Player Matchup

Arachne
Arachne
CGM2628
Arachne
Level 65
God Stats
8W - 7L
1,292 SR
Queue Stats
624W - 667L
1,403 Elo+
Party 2
Ganesha
Ganesha
Edaneseus
Ganesha
Level 84
God Stats
31W - 16L
1,701 SR
Queue Stats
168W - 185L
1,462 Elo+
Party 2
Anubis
Anubis
Mango_Johan
Anubis
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 3
Chaac
Chaac
cushboyo
Chaac
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 305L
1,338 Elo+
Party 2
Izanami
Izanami
skew_baby8
Izanami
Level 47
God Stats
3W - 9L
1,334 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 3
Team Averages
Level 67
1,465 SR
1,363 Elo+

VS

Team Averages
Level 56
1,433 SR
1,589 Elo+
Neith
Neith
CapsuleScarab15
Neith
Level 33
God Stats
0W - 2L
1,348 SR
Queue Stats
31W - 25L
1,643 Elo+
Party 1
Erlang Shen
Erlang Shen
Chargersniper21
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,593 Elo+
Solo
Athena
Athena
DaughtrDater450
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,562 Elo+
Party 1
Poseidon
Poseidon
La Pounder
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,603 Elo+
Party 1
Bellona
Bellona
ThaLastGod
Bellona
Level 43
God Stats
6W - 10L
1,315 SR
Queue Stats
21W - 24L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CGM2628
Arachne
18
15 / 2 / 3
12,497
568
18,838
20,043
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Edaneseus
Ganesha
15
1 / 3 / 16
10,010
455
8,035
21,979
18,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
19
8 / 2 / 7
12,839
584
16,840
13,839
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
cushboyo
Chaac
16
6 / 2 / 8
10,949
498
6,834
15,118
15,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
skew_baby8
Izanami
19
1 / 2 / 3
12,454
566
4,713
11,470
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,202
418
12,075
10,792
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Chargersniper21
Erlang Shen
9
1 / 5 / 0
7,518
342
2,499
10,573
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 9 / 3
9,270
421
5,387
19,109
13,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
La Pounder
Poseidon
16
6 / 9 / 4
11,211
510
17,327
16,069
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
ThaLastGod
Bellona
16
1 / 6 / 2
9,613
437
8,906
19,019
12,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
31
Kills
10
11
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
CGM2628
Arachne
15
2
3
8.25
L
1
3
6
1.33
L
Erlang Shen
Chargersniper21
Erlang Shen
1
5
0
0.2
L
1
9
3
0.28
W
Ganesha
Edaneseus
Ganesha
1
3
16
3
L
Poseidon
La Pounder
Poseidon
6
9
4
0.89
W
Anubis
8
2
7
5.75
L
Bellona
ThaLastGod
Bellona
1
6
2
0.33
W
Chaac
cushboyo
Chaac
6
2
8
5
W
Izanami
skew_baby8
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,260
Damage
46,194
82,449
Taken
75,562
52,369
Mitigated
37,098
31,219
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CGM2628
Arachne
18,838
12,802
448
7,440
20,043
7,661
1,771
4,023
15,301
0
81,267
L
12,075
6,516
0
3,920
10,792
3,555
0
4,006
6,736
0
47,857
L
Erlang Shen
Chargersniper21
Erlang Shen
2,499
1,241
0
2,893
10,573
3,207
0
2,147
8,351
0
27,308
L
5,387
2,314
0
741
19,109
13,045
55
5,745
13,214
21,768
0
W
Ganesha
Edaneseus
Ganesha
8,035
991
824
3,977
21,979
18,505
295
5,884
16,095
31,500
0
L
Poseidon
La Pounder
Poseidon
17,327
1,654
470
1,317
16,069
4,403
90
7,870
8,157
73,994
0
W
Anubis
16,840
298
0
7,071
13,839
6,343
1,971
5,528
8,311
86,857
0
L
Bellona
ThaLastGod
Bellona
8,906
2,546
798
4,529
19,019
12,888
414
5,107
13,610
0
63,462
W
Chaac
cushboyo
Chaac
6,834
1,339
674
6,349
15,118
15,632
1,191
4,327
10,791
0
39,132
W
Izanami
skew_baby8
Izanami
4,713
3,387
99
4,337
11,470
4,228
11,733
2,952
8,518
0
82,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,749
Gold Earned
46,814
527
Minions Killed
369
0
Camps Cleared
0
2,034,126
Distance Traveled
1,717,854
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,497
568
99
5
0
472,948
4
L
Neith
9,202
418
73
3
0
386,313
0
L
Erlang Shen
7,518
342
54
2
0
183,874
0
L
Athena
9,270
421
29
1
0
385,161
3
W
Ganesha
10,010
455
11
1
0
391,439
3
L
Poseidon
11,211
510
109
5
0
315,863
5
W
Anubis
12,839
584
154
7
0
367,162
2
L
Bellona
9,613
437
104
5
0
446,643
0
W
Chaac
10,949
498
61
3
0
422,584
6
W
Izanami
12,454
566
202
9
0
379,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role