Player Matchup

Awilix
Awilix
DaXUchihaShisui
Awilix
Level 125
God Stats
7W - 12L
1,500 SR
Queue Stats
370W - 389L
1,469 Elo+
Solo
Ymir
Ymir
IBeenFrozenFor90
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,391 Elo+
Party 2
Neith
Neith
Ogz_Arrow
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
QuicheSong
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Taco28King14
Nu Wa
Level 26
God Stats
1W - 4L
1,494 SR
Queue Stats
2W - 9L
1,391 Elo+
Party 2
Team Averages
Level 60
1,499 SR
1,429 Elo+

VS

Team Averages
Level 85
1,584 SR
1,662 Elo+
Hun Batz
Hun Batz
Bakerboy5550
Hun Batz
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 163L
1,700 Elo+
Party 1
Bellona
Bellona
Endercrew2233
Bellona
Level 28
God Stats
10W - 5L
1,887 SR
Queue Stats
35W - 39L
1,700 Elo+
Party 1
Chiron
Chiron
The-UwU-Warrior
Chiron
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 146L
1,700 Elo+
Party 1
Sol
Sol
The88Man
Sol
Level 158
God Stats
13W - 12L
1,533 SR
Queue Stats
432W - 434L
1,507 Elo+
Solo
Ymir
Ymir
weegeefan9001
Ymir
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 132L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,156
596
6,572
9,121
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 5
5,316
443
2,830
11,004
4,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Ogz_Arrow
Neith
10
3 / 4 / 2
6,019
502
7,140
8,249
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Baron Samedi
QuicheSong
Baron Samedi
10
2 / 4 / 4
6,185
515
6,363
8,458
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 2
7,014
585
10,907
5,830
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bakerboy5550
Hun Batz
12
3 / 1 / 2
7,121
593
5,077
7,878
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
0 / 3 / 0
6,708
559
3,701
12,061
6,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 5 / 5
7,108
592
8,804
11,106
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 3 / 1
7,988
666
9,730
10,034
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 3 / 8
6,890
574
4,765
11,735
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
15
Kills
16
16
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bakerboy5550
Hun Batz
3
1
2
4
L
6
1
2
7
W
Bellona
0
3
0
0
L
1
6
5
0.58
L
Neith
Ogz_Arrow
Neith
3
4
2
1
L
Baron Samedi
QuicheSong
Baron Samedi
2
4
4
1
L
3
1
2
4
W
5
5
5
1.5
W
6
3
1
2.17
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
32,077
42,662
Taken
52,814
15,415
Mitigated
25,201
11,479
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bakerboy5550
Hun Batz
5,077
1,707
0
625
7,878
4,481
0
2,586
5,112
5,743
41,254
L
6,572
2,776
0
3,276
9,121
3,005
0
2,947
6,174
0
35,363
W
Bellona
3,701
984
0
2,932
12,061
6,780
0
7,267
4,240
0
48,233
L
2,830
549
67
369
11,004
4,693
96
4,681
6,323
8,662
0
L
Neith
Ogz_Arrow
Neith
7,140
3,282
0
3,529
8,249
2,249
686
2,311
5,938
0
29,418
L
Baron Samedi
QuicheSong
Baron Samedi
6,363
1,281
636
2,174
8,458
3,799
572
4,744
3,714
27,055
0
L
10,907
4,194
0
1,428
5,830
1,669
189
45
5,785
38,688
0
W
8,804
3,637
429
3,628
11,106
3,396
140
2,701
8,273
0
29,424
W
9,730
2,633
525
6,239
10,034
2,872
2,662
3,975
5,745
53,271
0
W
4,765
1,701
0
2,216
11,735
7,672
23
2,319
9,344
17,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
35,815
251
Minions Killed
366
0
Camps Cleared
0
1,058,130
Distance Traveled
1,131,027
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,121
593
85
7
0
271,280
0
L
Awilix
7,156
596
73
6
0
229,135
0
W
Bellona
6,708
559
99
8
0
220,851
2
L
Ymir
5,316
443
13
1
0
231,327
1
L
Neith
6,019
502
40
3
0
170,108
0
L
Baron Samedi
6,185
515
49
4
0
223,864
3
L
Nu Wa
7,014
585
76
6
0
203,696
1
W
Chiron
7,108
592
49
4
0
212,412
1
W
Sol
7,988
666
102
9
0
202,124
0
W
Ymir
6,890
574
31
3
0
224,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role