Player Matchup

Poseidon
Poseidon
Platinum V
Dillaaa
Poseidon
Platinum V
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 204L
1,798 MMR
Solo
Da Ji
Da Ji
Platinum V
FluffyNarwhal4
Da Ji
Platinum V
Level 155
God Stats
14W - 24L
1,828 SR
Queue Stats
471W - 460L
1,793 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
HtFallen
Cu Chulainn
Gold II
Level 138
God Stats
15W - 16L
1,711 SR
Queue Stats
680W - 702L
1,838 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
Savvysaur
Xbalanque
Platinum IV
Level 160
God Stats
0W - 3L
1,298 SR
Queue Stats
322W - 283L
1,794 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
touchiii
Kuzenbo
Platinum V
Level 157
God Stats
5W - 12L
1,488 SR
Queue Stats
300W - 313L
1,734 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,565 SR
1,792 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,633 SR
1,719 MMR
Anhur
Anhur
Gold I
BzSebas
Anhur
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum III
DiegoAliaga
Apollo
Platinum III
Level 158
God Stats
17W - 13L
1,715 SR
Queue Stats
457W - 442L
1,824 MMR
Party 3
Osiris
Osiris
Gold V
DiosPipo
Osiris
Gold V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,679 MMR
Party 2
Hades
Hades
Platinum IV
Stifger
Hades
Platinum IV
Level 160
God Stats
38W - 19L
1,726 SR
Queue Stats
475W - 453L
1,810 MMR
Party 3
Ares
Ares
Gold II
rg1550
Ares
Gold II
Level 160
God Stats
88W - 73L
1,721 SR
Queue Stats
1,154W - 1,137L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dillaaa
Poseidon
18
3 / 3 / 5
11,467
521
12,404
8,518
4,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 8 / 8
10,878
494
8,981
20,314
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
HtFallen
Cu Chulainn
16
1 / 5 / 2
10,343
470
6,171
15,848
14,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Savvysaur
Xbalanque
19
3 / 8 / 1
12,717
578
8,194
15,419
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
touchiii
Kuzenbo
14
2 / 5 / 5
9,826
447
10,880
20,379
27,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ScyllaSetJanusPersephoneNemesis

VS

Bans
CthulhuRamaGaneshaHun BatzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BzSebas
Anhur
20
9 / 2 / 4
14,327
651
12,676
16,323
6,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
20
4 / 6 / 7
13,054
593
10,450
15,615
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
DiosPipo
Osiris
19
6 / 2 / 11
12,806
582
14,550
14,896
16,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Stifger
Hades
20
7 / 1 / 8
14,290
650
11,419
15,847
10,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
rg1550
Ares
17
3 / 2 / 14
12,022
546
11,425
20,585
22,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
12
Kills
29
29
Deaths
13
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
BzSebas
Anhur
9
2
4
5.5
W
Apollo
4
6
7
1.25
L
Poseidon
Dillaaa
Poseidon
3
3
5
1.83
W
Osiris
DiosPipo
Osiris
6
2
11
5.75
L
3
8
8
0.88
L
Cu Chulainn
HtFallen
Cu Chulainn
1
5
2
0.4
L
Xbalanque
Savvysaur
Xbalanque
3
8
1
0.44
W
Hades
Stifger
Hades
7
1
8
11
W
Ares
rg1550
Ares
3
2
14
5
L
Kuzenbo
touchiii
Kuzenbo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,630
Damage
60,520
80,478
Taken
83,266
61,349
Mitigated
65,261
17,892
Healing
33,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BzSebas
Anhur
12,676
6,363
0
6,839
16,323
6,793
4,955
3,970
12,071
0
121,087
W
Apollo
10,450
4,208
0
2,585
15,615
9,826
3,101
5,414
10,201
10,836
100,468
L
Poseidon
Dillaaa
Poseidon
12,404
1,548
0
2,510
8,518
4,294
0
3,394
5,124
100,841
0
W
Osiris
DiosPipo
Osiris
14,550
4,609
0
5,519
14,896
16,390
369
4,091
10,805
5,551
57,371
L
8,981
2,334
0
6,159
20,314
8,650
0
5,164
15,150
0
66,741
L
Cu Chulainn
HtFallen
Cu Chulainn
6,171
806
0
2,895
15,848
14,985
0
5,076
10,772
10,700
48,888
L
Xbalanque
Savvysaur
Xbalanque
8,194
3,569
0
4,188
15,419
5,655
3,832
2,319
13,100
0
66,976
W
Hades
Stifger
Hades
11,419
1,037
2,241
13,335
15,847
10,148
1,501
5,795
8,780
122,231
0
W
Ares
rg1550
Ares
11,425
712
0
2,729
20,585
22,104
0
7,764
12,821
34,349
0
L
Kuzenbo
touchiii
Kuzenbo
10,880
3,535
0
2,140
20,379
27,765
0
8,514
11,865
28,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,231
Gold Earned
66,499
605
Minions Killed
680
0
Camps Cleared
0
2,020,192
Distance Traveled
2,206,688
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,327
651
178
8
0
409,466
8
W
Apollo
13,054
593
154
7
0
429,997
3
L
Poseidon
11,467
521
191
9
0
405,959
5
W
Osiris
12,806
582
97
4
0
490,763
10
L
Da Ji
10,878
494
89
4
0
386,635
5
L
Cu Chulainn
10,343
470
132
6
0
426,227
8
L
Xbalanque
12,717
578
160
7
0
351,722
3
W
Hades
14,290
650
224
10
0
438,793
10
W
Ares
12,022
546
27
1
0
437,669
8
L
Kuzenbo
9,826
447
33
2
0
449,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role