Player Matchup

Jormungandr
Jormungandr
BlackRabbit909
Jormungandr
Level 19
God Stats
5W - 1L
1,843 SR
Queue Stats
41W - 40L
1,502 Elo+
Solo
Persephone
Persephone
Jflamex
Persephone
Level 24
God Stats
20W - 18L
1,541 SR
Queue Stats
52W - 51L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
LickMyNick1020
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
Lifehunter
Cerberus
Level 28
God Stats
2W - 2L
1,790 SR
Queue Stats
141W - 158L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Xerbeth
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 155L
1,714 Elo+
Solo
Team Averages
Level 18
1,635 SR
1,552 Elo+

VS

Team Averages
Level 15
1,539 SR
1,473 Elo+
Kukulkan
Kukulkan
Acno426
Kukulkan
Level 18
God Stats
2W - 2L
1,541 SR
Queue Stats
31W - 34L
1,557 Elo+
Solo
Cupid
Cupid
PoserDisposerr
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
WaVy420
Merlin
Level 17
God Stats
19W - 9L
1,656 SR
Queue Stats
30W - 19L
1,519 Elo+
Party 2
Neith
Neith
XM WHITE WOLF
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,353 Elo+
Party 2
Geb
Geb
jaydog505
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackRabbit909
Jormungandr
19
5 / 0 / 23
12,024
1,093
18,790
12,235
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Jflamex
Persephone
17
4 / 0 / 11
11,363
1,033
10,895
6,448
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
LickMyNick1020
Danzaburou
19
12 / 0 / 16
13,702
1,246
22,476
11,781
5,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Lifehunter
Cerberus
18
8 / 4 / 21
12,484
1,135
16,161
15,138
15,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Xerbeth
Kukulkan
17
4 / 4 / 16
10,861
987
10,400
9,120
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acno426
Kukulkan
16
2 / 10 / 6
10,238
931
11,559
15,093
5,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 5
10,007
910
8,397
17,878
6,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
WaVy420
Merlin
16
3 / 5 / 3
10,545
959
16,971
15,064
6,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 4
9,590
872
5,193
15,918
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 3
10,234
930
8,286
20,955
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
33
Kills
8
8
Deaths
34
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acno426
Kukulkan
2
10
6
0.5
W
Jormungandr
BlackRabbit909
Jormungandr
5
0
23
16.5
W
Persephone
Jflamex
Persephone
4
0
11
9.5
W
Danzaburou
LickMyNick1020
Danzaburou
12
0
16
20
W
Cerberus
Lifehunter
Cerberus
8
4
21
4.63
L
1
10
5
0.35
L
Merlin
WaVy420
Merlin
3
5
3
0.9
L
1
5
4
0.6
W
Kukulkan
Xerbeth
Kukulkan
4
4
16
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,722
Damage
50,406
54,722
Taken
84,908
40,610
Mitigated
40,057
13,186
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acno426
Kukulkan
11,559
2,251
0
0
15,093
5,976
0
9,799
5,119
26,221
0
W
Jormungandr
BlackRabbit909
Jormungandr
18,790
3,748
0
708
12,235
13,911
0
7,906
4,329
34,119
0
W
Persephone
Jflamex
Persephone
10,895
1,465
54
2,020
6,448
2,717
0
3,885
2,563
41,407
0
W
Danzaburou
LickMyNick1020
Danzaburou
22,476
15,287
0
7,248
11,781
5,082
0
8,866
2,915
0
39,274
W
Cerberus
Lifehunter
Cerberus
16,161
903
563
1,733
15,138
15,074
0
9,412
5,726
23,101
0
L
8,397
4,940
625
1,159
17,878
6,691
0
10,025
7,703
0
32,323
L
Merlin
WaVy420
Merlin
16,971
1,257
0
341
15,064
6,090
0
10,488
4,401
48,409
0
L
5,193
3,384
0
960
15,918
5,786
0
11,197
4,571
0
13,865
W
Kukulkan
Xerbeth
Kukulkan
10,400
1,729
0
860
9,120
3,826
0
6,747
2,373
27,918
0
L
8,286
967
387
1,948
20,955
15,514
0
13,887
6,868
18,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,434
Gold Earned
50,614
221
Minions Killed
201
10
Camps Cleared
3
968,078
Distance Traveled
961,388
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,238
931
44
4
2
175,672
0
W
Jormungandr
12,024
1,093
32
3
1
213,792
0
W
Persephone
11,363
1,033
90
8
1
175,530
0
W
Danzaburou
13,702
1,246
44
4
5
196,192
0
W
Cerberus
12,484
1,135
24
2
1
210,316
0
L
Cupid
10,007
910
51
5
0
172,422
0
L
Merlin
10,545
959
76
7
1
221,268
0
L
Neith
9,590
872
16
1
0
172,947
1
W
Kukulkan
10,861
987
31
3
2
172,248
0
L
Geb
10,234
930
14
1
0
219,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role