Player Matchup

Cthulhu
Cthulhu
FrostyyDog
Cthulhu
Level 97
God Stats
3W - 8L
1,547 SR
Queue Stats
29W - 36L
1,655 Elo+
Party 1
Yemoja
Yemoja
HitmanR6753
Yemoja
Level 5
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Hera
Hera
LemonzBum
Hera
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,755 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,688 Elo+

VS

Team Averages
Level 29
1,492 SR
1,318 Elo+
Tsukuyomi
Tsukuyomi
CONDE 49
Tsukuyomi
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 108L
1,297 Elo+
Solo
Chaac
Chaac
HDSlaughterGang
Chaac
Level 15
God Stats
41W - 25L
1,475 SR
Queue Stats
44W - 28L
1,329 Elo+
Party 2
He Bo
He Bo
Im_getting_FG
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrostyyDog
Cthulhu
11
1 / 9 / 4
9,108
569
9,522
19,728
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
11
4 / 5 / 3
9,901
619
3,679
12,047
8,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
12
0 / 7 / 3
8,816
551
6,601
12,168
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CONDE 49
Tsukuyomi
14
3 / 3 / 11
11,048
691
6,831
10,332
3,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 12
10,721
670
5,822
11,257
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
15 / 2 / 5
13,019
814
25,757
12,172
5,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
21
21
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CONDE 49
Tsukuyomi
3
3
11
2.83
L
Cthulhu
FrostyyDog
Cthulhu
1
9
4
0.33
W
3
2
12
4.5
L
Yemoja
4
5
3
1.1
W
15
2
5
8.75
L
Hera
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
38,410
43,943
Taken
33,761
20,772
Mitigated
17,429
5,122
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CONDE 49
Tsukuyomi
6,831
1,502
905
3,188
10,332
3,861
0
4,947
5,385
0
46,938
L
Cthulhu
FrostyyDog
Cthulhu
9,522
150
148
522
19,728
7,646
0
11,801
7,927
31,452
0
W
5,822
661
0
2,367
11,257
7,871
1,055
7,268
3,989
0
28,864
L
Yemoja
3,679
875
1,926
63
12,047
8,804
0
6,974
5,073
11,704
0
W
25,757
1,870
0
7,650
12,172
5,697
1,431
7,690
4,482
90,709
0
L
Hera
6,601
1,921
0
2,463
12,168
4,322
0
6,982
5,186
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
34,788
92
Minions Killed
194
0
Camps Cleared
0
751,427
Distance Traveled
881,802
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,048
691
51
3
0
293,628
10
L
Cthulhu
9,108
569
41
3
0
261,764
3
W
Chaac
10,721
670
29
2
0
309,120
2
L
Yemoja
9,901
619
7
0
0
227,240
2
W
He Bo
13,019
814
114
7
0
279,054
0
L
Hera
8,816
551
44
3
0
262,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role