Player Matchup

Apollo
Apollo
Darkillxx
Apollo
Level 49
God Stats
31W - 14L
1,286 SR
Queue Stats
484W - 488L
1,466 Elo+
Party 2
Arachne
Arachne
Gratedballs
Arachne
Level 107
God Stats
17W - 8L
1,398 SR
Queue Stats
179W - 164L
1,429 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ImpishGaming
Cu Chulainn
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,699 Elo+
Solo
Ymir
Ymir
SteezyRS
Ymir
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
58W - 61L
1,470 Elo+
Party 3
Scylla
Scylla
sebasCR_3110
Scylla
Level 104
God Stats
25W - 22L
1,614 SR
Queue Stats
421W - 414L
1,406 Elo+
Party 2
Team Averages
Level 64
1,503 SR
1,494 Elo+

VS

Team Averages
Level 74
1,670 SR
1,508 Elo+
Bacchus
Bacchus
CluesFromCamp
Bacchus
Level 12
God Stats
3W - 5L
1,715 SR
Queue Stats
3W - 6L
1,499 Elo+
Party 1
Arachne
Arachne
Feddward
Arachne
Level 19
God Stats
3W - 1L
1,822 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
GeneralTibbs
Nu Wa
Level 109
God Stats
44W - 46L
1,519 SR
Queue Stats
66W - 93L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
HouseMD2011
Danzaburou
Level 88
God Stats
15W - 29L
1,514 SR
Queue Stats
64W - 97L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IQFeed
Cu Chulainn
Level 143
God Stats
3W - 5L
1,779 SR
Queue Stats
308W - 312L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darkillxx
Apollo
9
1 / 3 / 3
5,508
551
3,459
7,473
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Gratedballs
Arachne
10
6 / 1 / 1
6,092
609
5,069
5,211
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ImpishGaming
Cu Chulainn
10
1 / 0 / 4
6,129
613
5,091
6,757
2,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
7
2 / 3 / 3
5,014
501
1,392
6,399
2,374
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
10
5 / 0 / 1
6,457
646
3,024
2,935
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
1 / 3 / 2
4,789
479
2,349
7,548
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Feddward
Arachne
6
0 / 2 / 0
4,374
437
725
4,446
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 1
5,112
511
2,904
5,221
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
HouseMD2011
Danzaburou
10
5 / 3 / 1
6,148
615
6,328
6,065
2,029
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
IQFeed
Cu Chulainn
11
0 / 3 / 0
5,539
554
3,015
8,018
3,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
3
2
0.67
W
Apollo
Darkillxx
Apollo
1
3
3
0.83
L
Arachne
Feddward
Arachne
0
2
0
0
L
0
4
1
0.13
W
Arachne
Gratedballs
Arachne
6
1
1
6.5
L
Danzaburou
HouseMD2011
Danzaburou
5
3
1
1.83
L
Cu Chulainn
IQFeed
Cu Chulainn
0
3
0
0
W
Cu Chulainn
ImpishGaming
Cu Chulainn
1
0
4
3
W
Ymir
2
3
3
1.17
W
Scylla
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
15,321
28,775
Taken
31,298
10,682
Mitigated
14,604
9,147
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,349
379
0
1,770
7,548
5,022
0
1,249
6,263
7,685
0
W
Apollo
Darkillxx
Apollo
3,459
2,218
0
2,403
7,473
2,005
0
930
6,543
0
24,018
L
Arachne
Feddward
Arachne
725
544
0
172
4,446
2,505
0
983
3,420
4,218
12,475
L
2,904
942
0
657
5,221
1,545
458
1,206
3,939
25,337
0
W
Arachne
Gratedballs
Arachne
5,069
3,103
0
2,646
5,211
3,078
277
990
4,221
7,197
21,673
L
Danzaburou
HouseMD2011
Danzaburou
6,328
1,651
0
604
6,065
2,029
150
827
5,198
0
30,852
L
Cu Chulainn
IQFeed
Cu Chulainn
3,015
582
0
1,842
8,018
3,503
0
375
7,625
0
33,114
W
Cu Chulainn
ImpishGaming
Cu Chulainn
5,091
1,179
0
2,475
6,757
2,394
595
550
6,207
0
36,858
W
Ymir
1,392
258
180
203
6,399
2,374
0
1,567
4,832
5,608
0
W
Scylla
3,024
232
0
1,240
2,935
831
60
1,291
1,644
31,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
25,962
238
Minions Killed
222
0
Camps Cleared
0
955,051
Distance Traveled
958,621
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,789
479
8
1
0
217,366
3
W
Apollo
5,508
551
46
5
0
164,435
0
L
Arachne
4,374
437
49
5
0
203,572
0
L
Nu Wa
5,112
511
46
5
0
171,162
1
W
Arachne
6,092
609
47
5
0
209,573
2
L
Danzaburou
6,148
615
51
5
0
168,680
1
L
Cu Chulainn
5,539
554
68
7
0
197,841
0
W
Cu Chulainn
6,129
613
76
8
0
205,767
4
W
Ymir
5,014
501
10
1
0
180,776
1
W
Scylla
6,457
646
59
6
0
194,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role