Player Matchup

Danzaburou
Danzaburou
Andresjales
Danzaburou
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 28L
1,272 Elo+
Party 1
Janus
Janus
Koda5
Janus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 54L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Webter1501
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,272 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,339 Elo+

VS

Team Averages
Level 107
1,500 SR
1,505 Elo+
Loki
Loki
KoldKorruption
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,775 Elo+
Party 2
Janus
Janus
OpDudeman
Janus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 110L
1,009 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whitestorminite
Cu Chulainn
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
256W - 248L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andresjales
Danzaburou
15
11 / 2 / 5
11,661
833
11,008
7,445
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Koda5
Janus
13
3 / 3 / 9
9,839
703
9,154
8,379
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Webter1501
Cthulhu
13
2 / 1 / 14
10,954
782
6,890
11,588
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,037
646
5,362
9,445
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
OpDudeman
Janus
12
1 / 3 / 2
8,782
627
6,838
5,358
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Whitestorminite
Cu Chulainn
12
2 / 7 / 4
9,450
675
8,101
18,400
11,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
6
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andresjales
Danzaburou
11
2
5
6.75
W
Janus
Koda5
Janus
3
3
9
2.5
L
3
6
2
0.67
L
Janus
OpDudeman
Janus
1
3
2
0.67
W
Cthulhu
Webter1501
Cthulhu
2
1
14
9
L
Cu Chulainn
Whitestorminite
Cu Chulainn
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
20,301
27,412
Taken
33,203
19,723
Mitigated
16,871
4,536
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andresjales
Danzaburou
11,008
7,123
0
2,304
7,445
3,400
2,969
1,107
6,170
0
54,368
W
Janus
Koda5
Janus
9,154
516
0
480
8,379
3,063
0
914
7,393
42,602
0
L
5,362
1,397
0
899
9,445
3,458
0
4,746
4,452
0
12,347
L
Janus
OpDudeman
Janus
6,838
36
0
0
5,358
1,894
147
2,455
2,805
54,505
0
W
Cthulhu
Webter1501
Cthulhu
6,890
1,439
0
1,752
11,588
13,260
297
4,410
6,793
23,844
0
L
Cu Chulainn
Whitestorminite
Cu Chulainn
8,101
1,186
0
3,330
18,400
11,519
0
8,109
9,874
2,552
33,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
27,269
180
Minions Killed
158
0
Camps Cleared
0
802,987
Distance Traveled
746,572
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,661
833
99
7
0
254,942
0
W
Janus
9,839
703
54
4
0
280,327
3
L
Loki
9,037
646
13
1
0
213,435
0
L
Janus
8,782
627
93
7
0
256,466
5
W
Cthulhu
10,954
782
27
2
0
267,718
0
L
Cu Chulainn
9,450
675
52
4
0
276,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role