Player Matchup

Neith
Neith
Silver I
Hectorgamer71
Neith
Silver I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,352 MMR
Solo
Apollo
Apollo
Gold IV
Hxise
Apollo
Gold IV
Level 114
God Stats
5W - 5L
1,724 SR
Queue Stats
117W - 119L
1,363 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
RamzLife
Sun Wukong
Gold V
Level 160
God Stats
2W - 1L
1,736 SR
Queue Stats
47W - 33L
1,352 MMR
Solo
Nu Wa
Nu Wa
Silver IV
cep21
Nu Wa
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
xSolis
Horus
Gold V
Level 135
God Stats
5W - 6L
1,557 SR
Queue Stats
88W - 90L
1,351 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,603 SR
1,384 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,520 SR
1,411 MMR
Geb
Geb
Bronze IV
AndrewDogaholic
Geb
Bronze IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
BreakTheHinges
Camazotz
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Scylla
Scylla
Silver II
OgAphrodite
Scylla
Silver II
Level 154
God Stats
9W - 11L
1,462 SR
Queue Stats
77W - 90L
1,191 MMR
Party 2
Chernobog
Chernobog
Silver II
Sh33rCold
Chernobog
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
craneomon
Mulan
Gold V
Level 61
God Stats
0W - 2L
1,639 SR
Queue Stats
293W - 325L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,143
592
3,421
2,064
468
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Hxise
Apollo
7
4 / 1 / 0
4,517
645
1,361
2,599
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
RamzLife
Sun Wukong
9
3 / 0 / 1
5,369
767
3,769
5,041
2,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
cep21
Nu Wa
8
0 / 1 / 1
4,298
614
1,568
2,491
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
xSolis
Horus
6
1 / 0 / 4
4,328
618
2,321
3,728
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NemesisDanzaburouPersephoneSetKali

VS

Bans
TsukuyomiCu ChulainnJanusKing ArthurThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,789
541
446
2,485
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
7
2 / 1 / 0
4,264
609
2,353
5,527
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
8
0 / 1 / 2
4,292
613
878
2,812
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Sh33rCold
Chernobog
6
0 / 3 / 0
3,525
504
1,608
4,819
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
craneomon
Mulan
6
0 / 3 / 0
3,736
534
1,127
4,747
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Camazotz
2
1
0
2
W
0
0
4
2
W
Apollo
Hxise
Apollo
4
1
0
4
L
Scylla
0
1
2
1
W
Sun Wukong
RamzLife
Sun Wukong
3
0
1
3.5
L
Chernobog
Sh33rCold
Chernobog
0
3
0
0
W
Nu Wa
cep21
Nu Wa
0
1
1
0.5
L
Mulan
craneomon
Mulan
0
3
0
0
W
Horus
xSolis
Horus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,440
Damage
6,412
15,923
Taken
20,390
5,128
Mitigated
5,216
6,845
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
446
0
0
933
2,485
829
0
88
2,397
7,220
0
L
Camazotz
2,353
925
0
3,948
5,527
1,395
0
419
5,108
0
17,828
W
3,421
1,684
0
1,233
2,064
468
418
254
1,810
0
20,489
W
Apollo
Hxise
Apollo
1,361
375
0
568
2,599
625
574
262
2,293
0
15,666
L
Scylla
878
129
0
746
2,812
682
0
954
1,858
19,729
0
W
Sun Wukong
RamzLife
Sun Wukong
3,769
1,191
0
2,015
5,041
2,043
0
0
5,041
0
26,448
L
Chernobog
Sh33rCold
Chernobog
1,608
826
0
1,011
4,819
890
0
0
4,819
0
12,383
W
Nu Wa
cep21
Nu Wa
1,568
596
0
797
2,491
627
234
514
1,919
24,016
0
L
Mulan
craneomon
Mulan
1,127
295
0
1,490
4,747
1,420
0
107
4,640
0
10,212
W
Horus
xSolis
Horus
2,321
782
265
1,967
3,728
1,365
184
192
3,536
0
6,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
19,606
193
Minions Killed
159
0
Camps Cleared
0
677,667
Distance Traveled
652,133
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,789
541
8
1
0
157,219
3
L
Camazotz
4,264
609
45
6
0
155,968
1
W
Neith
4,143
592
51
7
0
129,232
1
W
Apollo
4,517
645
30
4
0
139,348
2
L
Scylla
4,292
613
50
7
0
130,187
1
W
Sun Wukong
5,369
767
58
8
0
126,830
0
L
Chernobog
3,525
504
25
4
0
122,731
2
W
Nu Wa
4,298
614
46
7
0
133,978
4
L
Mulan
3,736
534
31
4
0
86,028
1
W
Horus
4,328
618
8
1
0
148,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role