Player Matchup

Achilles
Achilles
Cyanosissux
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 1
Neith
Neith
Darth_Carnage__
Neith
Level 125
God Stats
4W - 1L
1,547 SR
Queue Stats
11W - 11L
1,713 Elo+
Party 1
Olorun
Olorun
GeT-p0oPeD-oN117
Olorun
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,554 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,638 Elo+

VS

Team Averages
Level 25
1,545 SR
1,477 Elo+
Bellona
Bellona
LilTex00
Bellona
Level 7
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
SmiteTrash6118
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
devilmurderer34
Jing Wei
Level 61
God Stats
6W - 8L
1,371 SR
Queue Stats
100W - 106L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyanosissux
Achilles
10
2 / 0 / 6
7,353
735
6,721
8,603
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 0 / 3
7,574
757
5,606
4,496
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 5
7,691
769
4,168
5,419
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LilTex00
Bellona
8
0 / 4 / 0
6,049
605
1,282
7,653
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SmiteTrash6118
Discordia
10
0 / 2 / 0
6,372
637
7,713
5,015
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
8
0 / 2 / 0
6,216
622
2,807
6,646
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cyanosissux
Achilles
2
0
6
5
W
3
0
3
4.5
W
3
0
5
5.5
L
Bellona
LilTex00
Bellona
0
4
0
0
L
Discordia
SmiteTrash6118
Discordia
0
2
0
0
L
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,495
Damage
11,802
18,518
Taken
19,314
12,346
Mitigated
7,817
9,527
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cyanosissux
Achilles
6,721
1,173
0
1,597
8,603
6,993
0
3,103
5,360
0
20,011
W
5,606
2,554
624
1,896
4,496
2,276
232
2,105
2,107
3,091
27,500
W
4,168
1,325
2,315
3,095
5,419
3,077
904
1,942
3,310
29,902
0
L
Bellona
LilTex00
Bellona
1,282
490
417
300
7,653
4,557
0
1,806
5,797
0
5,236
L
Discordia
SmiteTrash6118
Discordia
7,713
266
0
633
5,015
1,354
0
1,348
3,592
38,307
0
L
Jing Wei
2,807
2,304
0
2,965
6,646
1,906
0
1,577
4,819
0
15,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
18,637
134
Minions Killed
115
0
Camps Cleared
0
564,471
Distance Traveled
579,083
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,353
735
19
2
0
205,875
4
W
Neith
7,574
757
51
5
0
182,807
1
W
Olorun
7,691
769
64
6
0
175,789
0
L
Bellona
6,049
605
8
1
0
200,189
2
L
Discordia
6,372
637
78
8
0
178,341
1
L
Jing Wei
6,216
622
29
3
0
200,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role