Player Matchup

Guan Yu
Guan Yu
Gold II
NarutoKurosaki
Guan Yu
Gold II
Level 128
God Stats
10W - 5L
1,756 SR
Queue Stats
129W - 130L
1,596 MMR
Solo
Cthulhu
Cthulhu
Silver II
ShimikazeIX
Cthulhu
Silver II
Level 126
God Stats
3W - 2L
1,755 SR
Queue Stats
7W - 7L
1,550 MMR
Party 1
Cernunnos
Cernunnos
Gold II
The1AndOnlyOni
Cernunnos
Gold II
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
473W - 470L
1,599 MMR
Solo
Kali
Kali
Silver I
Viveck
Kali
Silver I
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 141L
1,596 MMR
Solo
Janus
Janus
Silver II
zNøva
Janus
Silver II
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,550 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,602 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,484 SR
1,562 MMR
Scylla
Scylla
Gold V
Murkhaz
Scylla
Gold V
Level 83
God Stats
5W - 6L
1,385 SR
Queue Stats
26W - 34L
1,494 MMR
Party 2
Tyr
Tyr
Silver I
Ryuj4n
Tyr
Silver I
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 170L
1,504 MMR
Party 3
Hou Yi
Hou Yi
Silver II
Sínce
Hou Yi
Silver II
Level 76
God Stats
0W - 1L
1,297 SR
Queue Stats
15W - 7L
1,595 MMR
Party 3
Nox
Nox
Gold III
ToXiCxArrow
Nox
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
morokeii
Awilix
Gold V
Level 159
God Stats
5W - 2L
1,737 SR
Queue Stats
96W - 72L
1,720 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
12,737
637
13,060
23,366
26,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
ShimikazeIX
Cthulhu
16
2 / 2 / 11
11,293
565
7,654
14,126
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
The1AndOnlyOni
Cernunnos
18
3 / 3 / 8
11,800
590
8,513
13,358
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Viveck
Kali
20
13 / 5 / 4
14,878
744
11,440
19,536
12,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
zNøva
Janus
17
0 / 4 / 4
11,412
571
3,315
11,256
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
NemesisTsukuyomiErlang ShenPersephoneCu Chulainn

VS

Bans
DanzaburouHun BatzSetDa JiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Murkhaz
Scylla
18
5 / 8 / 4
10,960
548
10,964
11,668
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Ryuj4n
Tyr
16
0 / 2 / 3
9,731
487
7,303
17,137
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Sínce
Hou Yi
18
1 / 1 / 2
10,548
527
5,496
8,154
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 4 / 6
10,183
509
10,343
10,896
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
morokeii
Awilix
17
8 / 6 / 1
10,798
540
13,308
16,697
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
21
Kills
16
16
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Murkhaz
Scylla
5
8
4
0.88
W
3
2
8
3.5
L
Tyr
Ryuj4n
Tyr
0
2
3
0.75
W
Cthulhu
ShimikazeIX
Cthulhu
2
2
11
3.75
L
Hou Yi
Sínce
Hou Yi
1
1
2
2
W
Cernunnos
The1AndOnlyOni
Cernunnos
3
3
8
2.33
L
2
4
6
1.25
W
Kali
Viveck
Kali
13
5
4
3
L
Awilix
morokeii
Awilix
8
6
1
1.42
W
Janus
zNøva
Janus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
47,414
81,642
Taken
64,552
62,274
Mitigated
29,486
33,112
Healing
20,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Murkhaz
Scylla
10,964
900
0
559
11,668
3,811
0
3,257
8,411
65,011
0
W
13,060
2,928
3,076
10,963
23,366
26,006
1,328
8,352
14,419
0
82,405
L
Tyr
Ryuj4n
Tyr
7,303
657
0
9,322
17,137
10,770
872
967
16,170
0
68,098
W
Cthulhu
ShimikazeIX
Cthulhu
7,654
167
686
3,284
14,126
12,876
823
4,441
9,554
36,871
0
L
Hou Yi
Sínce
Hou Yi
5,496
1,847
0
3,611
8,154
2,958
952
1,667
6,487
0
79,635
W
Cernunnos
The1AndOnlyOni
Cernunnos
8,513
3,617
0
3,900
13,358
7,633
6,389
2,178
11,180
9,783
77,260
L
10,343
782
0
3,501
10,896
4,457
0
2,165
8,731
47,153
0
W
Kali
Viveck
Kali
11,440
6,325
0
9,100
19,536
12,379
2,306
3,749
15,600
10,076
94,073
L
Awilix
morokeii
Awilix
13,308
5,420
0
3,914
16,697
7,490
0
3,999
12,698
0
66,762
W
Janus
zNøva
Janus
3,315
37
0
2,103
11,256
3,380
1,094
4,082
6,885
78,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,120
Gold Earned
52,220
609
Minions Killed
590
0
Camps Cleared
0
2,060,061
Distance Traveled
1,969,392
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,960
548
123
6
0
342,843
2
W
Guan Yu
12,737
637
172
9
0
418,431
6
L
Tyr
9,731
487
121
6
0
442,152
4
W
Cthulhu
11,293
565
44
2
0
438,018
5
L
Hou Yi
10,548
527
144
7
0
375,445
4
W
Cernunnos
11,800
590
116
6
0
359,434
5
L
Nox
10,183
509
83
4
0
392,805
3
W
Kali
14,878
744
134
7
0
404,066
12
L
Awilix
10,798
540
119
6
0
416,147
4
W
Janus
11,412
571
143
7
0
440,112
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role