Player Matchup

Hercules
Hercules
Bronze IV
Pat_56Ace
Hercules
Bronze IV
Level 68
God Stats
0W - 4L
1,305 SR
Queue Stats
10W - 28L
1,139 MMR
Party 2
Hera
Hera
Bronze III
RANGEEE-
Hera
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 MMR
Party 2
Anhur
Anhur
Bronze IV
ROBBINS19
Anhur
Bronze IV
Level 33
God Stats
0W - 4L
1,202 SR
Queue Stats
6W - 15L
1,200 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 61
1,336 SR
1,280 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,742 SR
1,172 MMR
Ymir
Ymir
Bronze III
AllanHptoxic
Ymir
Bronze III
Level 68
God Stats
6W - 10L
1,574 SR
Queue Stats
7W - 14L
1,172 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
EoD KaiDraGoN
Danzaburou
Bronze III
Level 104
God Stats
1W - 0L
1,964 SR
Queue Stats
7W - 15L
1,172 MMR
Party 1
Nox
Nox
Bronze III
Shifu_Aprovechao
Nox
Bronze III
Level 109
God Stats
2W - 3L
1,688 SR
Queue Stats
7W - 14L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pat_56Ace
Hercules
13
0 / 3 / 0
10,878
544
6,690
20,492
19,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
0 / 5 / 0
10,274
514
12,714
10,402
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
ROBBINS19
Anhur
13
0 / 5 / 0
9,957
498
7,855
11,635
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AchillesZeusKukulkanAnubisSkadi

VS

Bans
ChaacHadesXing TianNu WaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
11,325
566
7,212
19,968
12,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
EoD KaiDraGoN
Danzaburou
15
2 / 0 / 10
12,399
620
13,344
10,423
4,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 0 / 2
13,327
666
14,534
9,733
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Danzaburou
EoD KaiDraGoN
Danzaburou
2
0
10
7
L
Hercules
Pat_56Ace
Hercules
0
3
0
0
L
Hera
0
5
0
0
L
Anhur
ROBBINS19
Anhur
0
5
0
0
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
35,090
42,529
Taken
40,124
27,772
Mitigated
20,541
8,719
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,212
1,280
1,076
9,108
19,968
12,387
234
5,323
13,007
29,177
0
W
Danzaburou
EoD KaiDraGoN
Danzaburou
13,344
5,400
925
2,857
10,423
4,105
1,769
3,269
6,852
0
84,850
L
Hercules
Pat_56Ace
Hercules
6,690
977
0
6,757
20,492
19,689
0
11,404
8,624
0
29,977
L
Hera
12,714
2,414
0
1,031
10,402
3,764
0
3,625
6,643
61,182
0
L
Anhur
ROBBINS19
Anhur
7,855
2,738
0
931
11,635
4,319
0
6,029
5,430
0
28,642
W
14,534
194
1,431
2,834
9,733
4,049
901
3,414
6,081
59,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
37,051
172
Minions Killed
235
0
Camps Cleared
0
927,386
Distance Traveled
1,126,058
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,325
566
32
2
0
384,740
3
W
Danzaburou
12,399
620
103
5
0
371,021
1
L
Hercules
10,878
544
29
1
0
335,150
6
L
Hera
10,274
514
106
5
0
314,355
6
L
Anhur
9,957
498
37
2
0
277,881
2
W
Nox
13,327
666
100
5
0
370,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role