Player Matchup

Ullr
Ullr
Gold V
CurlyRaviolli
Ullr
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,666 MMR
Party 1
Nu Wa
Nu Wa
Silver II
SPIRALZELDAx
Nu Wa
Silver II
Level 68
God Stats
5W - 6L
1,644 SR
Queue Stats
8W - 9L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
TowelBoy169
Bacchus
Silver II
Level 68
God Stats
2W - 4L
1,633 SR
Queue Stats
28W - 34L
1,514 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,592 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,473 SR
1,562 MMR
Kuzenbo
Kuzenbo
Gold III
IzeRaps
Kuzenbo
Gold III
Level 144
God Stats
24W - 30L
1,544 SR
Queue Stats
379W - 487L
1,555 MMR
Solo
Chaac
Chaac
Silver II
nT Porkchopo
Chaac
Silver II
Level 69
God Stats
1W - 1L
1,161 SR
Queue Stats
4W - 2L
1,565 MMR
Party 2
Rama
Rama
Silver II
nT TBone
Rama
Silver II
Level 100
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 2L
1,565 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
15,084
656
24,823
20,560
8,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 5
14,494
630
20,555
10,701
3,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TowelBoy169
Bacchus
16
1 / 7 / 9
13,537
589
15,214
33,637
38,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
Cu ChulainnXing TianHeraTyrAphrodite

VS

Bans
DanzaburouChang'eAh PuchHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IzeRaps
Kuzenbo
17
2 / 4 / 10
14,586
634
14,436
25,647
38,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 5 / 5
13,396
582
12,477
28,744
18,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
20
9 / 4 / 2
15,966
694
20,982
21,188
8,231
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
13
13
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
2
6
4.5
W
Kuzenbo
IzeRaps
Kuzenbo
2
4
10
1.75
L
6
4
5
2.13
L
Bacchus
TowelBoy169
Bacchus
1
7
9
0.79
W
2
5
5
0.9
W
Rama
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,592
Damage
47,895
64,898
Taken
75,579
50,917
Mitigated
64,457
15,295
Healing
28,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,823
12,068
0
3,024
20,560
8,839
1,356
5,821
14,739
0
104,611
W
Kuzenbo
IzeRaps
Kuzenbo
14,436
4,350
0
3,882
25,647
38,177
275
11,039
14,608
74,940
0
L
20,555
6,895
0
2,006
10,701
3,861
1,081
4,290
6,411
67,786
0
L
Bacchus
TowelBoy169
Bacchus
15,214
1,702
0
10,265
33,637
38,217
36
4,395
29,242
41,972
0
W
12,477
1,721
389
12,595
28,744
18,049
945
14,709
14,035
0
59,383
W
Rama
20,982
18,124
0
11,531
21,188
8,231
2,392
10,415
10,773
0
114,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
43,948
260
Minions Killed
304
0
Camps Cleared
0
1,224,067
Distance Traveled
1,129,991
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,084
656
119
5
0
408,210
6
W
Kuzenbo
14,586
634
69
3
0
395,558
5
L
Nu Wa
14,494
630
91
4
0
373,695
6
L
Bacchus
13,537
589
50
2
0
442,162
1
W
Chaac
13,396
582
67
3
0
391,672
3
W
Rama
15,966
694
168
7
0
342,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role