Player Matchup

Erlang Shen
Erlang Shen
AetherVerse
Erlang Shen
Level 85
God Stats
3W - 1L
1,981 SR
Queue Stats
14W - 17L
1,659 Elo+
Solo
Ymir
Ymir
Piscus
Ymir
Level 66
God Stats
72W - 47L
1,634 SR
Queue Stats
155W - 147L
1,504 Elo+
Party 1
Apollo
Apollo
Specknose
Apollo
Level 91
God Stats
5W - 6L
1,762 SR
Queue Stats
364W - 327L
1,504 Elo+
Party 1
Eset
Eset
doodmonkey
Eset
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
366W - 328L
1,504 Elo+
Party 1
Kali
Kali
firedraken001
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,675 SR
1,534 Elo+

VS

Team Averages
Level 83
1,519 SR
1,397 Elo+
Thanatos
Thanatos
BastiSean
Thanatos
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
186W - 172L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Gliiky
Danzaburou
Level 89
God Stats
3W - 2L
1,458 SR
Queue Stats
30W - 23L
1,446 Elo+
Solo
Nu Wa
Nu Wa
HafidqQuezada
Nu Wa
Level 104
God Stats
13W - 4L
1,500 SR
Queue Stats
150W - 152L
1,206 Elo+
Party 2
Achilles
Achilles
QuinnusGsus
Achilles
Level 52
God Stats
30W - 38L
1,636 SR
Queue Stats
184W - 197L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
idunkchickens
Kuzenbo
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 63L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AetherVerse
Erlang Shen
13
1 / 3 / 1
8,077
538
6,713
9,768
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Piscus
Ymir
10
0 / 5 / 1
6,404
427
3,843
13,660
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Specknose
Apollo
10
1 / 3 / 0
6,357
424
5,104
8,230
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 0
6,973
465
3,003
10,918
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 0
6,802
453
3,645
11,952
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BastiSean
Thanatos
13
5 / 1 / 7
8,100
540
7,114
9,210
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Gliiky
Danzaburou
14
6 / 1 / 1
8,212
547
9,011
7,429
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 9
8,606
574
10,791
4,791
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
QuinnusGsus
Achilles
13
4 / 1 / 0
7,370
491
5,606
8,869
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
11
0 / 0 / 9
6,581
439
4,258
6,970
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AetherVerse
Erlang Shen
1
3
1
0.5
W
Thanatos
BastiSean
Thanatos
5
1
7
8.5
W
Danzaburou
Gliiky
Danzaburou
6
1
1
6.5
W
3
0
9
7.5
L
Ymir
Piscus
Ymir
0
5
1
0.1
W
Achilles
QuinnusGsus
Achilles
4
1
0
4
L
Apollo
Specknose
Apollo
1
3
0
0.33
L
0
4
0
0
L
1
3
0
0.33
W
Kuzenbo
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
36,780
54,528
Taken
37,269
23,254
Mitigated
25,657
17,292
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AetherVerse
Erlang Shen
6,713
3,762
0
2,168
9,768
7,858
542
1,254
7,970
4,043
41,660
W
Thanatos
BastiSean
Thanatos
7,114
1,931
0
7,464
9,210
6,405
0
473
8,737
9,422
46,614
W
Danzaburou
Gliiky
Danzaburou
9,011
4,349
0
3,120
7,429
2,698
792
1,603
5,826
0
54,877
W
10,791
5,202
0
830
4,791
1,700
414
2,866
1,925
52,349
0
L
Ymir
Piscus
Ymir
3,843
691
0
3,220
13,660
7,215
81
1,923
11,639
22,812
0
W
Achilles
QuinnusGsus
Achilles
5,606
1,976
0
3,129
8,869
8,859
276
561
8,308
0
27,441
L
Apollo
Specknose
Apollo
5,104
2,875
0
2,719
8,230
1,954
476
3,079
5,029
0
34,625
L
3,003
0
0
4,867
10,918
2,855
0
5,944
4,675
52,056
0
L
3,645
2,780
0
4,318
11,952
3,372
0
2,175
9,529
0
32,626
W
Kuzenbo
4,258
1,868
0
2,793
6,970
5,995
14
1,905
5,065
13,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
38,869
391
Minions Killed
372
0
Camps Cleared
0
1,267,599
Distance Traveled
1,367,734
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,077
538
104
7
0
262,424
5
W
Thanatos
8,100
540
91
6
0
310,516
0
W
Danzaburou
8,212
547
106
7
0
251,123
1
W
Nu Wa
8,606
574
99
7
0
268,170
1
L
Ymir
6,404
427
27
2
0
262,838
2
W
Achilles
7,370
491
54
4
0
286,357
2
L
Apollo
6,357
424
84
6
0
256,943
1
L
Eset
6,973
465
97
6
0
272,145
1
L
Kali
6,802
453
79
5
0
213,249
3
W
Kuzenbo
6,581
439
22
1
0
251,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role