Player Matchup

Discordia
Discordia
Bronze III
NuhtZack
Discordia
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
RareAspects
Cthulhu
Bronze III
Level 102
God Stats
0W - 4L
1,229 SR
Queue Stats
96W - 83L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
YtTally
Danzaburou
Bronze III
Level 107
God Stats
22W - 9L
1,768 SR
Queue Stats
96W - 78L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,499 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,405 SR
1,404 MMR
Medusa
Medusa
Silver III
Udop
Medusa
Silver III
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 44L
1,404 MMR
Party 1
Scylla
Scylla
Silver II
Uqop
Scylla
Silver II
Level 101
God Stats
16W - 12L
1,265 SR
Queue Stats
55W - 48L
1,404 MMR
Party 1
King Arthur
King Arthur
Silver III
YGSaucypants
King Arthur
Silver III
Level 58
God Stats
5W - 7L
1,451 SR
Queue Stats
48W - 44L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NuhtZack
Discordia
15
3 / 3 / 1
12,391
590
19,677
11,524
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
RareAspects
Cthulhu
15
1 / 4 / 4
11,465
546
14,896
20,659
27,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YtTally
Danzaburou
15
1 / 4 / 4
11,836
564
15,642
14,899
5,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KumbhakarnaAphroditeChaacPoseidonHera

VS

Bans
VulcanNeithHe BoCupidKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Udop
Medusa
16
5 / 3 / 4
13,131
625
17,701
23,868
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
Uqop
Scylla
17
5 / 2 / 4
12,912
615
12,090
13,867
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
YGSaucypants
King Arthur
16
1 / 0 / 8
12,063
574
7,380
21,526
13,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
11
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
NuhtZack
Discordia
3
3
1
1.17
L
Cthulhu
RareAspects
Cthulhu
1
4
4
0.75
W
Medusa
Udop
Medusa
5
3
4
2.33
W
Scylla
Uqop
Scylla
5
2
4
3.5
W
King Arthur
YGSaucypants
King Arthur
1
0
8
5
L
Danzaburou
YtTally
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,215
Damage
37,171
47,082
Taken
59,261
37,794
Mitigated
27,147
8,381
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
NuhtZack
Discordia
19,677
1,612
0
430
11,524
4,114
126
2,960
8,442
57,374
0
L
Cthulhu
RareAspects
Cthulhu
14,896
836
529
2,248
20,659
27,733
44
6,216
14,443
49,209
0
W
Medusa
Udop
Medusa
17,701
11,630
0
11,171
23,868
9,107
1,893
13,266
9,585
0
85,340
W
Scylla
Uqop
Scylla
12,090
341
0
4,928
13,867
4,577
1,275
8,017
5,037
65,291
0
W
King Arthur
YGSaucypants
King Arthur
7,380
238
1,488
9,676
21,526
13,463
200
10,737
9,901
0
38,898
L
Danzaburou
YtTally
Danzaburou
15,642
5,352
0
5,174
14,899
5,947
1,196
2,966
11,778
0
50,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
38,106
199
Minions Killed
261
0
Camps Cleared
0
1,052,618
Distance Traveled
1,158,747
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,391
590
85
4
0
340,233
4
L
Cthulhu
11,465
546
53
3
0
370,024
7
W
Medusa
13,131
625
108
5
0
354,030
3
W
Scylla
12,912
615
98
5
0
356,786
1
W
King Arthur
12,063
574
55
3
0
447,931
2
L
Danzaburou
11,836
564
61
3
0
342,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role