beastyshadow14
Yemoja
Level 38
God Stats
1W - 4L
1,518 SR
Queue Stats
8W - 18L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
pandora643
Sun Wukong
Level 21
God Stats
34W - 37L
1,501 SR
Queue Stats
95W - 95L
1,571 Elo+
Party 2
Team Averages
Level 56
1,504 SR
1,450 Elo+

VS

Team Averages
Level 88
1,594 SR
1,626 Elo+
Cu Chulainn
Cu Chulainn
Akatsuki_King7
Cu Chulainn
Level 7
God Stats
18W - 1L
1,988 SR
Queue Stats
78W - 35L
2,005 Elo+
Party 3
Sobek
Sobek
CrossBox321
Sobek
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 202L
1,627 Elo+
Party 3
He Bo
He Bo
HelloBotE
He Bo
Level 35
God Stats
2W - 6L
1,269 SR
Queue Stats
33W - 51L
1,352 Elo+
Solo
Ratatoskr
Ratatoskr
Pentelicus
Ratatoskr
Level 88
God Stats
13W - 9L
1,715 SR
Queue Stats
365W - 355L
1,572 Elo+
Party 3
Zeus
Zeus
quadIV4th
Zeus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 146L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,541
444
5,362
14,678
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
HeavyLimes
Merlin
9
1 / 6 / 1
6,744
397
4,289
10,101
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Playboy75
Skadi
15
6 / 8 / 0
9,722
572
9,760
14,930
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 0
6,392
376
6,834
11,995
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pandora643
Sun Wukong
12
0 / 2 / 2
7,136
420
3,616
9,830
7,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akatsuki_King7
Cu Chulainn
15
6 / 1 / 7
9,197
541
9,722
8,730
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 12
9,325
549
7,154
13,998
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
HelloBotE
He Bo
15
2 / 3 / 1
9,048
532
4,159
6,839
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Pentelicus
Ratatoskr
16
7 / 2 / 8
9,817
577
8,903
12,814
4,940
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
18
11 / 1 / 5
11,259
662
18,781
11,124
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
7
Kills
29
29
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Akatsuki_King7
Cu Chulainn
6
1
7
9.5
W
3
0
12
9
L
0
6
1
0.08
L
Merlin
HeavyLimes
Merlin
1
6
1
0.25
W
He Bo
HelloBotE
He Bo
2
3
1
0.83
W
Ratatoskr
Pentelicus
Ratatoskr
7
2
8
5.5
L
Skadi
Playboy75
Skadi
6
8
0
0.75
L
0
7
0
0
L
Sun Wukong
pandora643
Sun Wukong
0
2
2
0.5
W
Zeus
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
48,719
61,534
Taken
53,505
32,233
Mitigated
29,682
12,870
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Akatsuki_King7
Cu Chulainn
9,722
1,662
0
2,080
8,730
5,653
1,198
2,721
6,009
2,710
37,327
W
7,154
470
0
7,068
13,998
12,401
761
3,964
9,934
31,146
0
L
5,362
2,896
0
3,256
14,678
4,606
125
5,240
9,342
0
58,112
L
Merlin
HeavyLimes
Merlin
4,289
127
0
2,071
10,101
3,715
0
6,581
3,198
22,680
0
W
He Bo
HelloBotE
He Bo
4,159
158
159
1,164
6,839
2,357
275
1,177
5,562
48,297
0
W
Ratatoskr
Pentelicus
Ratatoskr
8,903
2,754
0
3,370
12,814
4,940
665
1,581
11,208
0
57,838
L
Skadi
Playboy75
Skadi
9,760
5,004
719
2,387
14,930
7,156
741
6,722
7,993
5,180
51,358
L
6,834
1,855
1,969
1,140
11,995
9,113
315
5,550
6,375
20,929
0
L
Sun Wukong
pandora643
Sun Wukong
3,616
972
207
1,121
9,830
7,643
885
5,327
4,217
0
27,564
W
Zeus
18,781
1,749
0
6,196
11,124
4,331
2,407
2,005
9,094
83,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
48,646
310
Minions Killed
458
0
Camps Cleared
0
1,392,352
Distance Traveled
1,731,124
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,197
541
70
4
0
335,203
5
W
Sobek
9,325
549
51
3
0
396,749
6
L
Izanami
7,541
444
95
6
0
286,166
3
L
Merlin
6,744
397
35
2
0
236,345
1
W
He Bo
9,048
532
99
6
0
296,503
0
W
Ratatoskr
9,817
577
102
6
0
371,444
1
L
Skadi
9,722
572
92
5
0
265,569
3
L
Yemoja
6,392
376
41
2
0
250,426
0
L
Sun Wukong
7,136
420
47
3
0
353,846
1
W
Zeus
11,259
662
136
8
0
331,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role