Player Matchup

Zhong Kui
Zhong Kui
FlammableTaco
Zhong Kui
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,727 Elo+
Party 2
Fenrir
Fenrir
GruxsGrandma
Fenrir
Level 57
God Stats
3W - 8L
1,500 SR
Queue Stats
41W - 43L
1,675 Elo+
Party 4
Artemis
Artemis
OmegaSpear
Artemis
Level 15
God Stats
2W - 2L
1,438 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 4
Baron Samedi
Baron Samedi
SorrowfulBear
Baron Samedi
Level 26
God Stats
2W - 3L
1,756 SR
Queue Stats
59W - 59L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
chucboris
Amaterasu
Level 46
God Stats
0W - 2L
1,149 SR
Queue Stats
51W - 57L
1,510 Elo+
Party 2
Team Averages
Level 38
1,468 SR
1,572 Elo+

VS

Team Averages
Level 74
1,629 SR
1,586 Elo+
Cthulhu
Cthulhu
Elweyune
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
HeLiC0BacTeR
Heimdallr
Level 16
God Stats
12W - 3L
1,810 SR
Queue Stats
104W - 44L
1,863 Elo+
Party 3
King Arthur
King Arthur
LordBeanyBaby
King Arthur
Level 102
God Stats
21W - 13L
1,617 SR
Queue Stats
363W - 295L
1,560 Elo+
Party 1
Agni
Agni
ZzKeeNLeeLuzZ
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
gNinjakick
Nemesis
Level 88
God Stats
3W - 1L
1,720 SR
Queue Stats
288W - 255L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlammableTaco
Zhong Kui
12
6 / 1 / 1
7,036
704
8,706
7,352
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
7
0 / 4 / 3
5,007
501
2,406
6,927
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
OmegaSpear
Artemis
9
4 / 4 / 0
5,724
572
4,344
5,554
1,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SorrowfulBear
Baron Samedi
9
2 / 6 / 2
5,710
571
3,460
6,474
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
chucboris
Amaterasu
8
0 / 5 / 3
4,936
494
3,650
9,452
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elweyune
Cthulhu
8
0 / 4 / 7
5,397
540
3,057
5,512
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
HeLiC0BacTeR
Heimdallr
11
7 / 1 / 4
6,540
654
6,167
5,884
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
LordBeanyBaby
King Arthur
10
2 / 4 / 0
5,827
583
4,138
8,632
3,079
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
11 / 1 / 2
7,440
744
11,153
8,737
3,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gNinjakick
Nemesis
8
0 / 2 / 3
5,223
522
1,780
4,936
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
20
20
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Elweyune
Cthulhu
0
4
7
0.88
L
Zhong Kui
FlammableTaco
Zhong Kui
6
1
1
6.5
L
Fenrir
0
4
3
0.38
W
Heimdallr
HeLiC0BacTeR
Heimdallr
7
1
4
9
W
King Arthur
LordBeanyBaby
King Arthur
2
4
0
0.5
L
Artemis
OmegaSpear
Artemis
4
4
0
1
L
Baron Samedi
SorrowfulBear
Baron Samedi
2
6
2
0.5
W
11
1
2
12
L
Amaterasu
chucboris
Amaterasu
0
5
3
0.3
W
Nemesis
gNinjakick
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
26,295
35,759
Taken
33,701
19,025
Mitigated
14,986
10,708
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Elweyune
Cthulhu
3,057
686
0
245
5,512
2,102
0
1,778
3,666
11,307
0
L
Zhong Kui
FlammableTaco
Zhong Kui
8,706
1,517
0
4,179
7,352
6,534
288
981
6,371
39,498
0
L
Fenrir
2,406
641
0
1,812
6,927
2,846
0
2,307
4,617
0
8,727
W
Heimdallr
HeLiC0BacTeR
Heimdallr
6,167
3,493
0
2,101
5,884
3,314
648
595
5,248
6,388
26,204
W
King Arthur
LordBeanyBaby
King Arthur
4,138
473
0
1,027
8,632
3,079
0
5,257
2,896
0
29,595
L
Artemis
OmegaSpear
Artemis
4,344
2,650
0
1,046
5,554
1,577
0
3,034
2,520
0
18,979
L
Baron Samedi
SorrowfulBear
Baron Samedi
3,460
559
0
1,165
6,474
2,506
0
4,999
1,475
19,276
0
W
11,153
1,856
0
4,739
8,737
3,582
828
2,623
5,819
43,328
0
L
Amaterasu
chucboris
Amaterasu
3,650
1,342
0
2,506
9,452
5,562
0
3,574
5,878
6,958
18,265
W
Nemesis
gNinjakick
Nemesis
1,780
868
0
982
4,936
2,909
17
1,454
3,465
5,686
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
30,427
225
Minions Killed
264
0
Camps Cleared
0
1,012,374
Distance Traveled
984,557
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,397
540
14
1
0
208,539
2
L
Zhong Kui
7,036
704
92
9
0
202,220
2
L
Fenrir
5,007
501
10
1
0
217,038
4
W
Heimdallr
6,540
654
53
5
0
207,451
6
W
King Arthur
5,827
583
61
6
0
194,107
0
L
Artemis
5,724
572
36
4
0
166,445
0
L
Baron Samedi
5,710
571
41
4
0
182,036
1
W
Agni
7,440
744
76
8
0
193,857
3
L
Amaterasu
4,936
494
46
5
0
244,635
2
W
Nemesis
5,223
522
60
6
0
180,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role