Player Matchup

Sobek
Sobek
Bowen0388
Sobek
Level 39
God Stats
35W - 30L
1,500 SR
Queue Stats
289W - 273L
1,529 Elo+
Party 3
Scylla
Scylla
EltonJRH
Scylla
Level 122
God Stats
31W - 23L
1,773 SR
Queue Stats
231W - 233L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
Hamonrye00
Danzaburou
Level 62
God Stats
16W - 15L
1,453 SR
Queue Stats
404W - 410L
1,408 Elo+
Party 3
Cernunnos
Cernunnos
HaraldBjornson
Cernunnos
Level 61
God Stats
238W - 244L
1,558 SR
Queue Stats
346W - 356L
1,518 Elo+
Party 3
Arachne
Arachne
TheChelpi222
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,557 SR
1,489 Elo+

VS

Team Averages
Level 74
1,586 SR
1,482 Elo+
Terra
Terra
Dirkdiggles01
Terra
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 157L
1,418 Elo+
Party 1
Izanami
Izanami
FairyBodParent
Izanami
Level 69
God Stats
89W - 70L
1,553 SR
Queue Stats
399W - 466L
1,508 Elo+
Party 1
Chronos
Chronos
FluffyRuffles95
Chronos
Level 47
God Stats
7W - 13L
1,700 SR
Queue Stats
285W - 354L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
SabakuSnow
Ne Zha
Level 80
God Stats
6W - 11L
1,408 SR
Queue Stats
243W - 310L
1,429 Elo+
Party 1
Horus
Horus
Tonight
Horus
Level 105
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 8L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bowen0388
Sobek
16
1 / 1 / 5
9,731
442
6,740
15,441
12,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
EltonJRH
Scylla
19
10 / 1 / 5
12,780
581
13,680
9,225
3,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hamonrye00
Danzaburou
16
1 / 2 / 2
10,586
481
8,379
10,223
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
HaraldBjornson
Cernunnos
18
6 / 1 / 3
11,953
543
7,225
17,825
6,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
TheChelpi222
Arachne
20
0 / 3 / 3
12,375
563
6,295
13,984
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,871
403
2,976
16,421
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 0
8,068
367
8,512
11,752
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 1
8,267
376
5,934
9,620
2,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
SabakuSnow
Ne Zha
16
3 / 6 / 0
10,021
456
5,142
16,265
6,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Tonight
Horus
18
2 / 1 / 1
10,580
481
6,394
10,878
11,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
8
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bowen0388
Sobek
1
1
5
3.5
L
0
3
1
0.17
W
Scylla
EltonJRH
Scylla
10
1
5
12.5
L
1
3
0
0.33
L
0
5
1
0.1
W
Danzaburou
Hamonrye00
Danzaburou
1
2
2
1
W
Cernunnos
HaraldBjornson
Cernunnos
6
1
3
7.5
L
Ne Zha
SabakuSnow
Ne Zha
3
6
0
0.5
W
Arachne
TheChelpi222
Arachne
0
3
3
0.5
L
Horus
Tonight
Horus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
28,958
66,698
Taken
64,936
35,772
Mitigated
40,460
32,411
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bowen0388
Sobek
6,740
826
707
7,066
15,441
12,210
717
3,223
12,087
28,755
0
L
2,976
759
1,560
6,024
16,421
15,239
0
4,857
11,514
21,621
0
W
Scylla
EltonJRH
Scylla
13,680
1,382
0
2,363
9,225
3,157
1,602
3,473
5,620
83,184
0
L
8,512
5,685
0
5,324
11,752
4,215
824
4,560
7,154
0
63,290
L
5,934
1,546
0
1,717
9,620
2,974
0
5,013
4,493
39,121
0
W
Danzaburou
Hamonrye00
Danzaburou
8,379
3,917
0
4,115
10,223
3,734
3,145
945
9,214
0
84,190
W
Cernunnos
HaraldBjornson
Cernunnos
7,225
3,577
0
12,497
17,825
6,347
0
2,635
15,154
0
92,066
L
Ne Zha
SabakuSnow
Ne Zha
5,142
1,834
231
6,670
16,265
6,180
0
4,951
11,100
0
70,860
W
Arachne
TheChelpi222
Arachne
6,295
4,654
0
5,663
13,984
10,324
324
2,653
11,294
9,207
80,185
L
Horus
Tonight
Horus
6,394
3,113
53
2,839
10,878
11,852
796
1,111
9,730
3,687
60,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
45,807
578
Minions Killed
493
0
Camps Cleared
0
2,087,932
Distance Traveled
1,746,809
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,731
442
46
2
0
433,623
0
L
Terra
8,871
403
38
2
0
364,733
2
W
Scylla
12,780
581
132
6
0
390,254
0
L
Izanami
8,068
367
123
6
0
259,342
3
L
Chronos
8,267
376
81
4
0
328,505
0
W
Danzaburou
10,586
481
132
6
0
373,463
2
W
Cernunnos
11,953
543
110
5
0
435,344
0
L
Ne Zha
10,021
456
127
6
0
444,888
2
W
Arachne
12,375
563
158
7
0
455,248
3
L
Horus
10,580
481
124
6
0
349,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role