Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Basketball662
Yemoja
Level 25
God Stats
25W - 14L
1,631 SR
Queue Stats
47W - 45L
1,493 Elo+
Solo
Artemis
Artemis
DettBull
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Mercury
Mercury
ObeyYourPath
Mercury
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 17L
1,450 Elo+
Solo
Bellona
Bellona
SoyTemor
Bellona
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 56L
1,664 Elo+
Solo
Team Averages
Level 30
1,485 SR
1,521 Elo+

VS

Team Averages
Level 20
1,407 SR
1,369 Elo+
Bacchus
Bacchus
David_120603
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,401 Elo+
Party 1
Arachne
Arachne
F34R_AM1DR34M1NG
Arachne
Level 24
God Stats
25W - 22L
1,546 SR
Queue Stats
80W - 90L
1,456 Elo+
Party 1
Ymir
Ymir
Marcusbryson
Ymir
Level 27
God Stats
2W - 4L
1,178 SR
Queue Stats
21W - 17L
1,186 Elo+
Party 1
Artemis
Artemis
TTvSaiyxnGOD
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
urseggybeach00
King Arthur
Level 21
God Stats
19W - 16L
1,312 SR
Queue Stats
104W - 99L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 8
9,840
518
9,270
10,868
3,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 3 / 7
9,710
511
5,008
13,104
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
DettBull
Artemis
15
4 / 2 / 9
9,305
490
12,129
9,176
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
ObeyYourPath
Mercury
16
7 / 1 / 4
10,017
527
7,755
12,697
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SoyTemor
Bellona
16
4 / 4 / 1
9,871
520
10,811
12,524
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
David_120603
Bacchus
13
1 / 5 / 1
7,778
409
8,941
13,833
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 8 / 4
9,038
476
7,972
15,248
5,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 4 / 4
8,203
432
5,012
15,566
9,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TTvSaiyxnGOD
Artemis
6
0 / 3 / 0
5,870
309
2,707
4,115
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
urseggybeach00
King Arthur
15
5 / 6 / 0
9,716
511
12,312
15,895
12,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
12
12
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
8
4.5
W
5
3
7
2.83
L
Bacchus
David_120603
Bacchus
1
5
1
0.3
W
Artemis
DettBull
Artemis
4
2
9
4.25
L
5
8
4
0.88
L
1
4
4
0.75
W
Mercury
ObeyYourPath
Mercury
7
1
4
9
W
Bellona
SoyTemor
Bellona
4
4
1
1.13
L
Artemis
TTvSaiyxnGOD
Artemis
0
3
0
0
L
King Arthur
urseggybeach00
King Arthur
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
36,944
58,369
Taken
64,657
32,046
Mitigated
39,099
16,249
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,270
2,620
0
7,117
10,868
3,950
1,348
4,518
6,350
54,568
0
W
5,008
1,209
733
687
13,104
9,365
2,389
2,070
10,740
45,062
0
L
Bacchus
David_120603
Bacchus
8,941
345
0
224
13,833
11,060
0
5,589
8,244
27,846
0
W
Artemis
DettBull
Artemis
12,129
6,552
0
4,341
9,176
3,251
1,918
612
8,564
0
41,775
L
7,972
6,007
0
2,965
15,248
5,819
146
3,655
11,447
0
38,637
L
5,012
595
0
3,383
15,566
9,073
560
780
14,423
31,688
0
W
Mercury
ObeyYourPath
Mercury
7,755
4,633
0
2,069
12,697
4,930
72
1,880
10,817
0
67,067
W
Bellona
SoyTemor
Bellona
10,811
3,483
0
1,302
12,524
10,550
0
4,873
7,571
54
49,622
L
Artemis
TTvSaiyxnGOD
Artemis
2,707
1,743
0
1,085
4,115
1,086
0
1,132
2,858
0
9,545
L
King Arthur
urseggybeach00
King Arthur
12,312
1,867
0
1,000
15,895
12,061
387
3,176
12,694
0
55,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
40,605
442
Minions Killed
253
0
Camps Cleared
0
1,710,451
Distance Traveled
1,365,977
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,840
518
90
5
0
327,661
0
W
Yemoja
9,710
511
70
4
0
311,707
0
L
Bacchus
7,778
409
40
2
0
337,782
4
W
Artemis
9,305
490
82
4
0
289,469
2
L
Arachne
9,038
476
52
3
0
331,698
0
L
Ymir
8,203
432
57
3
0
263,210
0
W
Mercury
10,017
527
106
6
0
426,648
1
W
Bellona
9,871
520
94
5
0
354,966
0
L
Artemis
5,870
309
16
1
0
102,406
0
L
King Arthur
9,716
511
88
5
0
330,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role