Player Matchup

Xing Tian
Xing Tian
DodaModa
Xing Tian
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 34L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Garen1010
Guan Yu
Level 29
God Stats
3W - 1L
1,706 SR
Queue Stats
36W - 50L
1,366 Elo+
Party 1
Neith
Neith
Jackyboi94
Neith
Level 19
God Stats
7W - 5L
1,691 SR
Queue Stats
16W - 29L
1,347 Elo+
Party 1
Odin
Odin
MikeMB35
Odin
Level 31
God Stats
2W - 0L
1,544 SR
Queue Stats
10W - 28L
1,347 Elo+
Party 1
Merlin
Merlin
PatrickB8
Merlin
Level 29
God Stats
14W - 26L
1,519 SR
Queue Stats
16W - 31L
1,361 Elo+
Party 1
Team Averages
Level 26
1,592 SR
1,354 Elo+

VS

Team Averages
Level 26
1,489 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
Hersiiii
Tsukuyomi
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 73L
1,396 Elo+
Solo
Merlin
Merlin
Silence2110
Merlin
Level 23
God Stats
7W - 9L
1,686 SR
Queue Stats
22W - 28L
1,587 Elo+
Solo
Yemoja
Yemoja
anberten
Yemoja
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 179L
1,371 Elo+
Solo
Artemis
Artemis
swagdeloki
Artemis
Level 28
God Stats
3W - 4L
1,258 SR
Queue Stats
9W - 14L
1,383 Elo+
Solo
Aphrodite
Aphrodite
youtryyoufail
Aphrodite
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 129L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DodaModa
Xing Tian
11
3 / 3 / 5
7,573
505
5,209
12,596
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Garen1010
Guan Yu
11
1 / 1 / 5
6,754
450
3,343
9,538
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
14
4 / 3 / 4
8,089
539
6,847
9,688
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
2 / 1 / 6
6,924
462
3,035
5,747
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
PatrickB8
Merlin
15
6 / 4 / 0
8,698
580
6,536
8,581
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hersiiii
Tsukuyomi
12
6 / 5 / 1
7,613
508
6,596
11,400
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
1 / 3 / 0
7,220
481
3,535
5,341
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
anberten
Yemoja
11
1 / 2 / 3
6,920
461
3,891
6,465
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
swagdeloki
Artemis
11
1 / 4 / 2
6,542
436
4,222
7,207
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
youtryyoufail
Aphrodite
12
3 / 2 / 0
7,531
502
7,158
8,538
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
12
12
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DodaModa
Xing Tian
3
3
5
1.83
W
Guan Yu
Garen1010
Guan Yu
1
1
5
3.5
L
Tsukuyomi
Hersiiii
Tsukuyomi
6
5
1
1.3
W
Neith
4
3
4
2
W
Odin
2
1
6
5
W
Merlin
PatrickB8
Merlin
6
4
0
1.5
L
Merlin
1
3
0
0.33
L
Yemoja
anberten
Yemoja
1
2
3
1.25
L
Artemis
swagdeloki
Artemis
1
4
2
0.5
L
Aphrodite
youtryyoufail
Aphrodite
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
25,402
46,150
Taken
38,951
21,191
Mitigated
14,280
13,141
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DodaModa
Xing Tian
5,209
911
0
1,960
12,596
6,434
339
2,724
9,830
24,135
0
W
Guan Yu
Garen1010
Guan Yu
3,343
242
738
2,851
9,538
6,153
182
4,463
5,037
0
23,458
L
Tsukuyomi
Hersiiii
Tsukuyomi
6,596
1,511
0
3,418
11,400
3,247
34
2,851
8,431
0
35,527
W
Neith
6,847
3,370
0
4,417
9,688
2,805
2,004
2,238
7,450
0
48,244
W
Odin
3,035
1,736
0
225
5,747
3,292
1,400
1,221
4,526
0
15,384
W
Merlin
PatrickB8
Merlin
6,536
912
0
2,950
8,581
2,507
537
3,602
4,723
48,101
0
L
Merlin
3,535
203
0
500
5,341
1,495
0
3,631
1,710
35,833
0
L
Yemoja
anberten
Yemoja
3,891
435
285
751
6,465
3,425
0
499
5,866
23,836
0
L
Artemis
swagdeloki
Artemis
4,222
1,453
0
1,250
7,207
2,165
0
765
6,417
0
28,993
L
Aphrodite
youtryyoufail
Aphrodite
7,158
907
582
5,273
8,538
3,948
1,018
3,999
4,253
40,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
35,826
293
Minions Killed
293
0
Camps Cleared
0
1,383,857
Distance Traveled
1,248,607
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,573
505
40
3
0
259,519
2
W
Guan Yu
6,754
450
44
3
0
325,935
0
L
Tsukuyomi
7,613
508
59
4
0
262,929
1
W
Neith
8,089
539
77
5
0
265,144
0
W
Odin
6,924
462
37
2
0
310,239
0
W
Merlin
8,698
580
95
6
0
223,020
2
L
Merlin
7,220
481
69
5
0
255,381
2
L
Yemoja
6,920
461
40
3
0
270,562
0
L
Artemis
6,542
436
49
3
0
219,531
2
L
Aphrodite
7,531
502
76
5
0
240,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role