Player Matchup

Kumbhakarna
Kumbhakarna
MrGladly
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
aphaceph
Scylla
Level 49
God Stats
8W - 2L
1,605 SR
Queue Stats
14W - 6L
1,573 Elo+
Party 2
Izanami
Izanami
cansecs
Izanami
Level 114
God Stats
1W - 1L
1,162 SR
Queue Stats
3W - 1L
1,298 Elo+
Party 2
Team Averages
Level 97
1,422 SR
1,457 Elo+

VS

Team Averages
Level 82
1,635 SR
1,711 Elo+
Geb
Geb
KoldKorruption
Geb
Level 86
God Stats
0W - 2L
1,645 SR
Queue Stats
20W - 27L
1,863 Elo+
Party 1
Anubis
Anubis
LonelyHorizons
Anubis
Level 26
God Stats
7W - 4L
1,761 SR
Queue Stats
20W - 16L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Whitestorminite
Sun Wukong
Level 134
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 248L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MrGladly
Kumbhakarna
13
4 / 0 / 14
10,428
745
5,561
13,143
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
aphaceph
Scylla
14
13 / 0 / 6
10,825
773
17,056
8,711
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cansecs
Izanami
13
3 / 4 / 14
9,640
689
8,979
13,388
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
8,334
595
4,947
13,398
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 8 / 1
7,782
556
6,191
11,502
4,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Whitestorminite
Sun Wukong
11
3 / 7 / 0
8,857
633
12,132
17,036
9,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
4
4
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
8
1
0.19
W
Kumbhakarna
MrGladly
Kumbhakarna
4
0
14
11
L
Sun Wukong
Whitestorminite
Sun Wukong
3
7
0
0.43
W
Scylla
aphaceph
Scylla
13
0
6
16
W
Izanami
cansecs
Izanami
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
23,270
35,242
Taken
41,936
14,883
Mitigated
22,831
10,020
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,947
415
0
1,260
13,398
9,162
0
7,133
5,909
11,617
0
L
6,191
440
111
3,114
11,502
4,543
0
7,916
3,297
20,939
0
W
Kumbhakarna
MrGladly
Kumbhakarna
5,561
532
0
2,281
13,143
8,033
204
4,597
8,546
16,818
0
L
Sun Wukong
Whitestorminite
Sun Wukong
12,132
1,363
0
1,013
17,036
9,126
73
6,684
10,104
0
39,364
W
Scylla
aphaceph
Scylla
17,056
1,279
120
2,993
8,711
2,684
630
2,944
5,767
37,367
0
W
Izanami
cansecs
Izanami
8,979
5,858
0
4,626
13,388
4,166
2,317
3,949
9,439
0
53,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
24,973
144
Minions Killed
98
0
Camps Cleared
0
721,549
Distance Traveled
646,569
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,334
595
16
1
0
239,545
0
L
Anubis
7,782
556
37
3
0
169,249
0
W
Kumbhakarna
10,428
745
33
2
0
259,954
1
L
Sun Wukong
8,857
633
45
3
0
237,775
3
W
Scylla
10,825
773
35
3
0
249,169
1
W
Izanami
9,640
689
76
5
0
212,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role