Player Matchup

Discordia
Discordia
Bubblegum32
Discordia
Level 101
God Stats
21W - 22L
1,653 SR
Queue Stats
176W - 202L
1,515 Elo+
Party 1
Rama
Rama
Elmenonita95
Rama
Level 5
God Stats
2W - 8L
1,494 SR
Queue Stats
13W - 25L
1,283 Elo+
Solo
Bastet
Bastet
gmestonks22
Bastet
Level 2
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Cthulhu
Cthulhu
hikrusu
Cthulhu
Level 20
God Stats
61W - 41L
1,745 SR
Queue Stats
134W - 142L
1,607 Elo+
Solo
Yemoja
Yemoja
tubboinabox
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,788 Elo+
Party 1
Team Averages
Level 28
1,531 SR
1,477 Elo+

VS

Team Averages
Level 22
1,439 SR
1,536 Elo+
Khepri
Khepri
Gazoolz
Khepri
Level 27
God Stats
1W - 2L
1,299 SR
Queue Stats
98W - 80L
1,542 Elo+
Party 2
Zeus
Zeus
KosherDeli
Zeus
Level 29
God Stats
15W - 12L
1,671 SR
Queue Stats
79W - 67L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
PrinceJMC
Cu Chulainn
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 41L
1,580 Elo+
Solo
Pele
Pele
TanukiGaming
Pele
Level 26
God Stats
10W - 18L
1,399 SR
Queue Stats
242W - 260L
1,603 Elo+
Solo
Anhur
Anhur
TwitchedMe
Anhur
Level 11
God Stats
5W - 3L
1,541 SR
Queue Stats
131W - 112L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bubblegum32
Discordia
12
1 / 4 / 5
7,262
559
6,179
7,239
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 2
6,057
466
2,715
8,195
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bastet
13
10 / 1 / 0
8,024
617
7,093
9,134
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
hikrusu
Cthulhu
13
2 / 0 / 1
6,971
536
6,298
9,462
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
7
0 / 9 / 1
5,061
389
1,520
11,197
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gazoolz
Khepri
11
2 / 0 / 10
7,589
584
4,823
5,445
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 3
7,034
541
6,557
7,664
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PrinceJMC
Cu Chulainn
13
0 / 3 / 0
7,538
580
6,354
10,307
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 6 / 1
6,988
538
3,106
9,846
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
13
12 / 0 / 3
9,334
718
9,524
5,008
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
13
Kills
17
17
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bubblegum32
Discordia
1
4
5
0.88
L
0
3
2
0.33
W
Khepri
Gazoolz
Khepri
2
0
10
7
W
1
5
3
0.5
W
Cu Chulainn
PrinceJMC
Cu Chulainn
0
3
0
0
W
2
6
1
0.42
W
Anhur
12
0
3
13.5
L
Bastet
10
1
0
10
L
Cthulhu
hikrusu
Cthulhu
2
0
1
2.5
L
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
30,364
45,227
Taken
38,270
13,902
Mitigated
18,313
13,941
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bubblegum32
Discordia
6,179
387
0
1,485
7,239
1,984
0
2,724
4,329
41,679
0
L
2,715
2,346
0
3,894
8,195
1,871
0
1,744
6,431
0
34,049
W
Khepri
Gazoolz
Khepri
4,823
385
0
1,246
5,445
2,894
605
913
4,506
23,448
0
W
6,557
945
0
1,050
7,664
2,480
940
2,291
5,055
35,145
0
W
Cu Chulainn
PrinceJMC
Cu Chulainn
6,354
1,828
0
3,403
10,307
7,288
28
5,792
4,070
0
49,316
W
3,106
687
0
2,803
9,846
3,999
407
2,940
6,710
0
43,404
W
Anhur
9,524
6,757
0
3,214
5,008
1,652
210
1,048
3,932
0
42,210
L
Bastet
7,093
3,000
0
2,898
9,134
3,171
0
3,502
5,451
0
42,164
L
Cthulhu
hikrusu
Cthulhu
6,298
674
0
4,820
9,462
4,138
0
0
9,062
36,376
0
L
Yemoja
1,520
363
147
697
11,197
2,738
0
2,998
8,149
6,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
38,483
323
Minions Killed
382
0
Camps Cleared
0
1,275,331
Distance Traveled
1,257,154
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,262
559
94
7
0
237,176
2
L
Rama
6,057
466
67
5
0
231,400
0
W
Khepri
7,589
584
33
3
0
281,144
0
W
Zeus
7,034
541
71
5
0
206,632
0
W
Cu Chulainn
7,538
580
106
8
0
237,650
3
W
Pele
6,988
538
88
7
0
270,144
1
W
Anhur
9,334
718
84
6
0
261,584
3
L
Bastet
8,024
617
74
6
0
280,653
2
L
Cthulhu
6,971
536
81
6
0
268,341
3
L
Yemoja
5,061
389
7
1
0
257,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role