Player Matchup

Chaac
Chaac
Bronze III
GRUG8991
Chaac
Bronze III
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
MrAnvorgeza
Thoth
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 MMR
Party 2
Chronos
Chronos
Bronze III
OtterRibs
Chronos
Bronze III
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
28W - 21L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
RATSOU812
Hercules
Bronze III
Level 57
God Stats
4W - 3L
1,722 SR
Queue Stats
10W - 14L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
XLithoniumX
Nemesis
Bronze III
Level 30
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 12L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,594 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,465 SR
1,508 MMR
Hel
Hel
Bronze III
AtomBrAiN89
Hel
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,541 MMR
Solo
Skadi
Skadi
Bronze III
Papa-Smurf101_
Skadi
Bronze III
Level 44
God Stats
1W - 3L
1,374 SR
Queue Stats
4W - 12L
1,500 MMR
Party 3
Odin
Odin
Bronze III
TheDogShack
Odin
Bronze III
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
gamerwithin474
Thanatos
Bronze III
Level 58
God Stats
0W - 2L
1,451 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
killer_kid450
Sylvanus
Bronze III
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GRUG8991
Chaac
13
4 / 0 / 1
7,659
589
7,158
6,338
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,673
590
2,239
5,677
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
OtterRibs
Chronos
12
5 / 2 / 6
7,776
598
8,149
9,889
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
RATSOU812
Hercules
12
6 / 1 / 4
7,091
545
8,220
10,471
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
XLithoniumX
Nemesis
9
0 / 1 / 5
6,101
469
1,208
6,135
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
TsukuyomiArtemisPeleBakasuraNike

VS

Bans
SetNeithRaVulcanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,599
508
4,775
6,459
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 3 / 3
6,041
465
3,624
8,991
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 0
6,339
488
3,410
7,597
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
10
4 / 5 / 1
6,814
524
4,554
9,087
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
killer_kid450
Sylvanus
11
2 / 4 / 1
6,260
482
6,021
9,036
3,102
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Chaac
GRUG8991
Chaac
4
0
1
4.5
W
1
3
2
0.67
W
Chronos
OtterRibs
Chronos
5
2
6
4
L
0
3
3
0.5
W
Hercules
RATSOU812
Hercules
6
1
4
8
L
0
2
0
0
W
Nemesis
XLithoniumX
Nemesis
0
1
5
2.5
L
Thanatos
4
5
1
0.9
L
Sylvanus
killer_kid450
Sylvanus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
22,384
38,510
Taken
41,170
14,784
Mitigated
16,382
17,693
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
95
223
3,313
6,459
2,088
0
1,801
4,387
35,832
0
W
Chaac
GRUG8991
Chaac
7,158
1,465
0
3,928
6,338
5,116
396
0
5,970
0
39,113
W
2,239
228
0
1,312
5,677
1,687
484
2,835
2,588
42,765
0
W
Chronos
OtterRibs
Chronos
8,149
5,119
0
3,640
9,889
2,717
1,278
3,994
5,855
47,083
0
L
3,624
1,170
354
2,243
8,991
2,786
135
2,399
6,592
0
35,328
W
Hercules
RATSOU812
Hercules
8,220
1,647
408
5,172
10,471
3,622
314
2,475
7,996
0
22,627
L
3,410
250
0
2,300
7,597
5,682
784
0
7,229
0
33,618
W
Nemesis
XLithoniumX
Nemesis
1,208
286
0
3,233
6,135
1,642
0
1,126
4,912
0
24,377
L
Thanatos
4,554
1,850
0
4,560
9,087
2,724
0
2,627
6,382
0
30,636
L
Sylvanus
killer_kid450
Sylvanus
6,021
2,052
1,278
2,158
9,036
3,102
98
3,287
5,749
22,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
32,053
331
Minions Killed
289
0
Camps Cleared
0
1,284,449
Distance Traveled
1,125,509
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,599
508
71
5
0
194,094
4
W
Chaac
7,659
589
85
7
0
233,579
3
W
Thoth
7,673
590
98
8
0
236,420
4
W
Chronos
7,776
598
78
6
0
228,384
0
L
Skadi
6,041
465
59
5
0
226,891
3
W
Hercules
7,091
545
24
2
0
280,832
6
L
Odin
6,339
488
70
5
0
223,644
2
W
Nemesis
6,101
469
46
4
0
305,234
2
L
Thanatos
6,814
524
56
4
0
255,894
3
L
Sylvanus
6,260
482
33
3
0
224,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role