Player Matchup

Ne Zha
Ne Zha
Hecutoru
Ne Zha
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 60L
1,675 Elo+
Party 1
Discordia
Discordia
Jeenyas
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,654 Elo+
Party 1
Heimdallr
Heimdallr
Paranoi5e
Heimdallr
Level 159
God Stats
4W - 6L
1,533 SR
Queue Stats
83W - 73L
1,684 Elo+
Party 1
Vulcan
Vulcan
WatLine
Vulcan
Level 145
God Stats
1W - 1L
1,805 SR
Queue Stats
21W - 13L
1,684 Elo+
Party 1
Team Averages
Level 147
1,584 SR
1,674 Elo+

VS

Team Averages
Level 126
1,593 SR
1,563 Elo+
Artemis
Artemis
Anergyy
Artemis
Level 139
God Stats
6W - 3L
1,739 SR
Queue Stats
128W - 115L
1,561 Elo+
Party 2
Ganesha
Ganesha
JukeboxMachine
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
JysusToni29
Nu Wa
Level 109
God Stats
5W - 5L
1,632 SR
Queue Stats
75W - 84L
1,678 Elo+
Solo
Serqet
Serqet
Nyysus
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hecutoru
Ne Zha
15
3 / 6 / 3
9,223
709
6,886
12,892
4,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Jeenyas
Discordia
15
2 / 6 / 1
9,373
721
6,812
8,865
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Paranoi5e
Heimdallr
16
1 / 4 / 3
9,712
747
9,669
12,030
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
WatLine
Vulcan
16
3 / 6 / 3
9,846
757
11,132
8,507
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anergyy
Artemis
18
9 / 1 / 4
11,558
889
14,389
14,013
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 15
10,264
790
3,560
12,576
11,619
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 12
10,714
824
7,249
6,745
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Nyysus
Serqet
18
12 / 3 / 1
11,717
901
11,446
11,576
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
22
22
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anergyy
Artemis
9
1
4
11
L
Ne Zha
Hecutoru
Ne Zha
3
6
3
0.75
L
Discordia
Jeenyas
Discordia
2
6
1
0.42
W
0
3
15
2.5
W
1
2
12
3.5
W
Serqet
Nyysus
Serqet
12
3
1
4.17
L
Heimdallr
Paranoi5e
Heimdallr
1
4
3
0.63
L
Vulcan
WatLine
Vulcan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
36,644
42,294
Taken
44,910
13,965
Mitigated
24,567
5,235
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anergyy
Artemis
14,389
6,756
0
7,846
14,013
5,796
4,228
5,824
7,918
0
45,289
L
Ne Zha
Hecutoru
Ne Zha
6,886
2,239
0
1,882
12,892
4,403
0
3,793
8,999
0
22,168
L
Discordia
Jeenyas
Discordia
6,812
386
0
130
8,865
2,531
86
2,245
5,836
29,116
0
W
3,560
208
468
1,815
12,576
11,619
707
3,879
8,481
20,037
0
W
7,249
715
276
2,081
6,745
2,249
902
3,256
3,297
46,435
0
W
Serqet
Nyysus
Serqet
11,446
1,602
0
1,532
11,576
4,903
1,786
4,317
6,879
0
31,216
L
Heimdallr
Paranoi5e
Heimdallr
9,669
4,361
0
2,536
12,030
4,541
861
2,628
8,620
0
39,698
L
Vulcan
WatLine
Vulcan
11,132
2,904
0
687
8,507
2,490
140
1,875
5,829
43,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
44,253
227
Minions Killed
245
9
Camps Cleared
12
834,454
Distance Traveled
1,057,547
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,558
889
96
7
4
248,071
1
L
Ne Zha
9,223
709
22
2
0
207,283
1
L
Discordia
9,373
721
59
5
4
216,258
2
W
Ganesha
10,264
790
13
1
0
296,503
0
W
Nu Wa
10,714
824
96
7
3
240,341
2
W
Serqet
11,717
901
40
3
5
272,632
2
L
Heimdallr
9,712
747
70
5
2
204,266
2
L
Vulcan
9,846
757
76
6
3
206,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role