Player Matchup

Heimdallr
Heimdallr
Darkillxx
Heimdallr
Level 49
God Stats
4W - 11L
1,302 SR
Queue Stats
484W - 488L
1,492 Elo+
Party 2
Tyr
Tyr
Freedsin
Tyr
Level 108
God Stats
18W - 17L
1,500 SR
Queue Stats
460W - 444L
1,489 Elo+
Solo
Fenrir
Fenrir
XXKillTHINGXX
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
novox123
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
sebasCR_3110
Scylla
Level 104
God Stats
25W - 22L
1,718 SR
Queue Stats
421W - 414L
1,424 Elo+
Party 2
Team Averages
Level 91
1,504 SR
1,481 Elo+

VS

Team Averages
Level 103
1,599 SR
1,463 Elo+
Achilles
Achilles
DozerJay
Achilles
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,386 Elo+
Party 1
Ymir
Ymir
SnoozeGod
Ymir
Level 100
God Stats
4W - 4L
1,731 SR
Queue Stats
150W - 145L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
Tickat
Xbalanque
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 226L
1,437 Elo+
Party 1
Janus
Janus
YaseHadiya
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
jaytx123
Erlang Shen
Level 53
God Stats
2W - 0L
1,762 SR
Queue Stats
25W - 25L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkillxx
Heimdallr
11
0 / 2 / 2
6,103
509
1,532
7,201
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 1
6,572
548
6,796
10,513
5,566
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 3
5,978
498
4,326
9,474
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
novox123
Xing Tian
1
0 / 0 / 0
3,741
312
0
0
0
Scylla
12
5 / 2 / 0
6,898
575
5,052
5,147
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DozerJay
Achilles
11
4 / 1 / 1
6,697
558
3,879
7,501
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
0 / 3 / 3
5,377
448
1,177
6,602
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
Tickat
Xbalanque
11
3 / 1 / 1
6,392
533
2,688
5,424
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
1 / 1 / 3
6,801
567
4,730
4,048
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
jaytx123
Erlang Shen
10
0 / 3 / 3
5,611
468
3,626
10,506
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
8
9
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darkillxx
Heimdallr
0
2
2
0.5
W
Achilles
DozerJay
Achilles
4
1
1
4.5
L
2
3
1
0.83
W
Ymir
0
3
3
0.5
W
Xbalanque
Tickat
Xbalanque
3
1
1
3.5
L
2
2
3
1.75
W
Janus
1
1
3
2.5
W
Erlang Shen
jaytx123
Erlang Shen
0
3
3
0.5
L
Xing Tian
novox123
Xing Tian
0
0
0
0
L
Scylla
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
16,100
32,335
Taken
34,081
12,748
Mitigated
14,457
9,953
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darkillxx
Heimdallr
1,532
616
0
1,987
7,201
2,443
0
2,113
5,012
0
31,338
W
Achilles
DozerJay
Achilles
3,879
1,915
0
2,503
7,501
4,116
622
24
7,477
0
23,014
L
6,796
1,471
0
2,873
10,513
5,566
95
0
10,513
0
31,229
W
Ymir
1,177
274
0
1,869
6,602
3,396
0
1,606
4,884
12,234
0
W
Xbalanque
Tickat
Xbalanque
2,688
470
0
2,987
5,424
1,538
1,123
401
4,983
0
23,771
L
4,326
530
0
3,980
9,474
3,035
0
1,376
7,998
0
28,591
W
Janus
4,730
239
0
1,667
4,048
1,138
774
1,784
2,084
40,653
0
W
Erlang Shen
jaytx123
Erlang Shen
3,626
1,883
0
5,254
10,506
4,269
674
881
9,601
0
20,298
L
Xing Tian
novox123
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
5,052
519
0
1,113
5,147
1,704
0
2,082
2,905
33,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
30,878
241
Minions Killed
246
0
Camps Cleared
0
806,721
Distance Traveled
1,149,999
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,103
509
56
5
0
204,134
1
W
Achilles
6,697
558
49
4
0
221,656
0
L
Tyr
6,572
548
65
5
0
166,262
0
W
Ymir
5,377
448
15
1
0
266,386
2
W
Xbalanque
6,392
533
48
4
0
211,137
6
L
Fenrir
5,978
498
46
4
0
234,283
1
W
Janus
6,801
567
94
8
0
211,222
5
W
Erlang Shen
5,611
468
40
3
0
239,598
0
L
Xing Tian
3,741
312
0
0
0
0
0
L
Scylla
6,898
575
74
6
0
202,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role