Player Matchup

Hercules
Hercules
MrHess
Hercules
Level 7
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 12L
1,342 Elo+
Party 4
Horus
Horus
ObsceneNudity
Horus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 25L
1,505 Elo+
Party 2
Pele
Pele
PoosieSlide
Pele
Level 8
God Stats
6W - 7L
1,490 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 4
Arachne
Arachne
Sterkulius
Arachne
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,475 Elo+
Party 2
Anhur
Anhur
daynerocks1
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,233 Elo+
Party 2
Team Averages
Level 9
1,543 SR
1,419 Elo+

VS

Team Averages
Level 30
1,494 SR
1,429 Elo+
Cerberus
Cerberus
Cardonalalito
Cerberus
Level 83
God Stats
3W - 8L
1,271 SR
Queue Stats
429W - 424L
1,520 Elo+
Party 3
Ra
Ra
ChrisCzrs
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,350 Elo+
Party 3
Kukulkan
Kukulkan
Mr_LouieX
Kukulkan
Level 18
God Stats
66W - 67L
1,532 SR
Queue Stats
126W - 142L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
PleaseNoBully
Heimdallr
Level 26
God Stats
20W - 9L
1,747 SR
Queue Stats
156W - 137L
1,540 Elo+
Party 1
King Arthur
King Arthur
xmerchand
King Arthur
Level 15
God Stats
5W - 5L
1,420 SR
Queue Stats
12W - 15L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrHess
Hercules
16
0 / 13 / 5
10,274
856
13,059
28,942
16,938
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 4
11,118
927
6,311
20,409
25,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 2
10,488
874
10,035
19,878
7,691
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Sterkulius
Arachne
17
5 / 8 / 3
12,053
1,004
15,623
24,179
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 12 / 3
10,661
888
10,643
20,649
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cardonalalito
Cerberus
19
10 / 2 / 26
13,756
1,146
16,274
18,401
22,606
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 1 / 27
11,481
957
12,325
7,206
3,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Mr_LouieX
Kukulkan
20
10 / 2 / 21
12,993
1,083
25,245
6,823
5,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
PleaseNoBully
Heimdallr
20
14 / 3 / 25
13,285
1,107
34,510
12,001
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xmerchand
King Arthur
20
9 / 0 / 27
12,661
1,055
13,683
16,080
23,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
172
8
Kills
46
46
Deaths
8
17
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cardonalalito
Cerberus
10
2
26
11.5
W
3
1
27
16.5
L
Hercules
MrHess
Hercules
0
13
5
0.19
W
Kukulkan
Mr_LouieX
Kukulkan
10
2
21
10.25
L
1
6
4
0.5
W
Heimdallr
PleaseNoBully
Heimdallr
14
3
25
8.83
L
1
7
2
0.29
L
Arachne
Sterkulius
Arachne
5
8
3
0.81
L
1
12
3
0.21
W
King Arthur
xmerchand
King Arthur
9
0
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,671
Damage
102,037
114,057
Taken
60,511
68,918
Mitigated
60,914
17,762
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cardonalalito
Cerberus
16,274
1,692
0
5,010
18,401
22,606
0
48
18,353
33,470
0
W
12,325
834
1,521
552
7,206
3,334
0
0
7,206
22,909
0
L
Hercules
MrHess
Hercules
13,059
5,233
0
4,261
28,942
16,938
0
14,136
14,596
746
36,750
W
Kukulkan
Mr_LouieX
Kukulkan
25,245
2,530
0
999
6,823
5,464
0
99
6,724
42,193
0
L
6,311
3,637
1,888
3,295
20,409
25,179
0
8,027
12,382
0
12,877
W
Heimdallr
PleaseNoBully
Heimdallr
34,510
18,914
0
2,320
12,001
6,056
0
569
11,432
0
56,824
L
10,035
2,945
0
2,338
19,878
7,691
0
8,638
11,239
0
29,719
L
Arachne
Sterkulius
Arachne
15,623
11,266
0
4,889
24,179
10,566
0
10,912
13,264
0
24,166
L
10,643
3,942
0
1,091
20,649
8,544
0
12,265
8,384
0
26,194
W
King Arthur
xmerchand
King Arthur
13,683
2,494
0
2,674
16,080
23,454
0
30
16,050
138
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
64,176
175
Minions Killed
222
3
Camps Cleared
4
1,105,417
Distance Traveled
1,046,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,756
1,146
47
4
0
221,615
0
W
Ra
11,481
957
26
2
1
205,824
0
L
Hercules
10,274
856
59
5
2
179,306
0
W
Kukulkan
12,993
1,083
39
3
0
166,618
0
L
Horus
11,118
927
14
1
0
256,626
0
W
Heimdallr
13,285
1,107
67
6
1
205,553
0
L
Pele
10,488
874
53
4
1
205,636
0
L
Arachne
12,053
1,004
15
1
0
292,243
0
L
Anhur
10,661
888
34
3
0
171,606
0
W
King Arthur
12,661
1,055
43
4
2
247,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role