Player Matchup

Chaac
Chaac
Silver IV
Andrew135790
Chaac
Silver IV
Level 126
God Stats
2W - 3L
1,478 SR
Queue Stats
120W - 140L
1,286 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Getsuga_Jujisho
Nu Wa
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,360 MMR
Party 2
Geb
Geb
Silver I
OzMarkee
Geb
Silver I
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
64W - 70L
1,341 MMR
Party 3
Apollo
Apollo
Bronze I
OzahIcee
Apollo
Bronze I
Level 144
God Stats
1W - 1L
1,721 SR
Queue Stats
60W - 59L
1,019 MMR
Party 3
Awilix
Awilix
Silver I
sandskazakage
Awilix
Silver I
Level 119
God Stats
15W - 25L
1,254 SR
Queue Stats
374W - 406L
1,007 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,491 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,538 SR
1,314 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
JayBrian0418
Athena
Gold V
Level 155
God Stats
25W - 36L
1,366 SR
Queue Stats
458W - 460L
1,218 MMR
Party 4
Sun Wukong
Sun Wukong
Silver II
ZzSoloKingzZ
Sun Wukong
Silver II
Level 63
God Stats
1W - 2L
1,770 SR
Queue Stats
73W - 79L
1,175 MMR
Party 1
Neith
Neith
Silver II
zZJboogyZz
Neith
Silver II
Level 62
God Stats
28W - 28L
1,552 SR
Queue Stats
90W - 102L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
11,836
473
15,191
21,948
27,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 4 / 5
10,180
407
21,287
10,793
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
9,437
377
4,772
17,260
15,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
OzahIcee
Apollo
18
3 / 4 / 2
11,138
446
10,562
19,353
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 7 / 3
11,895
476
13,417
20,697
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneSetKing ArthurCupidYemoja

VS

Bans
RatatoskrCu ChulainnNemesisKaliHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
5 / 4 / 8
14,326
573
19,993
25,940
18,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
 
Thanatos
20
3 / 4 / 4
13,485
539
8,321
23,624
11,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
19
6 / 2 / 13
12,858
514
13,197
34,328
39,465
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ZzSoloKingzZ
Sun Wukong
20
6 / 0 / 5
14,358
574
13,043
20,723
24,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
19
3 / 1 / 7
13,147
526
14,960
16,536
7,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
11
Kills
23
23
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
8
2.25
W
Thanatos
 
Thanatos
3
4
4
1.25
L
3
4
3
1.13
L
0
4
5
0.63
W
Athena
6
2
13
6.25
L
0
4
4
0.5
L
Apollo
OzahIcee
Apollo
3
4
2
1
W
Sun Wukong
ZzSoloKingzZ
Sun Wukong
6
0
5
8.5
L
5
7
3
0.93
W
Neith
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,229
Damage
69,514
90,051
Taken
121,151
67,122
Mitigated
101,322
22,920
Healing
59,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
19,993
1,070
1,814
10,599
25,940
18,489
1,220
3,359
22,513
113,641
0
W
Thanatos
 
Thanatos
8,321
2,131
0
21,071
23,624
11,433
682
3,075
20,431
0
102,480
L
15,191
2,580
0
8,300
21,948
27,952
0
5,060
16,320
0
73,896
L
21,287
7,241
0
2,053
10,793
4,312
40
5,611
5,132
76,610
0
W
Athena
13,197
3,058
592
6,206
34,328
39,465
115
10,954
23,121
67,340
0
L
4,772
633
0
2,771
17,260
15,854
0
7,456
9,754
24,403
0
L
Apollo
OzahIcee
Apollo
10,562
7,171
0
6,428
19,353
10,687
1,026
9,586
9,767
7,515
90,372
W
Sun Wukong
ZzSoloKingzZ
Sun Wukong
13,043
2,542
956
8,674
20,723
24,581
2,545
5,831
14,478
0
101,170
L
13,417
4,689
0
3,368
20,697
8,317
0
5,477
15,120
0
66,419
W
Neith
14,960
7,476
0
9,524
16,536
7,354
6,052
3,683
12,828
0
121,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
68,174
523
Minions Killed
791
0
Camps Cleared
0
2,329,177
Distance Traveled
2,422,960
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,326
573
209
8
0
461,963
2
W
Thanatos
13,485
539
169
7
0
462,469
5
L
Chaac
11,836
473
127
5
0
446,223
1
L
Nu Wa
10,180
407
105
4
0
441,737
10
W
Athena
12,858
514
73
3
0
548,591
7
L
Geb
9,437
377
30
1
0
476,072
10
L
Apollo
11,138
446
166
7
0
453,367
9
W
Sun Wukong
14,358
574
174
7
0
529,579
13
L
Awilix
11,895
476
95
4
0
511,778
9
W
Neith
13,147
526
166
7
0
420,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role