Player Matchup

Vulcan
Vulcan
Arsasaurs
Vulcan
Level 15
God Stats
1W - 3L
1,694 SR
Queue Stats
36W - 38L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
DwarfInACar
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,544 Elo+
Party 1
Cerberus
Cerberus
MustySmegma
Cerberus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
armad1d0
Izanami
Level 16
God Stats
51W - 31L
1,486 SR
Queue Stats
113W - 84L
1,496 Elo+
Party 1
Nemesis
Nemesis
grumg
Nemesis
Level 28
God Stats
8W - 13L
1,512 SR
Queue Stats
119W - 140L
1,462 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,513 Elo+

VS

Team Averages
Level 24
1,467 SR
1,432 Elo+
Tyr
Tyr
CuttingSeal
Tyr
Level 30
God Stats
13W - 11L
1,746 SR
Queue Stats
59W - 47L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Scuzr
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 133L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
UserSkill
Sylvanus
Level 18
God Stats
5W - 9L
1,219 SR
Queue Stats
148W - 115L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
boofyloc
Nu Wa
Level 26
God Stats
2W - 2L
1,306 SR
Queue Stats
166W - 145L
1,329 Elo+
Party 2
Medusa
Medusa
xXxNORVICxXx
Medusa
Level 17
God Stats
15W - 13L
1,562 SR
Queue Stats
26W - 26L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arsasaurs
Vulcan
5
1 / 4 / 0
3,411
569
1,382
3,131
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
DwarfInACar
Cthulhu
5
2 / 1 / 1
3,805
634
1,731
3,011
1,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
MustySmegma
Cerberus
1
0 / 0 / 0
2,598
433
0
237
61
Izanami
armad1d0
Izanami
6
1 / 0 / 1
3,729
622
1,194
2,737
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nemesis
grumg
Nemesis
6
0 / 3 / 0
3,306
551
1,083
3,861
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,843
641
631
2,472
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Scuzr
Cthulhu
5
3 / 2 / 0
3,580
597
1,472
3,455
2,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
UserSkill
Sylvanus
8
2 / 0 / 2
4,535
756
1,992
2,777
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
boofyloc
Nu Wa
7
2 / 1 / 3
4,303
717
3,204
2,129
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
7
0 / 0 / 0
3,766
628
1,213
1,500
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arsasaurs
Vulcan
1
4
0
0.25
W
1
1
0
1
L
Cthulhu
DwarfInACar
Cthulhu
2
1
1
2.5
L
Cerberus
MustySmegma
Cerberus
0
0
0
0
W
Cthulhu
Scuzr
Cthulhu
3
2
0
1.5
W
Sylvanus
UserSkill
Sylvanus
2
0
2
3
L
Izanami
armad1d0
Izanami
1
0
1
1.5
W
Nu Wa
boofyloc
Nu Wa
2
1
3
3.5
L
Nemesis
grumg
Nemesis
0
3
0
0
W
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,390
Damage
8,512
12,977
Taken
12,333
4,781
Mitigated
5,679
4,024
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arsasaurs
Vulcan
1,382
508
0
461
3,131
854
0
2,114
833
7,896
0
W
631
130
0
1,112
2,472
698
0
133
2,339
0
11,086
L
Cthulhu
DwarfInACar
Cthulhu
1,731
185
293
789
3,011
1,092
0
1,489
1,358
6,948
0
L
Cerberus
MustySmegma
Cerberus
0
0
0
0
237
61
0
197
0
0
0
W
Cthulhu
Scuzr
Cthulhu
1,472
330
123
264
3,455
2,083
125
913
2,513
6,505
0
W
Sylvanus
UserSkill
Sylvanus
1,992
723
219
1,321
2,777
2,014
900
768
1,965
18,217
0
L
Izanami
armad1d0
Izanami
1,194
1,094
0
1,346
2,737
628
0
510
2,187
0
14,634
W
Nu Wa
boofyloc
Nu Wa
3,204
609
0
428
2,129
598
0
1,086
1,019
18,007
0
L
Nemesis
grumg
Nemesis
1,083
589
0
1,135
3,861
2,146
0
1,881
1,931
2,419
8,672
W
Medusa
1,213
202
0
1,133
1,500
286
0
307
1,193
0
15,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,849
Gold Earned
20,027
83
Minions Killed
157
0
Camps Cleared
0
425,022
Distance Traveled
520,102
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,411
569
15
3
0
100,216
3
W
Tyr
3,843
641
37
6
0
127,512
0
L
Cthulhu
3,805
634
9
2
0
122,758
0
L
Cerberus
2,598
433
0
0
0
0
0
W
Cthulhu
3,580
597
13
2
0
104,482
0
W
Sylvanus
4,535
756
43
7
0
85,666
2
L
Izanami
3,729
622
35
6
0
96,849
1
W
Nu Wa
4,303
717
38
6
0
98,740
1
L
Nemesis
3,306
551
24
4
0
105,199
0
W
Medusa
3,766
628
26
4
0
103,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role