Player Matchup

Terra
Terra
DreadMessorem14
Terra
Level 93
God Stats
2W - 1L
1,745 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
MalevolentCleric
Nu Wa
Level 29
God Stats
28W - 22L
1,902 SR
Queue Stats
69W - 53L
1,753 Elo+
Party 3
Danzaburou
Danzaburou
SoJuciyYah
Danzaburou
Level 48
God Stats
2W - 0L
1,490 SR
Queue Stats
159W - 145L
1,500 Elo+
Party 2
Chaac
Chaac
XxExtendoMagzxX
Chaac
Level 76
God Stats
12W - 5L
1,811 SR
Queue Stats
27W - 20L
1,719 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jtprinceee
Tsukuyomi
Level 128
God Stats
5W - 1L
1,711 SR
Queue Stats
264W - 266L
1,832 Elo+
Party 3
Team Averages
Level 75
1,732 SR
1,661 Elo+

VS

Team Averages
Level 64
1,560 SR
1,555 Elo+
Fenrir
Fenrir
ACEINAK
Fenrir
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 163L
1,490 Elo+
Party 1
Bellona
Bellona
DIEDINAK
Bellona
Level 67
God Stats
3W - 7L
1,641 SR
Queue Stats
211W - 136L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
MrJefferson907
Jormungandr
Level 29
God Stats
2W - 6L
1,301 SR
Queue Stats
91W - 75L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
UnsureHite
Danzaburou
Level 88
God Stats
13W - 9L
1,532 SR
Queue Stats
196W - 131L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
redhair_menace69
Baron Samedi
Level 29
God Stats
0W - 1L
1,824 SR
Queue Stats
9W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,881
657
4,845
10,564
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 0 / 4
10,374
865
17,046
4,149
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SoJuciyYah
Danzaburou
17
8 / 0 / 4
10,956
913
19,864
16,667
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 9
9,226
769
9,896
12,923
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tsukuyomi
jtprinceee
Tsukuyomi
13
1 / 4 / 8
8,263
689
8,022
10,043
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACEINAK
Fenrir
13
3 / 5 / 5
8,157
680
6,364
12,129
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DIEDINAK
Bellona
15
5 / 3 / 1
9,264
772
9,002
14,590
9,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MrJefferson907
Jormungandr
15
0 / 1 / 7
7,679
640
15,244
17,103
14,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
UnsureHite
Danzaburou
14
0 / 3 / 4
7,465
622
9,556
12,447
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
redhair_menace69
Baron Samedi
13
0 / 5 / 1
7,185
599
3,008
11,056
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
17
Kills
8
8
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ACEINAK
Fenrir
3
5
5
1.1
L
Bellona
DIEDINAK
Bellona
5
3
1
1.83
W
1
2
4
1.5
W
5
0
4
7
L
Jormungandr
MrJefferson907
Jormungandr
0
1
7
3.5
W
Danzaburou
SoJuciyYah
Danzaburou
8
0
4
10
L
Danzaburou
UnsureHite
Danzaburou
0
3
4
0.67
W
2
2
9
3.25
W
Tsukuyomi
jtprinceee
Tsukuyomi
1
4
8
1.25
L
Baron Samedi
redhair_menace69
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,673
Damage
43,174
54,346
Taken
67,325
32,157
Mitigated
37,392
25,520
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ACEINAK
Fenrir
6,364
737
0
1,470
12,129
4,479
0
4,368
7,636
0
10,181
L
Bellona
DIEDINAK
Bellona
9,002
2,863
0
227
14,590
9,672
1
4,166
10,274
0
28,021
W
4,845
265
5,343
3,176
10,564
7,343
29
4,532
5,986
11,430
0
W
17,046
6,612
0
0
4,149
1,678
811
1,745
2,264
61,351
0
L
Jormungandr
MrJefferson907
Jormungandr
15,244
1,522
1,459
3,371
17,103
14,687
0
3,837
13,166
47,236
0
W
Danzaburou
SoJuciyYah
Danzaburou
19,864
9,649
0
8,888
16,667
7,200
1,401
6,253
10,334
0
53,188
L
Danzaburou
UnsureHite
Danzaburou
9,556
3,036
0
4,192
12,447
4,500
0
4,376
7,921
0
40,964
W
9,896
834
1,326
6,048
12,923
10,049
433
3,056
9,867
0
26,070
W
Tsukuyomi
jtprinceee
Tsukuyomi
8,022
1,694
0
739
10,043
5,887
239
2,514
7,447
670
19,079
L
Baron Samedi
redhair_menace69
Baron Samedi
3,008
179
644
2,436
11,056
4,054
0
5,601
5,305
24,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
39,750
299
Minions Killed
262
11
Camps Cleared
6
1,135,940
Distance Traveled
1,088,623
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,157
680
8
1
0
215,051
0
L
Bellona
9,264
772
59
5
2
237,535
2
W
Terra
7,881
657
13
1
0
219,815
1
W
Nu Wa
10,374
865
109
9
3
222,516
0
L
Jormungandr
7,679
640
84
7
1
231,665
1
W
Danzaburou
10,956
913
89
7
8
219,178
0
L
Danzaburou
7,465
622
69
6
2
207,487
0
W
Chaac
9,226
769
56
5
0
248,527
1
W
Tsukuyomi
8,263
689
32
3
0
225,904
3
L
Baron Samedi
7,185
599
42
4
1
196,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role