Player Matchup

Jormungandr
Jormungandr
BlueDragon4796
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 173L
1,673 Elo+
Party 1
Loki
Loki
D M T 4sh
Loki
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 93L
1,470 Elo+
Party 1
Olorun
Olorun
HorusOfDoom
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,767 Elo+
Party 1
Amaterasu
Amaterasu
I Go Wee Woo
Amaterasu
Level 66
God Stats
1W - 2L
1,777 SR
Queue Stats
14W - 21L
1,700 Elo+
Party 1
Vamana
Vamana
MOORETERIZER5
Vamana
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,349 Elo+
Party 1
Team Averages
Level 69
1,555 SR
1,592 Elo+

VS

Team Averages
Level 48
1,529 SR
1,585 Elo+
Skadi
Skadi
GGothro
Skadi
Level 84
God Stats
2W - 3L
1,404 SR
Queue Stats
28W - 32L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
PYAGunzblazing
Nu Wa
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
628W - 561L
1,594 Elo+
Party 3
Ares
Ares
Soul-Eater153
Ares
Level 9
God Stats
2W - 0L
1,703 SR
Queue Stats
190W - 209L
1,793 Elo+
Party 3
Erlang Shen
Erlang Shen
SwineMotion
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 40
God Stats
66W - 48L
1,537 SR
Queue Stats
434W - 423L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueDragon4796
Jormungandr
12
0 / 8 / 1
7,172
478
4,767
12,594
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
6
0 / 6 / 0
5,159
344
205
9,016
1,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
12
5 / 6 / 1
7,572
505
7,425
13,625
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
I Go Wee Woo
Amaterasu
11
1 / 3 / 4
7,439
496
2,909
16,206
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
6,839
456
3,141
14,053
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GGothro
Skadi
14
4 / 2 / 5
8,257
550
9,112
7,452
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 0 / 6
9,191
613
14,107
6,559
2,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 5
7,006
467
3,354
5,845
2,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
SwineMotion
Erlang Shen
15
6 / 0 / 4
9,434
629
8,445
7,674
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
kobra396
Tsukuyomi
13
7 / 2 / 8
8,513
568
10,173
10,207
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
26
27
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlueDragon4796
Jormungandr
0
8
1
0.06
L
Loki
0
6
0
0
W
Skadi
GGothro
Skadi
4
2
5
3.25
L
Olorun
5
6
1
0.92
L
Amaterasu
I Go Wee Woo
Amaterasu
1
3
4
1
L
0
4
0
0
W
7
0
6
10
W
2
2
5
2.25
W
Erlang Shen
SwineMotion
Erlang Shen
6
0
4
8
W
Tsukuyomi
kobra396
Tsukuyomi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
45,191
65,494
Taken
37,737
30,332
Mitigated
16,973
16,402
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlueDragon4796
Jormungandr
4,767
993
0
300
12,594
7,407
0
5,139
7,049
49,255
0
L
Loki
205
196
0
0
9,016
1,773
0
2,042
6,732
0
16,432
W
Skadi
GGothro
Skadi
9,112
4,899
0
3,729
7,452
2,418
394
2,444
5,008
0
58,223
L
Olorun
7,425
3,402
1,735
5,790
13,625
4,577
680
3,519
9,926
47,702
0
L
Amaterasu
I Go Wee Woo
Amaterasu
2,909
1,140
0
2,950
16,206
10,600
342
3,510
12,398
0
17,495
L
3,141
1,069
0
5,627
14,053
5,975
0
1,971
11,340
0
36,517
W
14,107
1,754
0
1,700
6,559
2,314
2,161
3,866
2,693
55,314
0
W
3,354
214
403
868
5,845
2,035
337
3,108
2,737
14,682
0
W
Erlang Shen
SwineMotion
Erlang Shen
8,445
2,477
0
2,678
7,674
6,768
0
38
7,636
0
59,666
W
Tsukuyomi
kobra396
Tsukuyomi
10,173
2,756
0
3,903
10,207
3,438
180
2,736
7,471
0
44,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
42,401
291
Minions Killed
416
0
Camps Cleared
0
1,397,946
Distance Traveled
1,539,112
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,172
478
82
5
0
251,527
4
L
Loki
5,159
344
31
2
0
274,899
1
W
Skadi
8,257
550
78
5
0
290,828
4
L
Olorun
7,572
505
73
5
0
259,265
2
L
Amaterasu
7,439
496
36
2
0
314,497
4
L
Vamana
6,839
456
69
5
0
297,758
0
W
Nu Wa
9,191
613
115
8
0
304,964
2
W
Ares
7,006
467
28
2
0
331,455
0
W
Erlang Shen
9,434
629
129
9
0
295,180
2
W
Tsukuyomi
8,513
568
66
4
0
316,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role