Player Matchup

Fenrir
Fenrir
ANANASHE69
Fenrir
Level 18
God Stats
17W - 6L
1,720 SR
Queue Stats
71W - 35L
1,554 Elo+
Party 2
Bellona
Bellona
XAgus_B9
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,346 Elo+
Party 2
Neith
Neith
mati10_stiff
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,206 Elo+
Party 2
Merlin
Merlin
xFranco_B9
Merlin
Level 78
God Stats
2W - 1L
1,512 SR
Queue Stats
9W - 9L
1,507 Elo+
Party 2
Ganesha
Ganesha
xMati_B9
Ganesha
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 142L
1,517 Elo+
Party 2
Team Averages
Level 46
1,546 SR
1,426 Elo+

VS

Team Averages
Level 56
1,390 SR
1,322 Elo+
Anhur
Anhur
BigDckBilly
Anhur
Level 49
God Stats
1W - 2L
1,247 SR
Queue Stats
18W - 35L
1,114 Elo+
Party 3
Sun Wukong
Sun Wukong
GoblinPants
Sun Wukong
Level 85
God Stats
3W - 9L
1,248 SR
Queue Stats
576W - 547L
1,487 Elo+
Solo
Janus
Janus
Pachy10
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,249 Elo+
Party 1
King Arthur
King Arthur
TootzierRoll
King Arthur
Level 22
God Stats
1W - 1L
1,706 SR
Queue Stats
101W - 111L
1,398 Elo+
Party 1
Thor
Thor
kitaera
Thor
Level 64
God Stats
0W - 5L
1,247 SR
Queue Stats
42W - 58L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANANASHE69
Fenrir
11
6 / 2 / 4
6,986
537
5,928
8,119
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XAgus_B9
Bellona
10
1 / 1 / 0
5,865
451
2,300
4,758
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 1
5,584
430
2,202
3,904
1,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xFranco_B9
Merlin
14
10 / 2 / 5
8,772
675
6,797
5,733
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
xMati_B9
Ganesha
11
1 / 1 / 5
6,761
520
2,975
6,659
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,893
453
4,504
6,605
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
GoblinPants
Sun Wukong
11
1 / 1 / 0
6,700
515
2,654
5,832
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
1 / 8 / 1
6,044
465
1,958
6,695
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TootzierRoll
King Arthur
12
3 / 1 / 1
6,559
505
3,348
8,724
4,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
kitaera
Thor
10
2 / 4 / 1
6,417
494
2,636
7,419
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
8
8
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANANASHE69
Fenrir
6
2
4
4
L
1
4
2
0.5
L
Sun Wukong
GoblinPants
Sun Wukong
1
1
0
1
L
Janus
1
8
1
0.19
L
King Arthur
TootzierRoll
King Arthur
3
1
1
3.5
W
Bellona
XAgus_B9
Bellona
1
1
0
1
L
Thor
kitaera
Thor
2
4
1
0.63
W
0
2
1
0.25
W
Merlin
xFranco_B9
Merlin
10
2
5
6.25
W
Ganesha
xMati_B9
Ganesha
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
15,100
29,173
Taken
35,275
15,571
Mitigated
15,352
7,631
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANANASHE69
Fenrir
5,928
1,066
306
3,068
8,119
2,888
0
614
7,403
0
31,272
L
4,504
2,288
0
1,392
6,605
1,715
503
2,075
4,430
0
21,197
L
Sun Wukong
GoblinPants
Sun Wukong
2,654
372
0
2,406
5,832
3,711
0
256
5,484
0
30,155
L
Janus
1,958
104
0
180
6,695
1,856
0
3,472
3,223
23,191
0
L
King Arthur
TootzierRoll
King Arthur
3,348
510
0
749
8,724
4,029
0
1,627
7,097
0
30,978
W
Bellona
XAgus_B9
Bellona
2,300
479
0
1,706
4,758
3,665
0
36
4,584
0
23,136
L
Thor
kitaera
Thor
2,636
389
0
1,010
7,419
4,041
0
2,342
5,033
3,214
21,812
W
2,202
1,084
0
677
3,904
1,182
104
0
3,904
0
27,881
W
Merlin
xFranco_B9
Merlin
6,797
423
0
250
5,733
1,799
51
1,053
4,531
52,878
0
W
Ganesha
xMati_B9
Ganesha
2,975
178
0
1,624
6,659
6,037
0
87
6,532
26,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
31,613
306
Minions Killed
259
0
Camps Cleared
0
1,157,463
Distance Traveled
1,093,772
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,986
537
56
4
0
249,132
0
L
Anhur
5,893
453
34
3
0
171,843
1
L
Sun Wukong
6,700
515
78
6
0
246,013
3
L
Janus
6,044
465
50
4
0
214,175
0
L
King Arthur
6,559
505
53
4
0
225,183
1
W
Bellona
5,865
451
49
4
0
251,199
3
L
Thor
6,417
494
44
3
0
236,558
0
W
Neith
5,584
430
92
7
0
209,785
0
W
Merlin
8,772
675
102
8
0
218,272
2
W
Ganesha
6,761
520
7
1
0
229,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role