Player Matchup

Set
Set
DonFragueta
Set
Level 68
God Stats
4W - 4L
1,510 SR
Queue Stats
344W - 255L
1,723 Elo+
Party 2
Discordia
Discordia
FriK1nG
Discordia
Level 109
God Stats
5W - 1L
1,785 SR
Queue Stats
246W - 173L
1,651 Elo+
Party 2
Apollo
Apollo
Lindemannlt
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
chex2
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chex2_
Cu Chulainn
Level 25
God Stats
16W - 10L
1,724 SR
Queue Stats
319W - 202L
1,613 Elo+
Party 2
Team Averages
Level 101
1,604 SR
1,598 Elo+

VS

Team Averages
Level 115
1,517 SR
1,573 Elo+
Rama
Rama
Belsi02
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bonchí
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SailorMooniie
Anubis
Level 64
God Stats
5W - 3L
1,587 SR
Queue Stats
9W - 6L
1,695 Elo+
Party 3
Sun Wukong
Sun Wukong
TheDLM
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
TheVictorReturns
Mulan
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
347W - 188L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,294
638
6,870
10,959
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
FriK1nG
Discordia
14
4 / 2 / 4
8,211
632
7,300
4,921
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
14
3 / 1 / 1
8,155
627
5,793
7,326
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
chex2
Fafnir
13
1 / 1 / 6
7,771
598
2,934
9,201
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
chex2_
Cu Chulainn
14
3 / 2 / 5
8,132
626
10,600
9,870
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Belsi02
Rama
13
1 / 1 / 0
7,440
572
4,407
5,241
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Bonchí
Ao Kuang
10
0 / 5 / 3
6,266
482
4,311
11,367
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 5 / 1
7,061
543
4,370
8,277
4,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheDLM
Sun Wukong
13
3 / 4 / 0
7,504
577
7,343
13,176
8,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
6,299
485
5,543
10,350
5,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
7
7
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Belsi02
Rama
1
1
0
1
L
Ao Kuang
Bonchí
Ao Kuang
0
5
3
0.3
W
7
1
4
9
W
Discordia
FriK1nG
Discordia
4
2
4
3
W
Apollo
3
1
1
3.5
L
3
5
1
0.7
L
Sun Wukong
TheDLM
Sun Wukong
3
4
0
0.75
L
0
3
3
0.5
W
Fafnir
chex2
Fafnir
1
1
6
4
W
Cu Chulainn
chex2_
Cu Chulainn
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
25,974
42,277
Taken
48,411
23,546
Mitigated
23,292
15,667
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Belsi02
Rama
4,407
3,773
0
2,088
5,241
1,324
0
297
4,944
0
50,728
L
Ao Kuang
Bonchí
Ao Kuang
4,311
888
0
3,475
11,367
3,679
0
2,444
8,759
30,561
0
W
6,870
3,693
0
3,962
10,959
4,961
614
3,425
7,534
0
41,340
W
Discordia
FriK1nG
Discordia
7,300
765
0
934
4,921
1,631
1,167
1,757
3,164
52,762
0
W
Apollo
5,793
3,440
0
4,977
7,326
1,877
605
84
7,242
0
63,136
L
4,370
208
0
2,440
8,277
4,160
0
3,714
4,274
34,112
0
L
Sun Wukong
TheDLM
Sun Wukong
7,343
1,751
0
2,835
13,176
8,351
0
979
11,644
0
39,467
L
5,543
939
0
2,521
10,350
5,778
0
2,278
8,006
1,014
35,407
W
Fafnir
chex2
Fafnir
2,934
588
0
3,454
9,201
7,248
415
2,288
6,913
25,184
0
W
Cu Chulainn
chex2_
Cu Chulainn
10,600
2,814
0
2,340
9,870
7,829
722
1,338
8,532
0
50,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
34,570
463
Minions Killed
405
0
Camps Cleared
0
1,285,177
Distance Traveled
1,224,420
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,440
572
105
8
0
237,395
4
L
Ao Kuang
6,266
482
69
5
0
252,056
2
W
Set
8,294
638
85
7
0
272,611
1
W
Discordia
8,211
632
114
9
0
238,525
4
W
Apollo
8,155
627
120
9
0
248,093
4
L
Anubis
7,061
543
68
5
0
210,361
7
L
Sun Wukong
7,504
577
92
7
0
262,850
6
L
Mulan
6,299
485
71
5
0
261,758
4
W
Fafnir
7,771
598
44
3
0
260,600
2
W
Cu Chulainn
8,132
626
100
8
0
265,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role