Player Matchup

Geb
Geb
CloseQtrsWombat
Geb
Level 119
God Stats
9W - 4L
1,500 SR
Queue Stats
404W - 383L
1,534 Elo+
Party 1
Set
Set
SuperSarged
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,552 Elo+
Solo
Danzaburou
Danzaburou
XWild_E_CoyoteX
Danzaburou
Level 124
God Stats
10W - 7L
1,500 SR
Queue Stats
419W - 374L
1,497 Elo+
Solo
Ah Puch
Ah Puch
ilshg
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
theguy1243
Baron Samedi
Level 105
God Stats
2W - 4L
1,305 SR
Queue Stats
32W - 39L
1,386 Elo+
Party 1
Team Averages
Level 94
1,461 SR
1,481 Elo+

VS

Team Averages
Level 95
1,482 SR
1,429 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cobralord38
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
CruncheWater
Cthulhu
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 265L
1,532 Elo+
Party 2
Geb
Geb
spamerific
Geb
Level 100
God Stats
100W - 118L
1,248 SR
Queue Stats
180W - 218L
1,233 Elo+
Party 2
Skadi
Skadi
underdog-rocklee
Skadi
Level 112
God Stats
157W - 152L
1,664 SR
Queue Stats
688W - 767L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,842
584
6,210
7,583
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 3 / 2
6,127
613
4,043
5,990
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
XWild_E_CoyoteX
Danzaburou
9
1 / 4 / 0
5,231
523
1,693
5,507
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ah Puch
ilshg
Ah Puch
10
1 / 2 / 1
5,470
547
2,604
5,058
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
theguy1243
Baron Samedi
8
0 / 3 / 4
4,586
459
2,382
5,644
2,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
8 / 1 / 1
6,651
665
4,847
7,402
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Cobralord38
Kukulkan
8
0 / 2 / 1
4,974
497
855
3,586
1,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
CruncheWater
Cthulhu
8
5 / 3 / 2
5,996
600
6,221
8,379
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 3
4,967
497
1,840
8,188
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 0 / 4
5,905
591
3,363
2,395
1,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
15
16
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
1
8.5
L
3
4
2
1
W
Kukulkan
Cobralord38
Kukulkan
0
2
1
0.25
W
Cthulhu
CruncheWater
Cthulhu
5
3
2
2
L
5
3
2
2
L
Danzaburou
XWild_E_CoyoteX
Danzaburou
1
4
0
0.25
L
Ah Puch
ilshg
Ah Puch
1
2
1
0.75
W
0
4
3
0.38
L
Baron Samedi
theguy1243
Baron Samedi
0
3
4
0.67
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
17,126
29,782
Taken
29,950
13,105
Mitigated
14,488
6,393
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,847
1,406
360
2,830
7,402
2,246
0
2,160
5,242
0
27,977
L
6,210
1,818
0
1,700
7,583
4,539
0
2,329
5,254
29,899
0
W
Kukulkan
Cobralord38
Kukulkan
855
0
0
0
3,586
1,110
418
1,900
1,686
19,784
0
W
Cthulhu
CruncheWater
Cthulhu
6,221
1,187
0
1,838
8,379
5,254
0
3,232
5,147
14,801
0
L
4,043
1,926
0
734
5,990
3,527
40
2,063
3,927
3,339
19,987
L
Danzaburou
XWild_E_CoyoteX
Danzaburou
1,693
518
0
1,211
5,507
1,446
0
1,484
4,023
0
25,366
L
Ah Puch
ilshg
Ah Puch
2,604
257
0
625
5,058
1,303
21
561
4,497
27,628
0
W
1,840
467
0
2,257
8,188
4,704
685
3,561
4,627
16,549
0
L
Baron Samedi
theguy1243
Baron Samedi
2,382
461
233
1,890
5,644
2,290
14
2,765
2,879
10,738
0
W
3,363
1,211
0
1,287
2,395
1,174
306
605
1,790
2,121
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
28,493
234
Minions Killed
204
0
Camps Cleared
0
921,096
Distance Traveled
920,410
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,651
665
52
5
0
219,570
1
L
Geb
5,842
584
60
6
0
182,773
0
W
Kukulkan
4,974
497
54
5
0
174,174
0
W
Cthulhu
5,996
600
14
1
0
196,738
4
L
Set
6,127
613
44
4
0
195,157
0
L
Danzaburou
5,231
523
45
5
0
166,225
1
L
Ah Puch
5,470
547
58
6
0
181,005
1
W
Geb
4,967
497
31
3
0
162,816
0
L
Baron Samedi
4,586
459
27
3
0
195,936
3
W
Skadi
5,905
591
53
5
0
167,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role