Player Matchup

Ymir
Ymir
DanielHeals
Ymir
Level 78
God Stats
18W - 5L
1,682 SR
Queue Stats
374W - 268L
1,696 Elo+
Party 1
Freya
Freya
Exolationz
Freya
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
335W - 294L
1,629 Elo+
Party 1
Fenrir
Fenrir
ZackeyX
Fenrir
Level 17
God Stats
1W - 6L
1,358 SR
Queue Stats
536W - 471L
1,618 Elo+
Party 1
Team Averages
Level 41
1,513 SR
1,648 Elo+

VS

Team Averages
Level 67
1,694 SR
1,700 Elo+
Chaac
Chaac
GreatBamboni
Chaac
Level 26
God Stats
6W - 3L
1,602 SR
Queue Stats
6W - 3L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
MaruseiBudda
Baron Samedi
Level 109
God Stats
5W - 2L
1,721 SR
Queue Stats
225W - 169L
1,490 Elo+
Party 2
Chernobog
Chernobog
Peppermint Saki
Chernobog
Level 66
God Stats
4W - 1L
1,760 SR
Queue Stats
31W - 18L
2,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,386
616
1,604
9,757
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
10
1 / 1 / 1
6,979
582
3,371
6,313
3,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ZackeyX
Fenrir
10
1 / 6 / 0
6,991
583
3,058
8,192
2,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
8,049
671
5,547
6,513
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
MaruseiBudda
Baron Samedi
11
1 / 1 / 7
7,893
658
6,195
4,968
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Peppermint Saki
Chernobog
12
9 / 0 / 1
9,309
776
7,550
3,276
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Freya
1
1
1
1.5
W
0
1
8
4
W
Baron Samedi
MaruseiBudda
Baron Samedi
1
1
7
4.5
W
Chernobog
Peppermint Saki
Chernobog
9
0
1
9.5
L
Fenrir
ZackeyX
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,033
Damage
19,292
24,262
Taken
14,757
13,634
Mitigated
8,086
3,529
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,604
198
0
1,333
9,757
7,658
0
2,967
6,469
17,824
0
L
Freya
3,371
1,027
0
1,811
6,313
3,060
0
1,003
5,190
24,170
0
W
5,547
826
390
2,513
6,513
5,136
87
1,987
4,526
0
13,404
W
Baron Samedi
MaruseiBudda
Baron Samedi
6,195
658
204
1,792
4,968
1,814
927
1,400
3,568
33,665
0
W
Chernobog
Peppermint Saki
Chernobog
7,550
5,485
0
1,323
3,276
1,136
1,033
1,605
1,671
0
29,695
L
Fenrir
ZackeyX
Fenrir
3,058
419
0
385
8,192
2,916
0
1,658
6,387
0
7,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,356
Gold Earned
25,251
88
Minions Killed
119
0
Camps Cleared
0
589,488
Distance Traveled
633,876
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,386
616
26
2
0
199,812
1
L
Freya
6,979
582
46
4
0
206,762
1
W
Chaac
8,049
671
22
2
0
223,942
2
W
Baron Samedi
7,893
658
49
4
0
203,203
1
W
Chernobog
9,309
776
48
4
0
206,731
5
L
Fenrir
6,991
583
16
1
0
182,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role