Player Matchup

Agni
Agni
GUESSHOW25
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
Roadekill
Amaterasu
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
53W - 75L
1,514 Elo+
Solo
Izanami
Izanami
rengokuhogeki
Izanami
Level 27
God Stats
34W - 31L
1,362 SR
Queue Stats
148W - 154L
1,360 Elo+
Party 1
Team Averages
Level 39
1,526 SR
1,404 Elo+

VS

Team Averages
Level 108
1,428 SR
1,417 Elo+
Neith
Neith
ComplexTro24
Neith
Level 20
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 7L
1,251 Elo+
Party 2
Bellona
Bellona
IchigoSoul
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JUSTPOL
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
6,212
621
1,918
10,143
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Roadekill
Amaterasu
9
2 / 6 / 0
7,417
742
3,006
13,165
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
10
1 / 2 / 2
6,916
692
5,208
8,628
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 12
7,920
792
8,191
4,661
1,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
IchigoSoul
Bellona
10
3 / 3 / 10
7,695
770
6,798
7,102
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
JUSTPOL
Scylla
13
12 / 0 / 4
9,471
947
12,417
4,020
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
17
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
0
9
2
0.11
W
Bellona
IchigoSoul
Bellona
3
3
10
2.67
W
Scylla
JUSTPOL
Scylla
12
0
4
14
L
Amaterasu
Roadekill
Amaterasu
2
6
0
0.33
L
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,132
Damage
27,406
31,936
Taken
15,783
16,473
Mitigated
9,598
2,181
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,191
3,294
0
780
4,661
1,591
1,269
416
4,245
0
19,599
L
1,918
253
0
21
10,143
3,193
0
5,059
4,848
13,746
0
W
Bellona
IchigoSoul
Bellona
6,798
2,235
0
135
7,102
6,757
1,085
752
6,350
1,077
15,156
W
Scylla
JUSTPOL
Scylla
12,417
1,706
0
1,440
4,020
1,250
883
1,043
2,977
55,282
0
L
Amaterasu
Roadekill
Amaterasu
3,006
846
0
1,428
13,165
10,714
0
3,843
9,189
310
11,651
L
Izanami
5,208
3,637
0
732
8,628
2,566
0
3,365
5,077
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
25,086
104
Minions Killed
151
0
Camps Cleared
0
517,169
Distance Traveled
606,289
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,920
792
35
4
0
201,683
0
L
Agni
6,212
621
27
3
0
144,268
0
W
Bellona
7,695
770
22
2
0
206,458
0
W
Scylla
9,471
947
94
9
0
198,148
4
L
Amaterasu
7,417
742
17
2
0
182,807
1
L
Izanami
6,916
692
60
6
0
190,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role