Player Matchup

Mercury
Mercury
ClaimedThrone12
Mercury
Level 29
God Stats
7W - 11L
1,545 SR
Queue Stats
10W - 21L
1,434 Elo+
Solo
Terra
Terra
Heaffa89
Terra
Level 16
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
VenomSoldier896
Chang'e
Level 32
God Stats
2W - 3L
1,447 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Skadi
Skadi
YSL-Slimeeyy
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,022 Elo+
Solo
Raijin
Raijin
michaelx123
Raijin
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 31L
1,317 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,355 Elo+

VS

Team Averages
Level 24
1,547 SR
1,304 Elo+
Baba Yaga
Baba Yaga
Curs3dK1ng
Baba Yaga
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Jarebear51518
Yemoja
Level 15
God Stats
1W - 2L
1,737 SR
Queue Stats
11W - 8L
1,573 Elo+
Solo
Cthulhu
Cthulhu
StinkNasty360
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,031 Elo+
Solo
Sun Wukong
Sun Wukong
TurtleReflexes
Sun Wukong
Level 20
God Stats
9W - 7L
1,500 SR
Queue Stats
103W - 95L
1,244 Elo+
Solo
Nemesis
Nemesis
marumerks
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,926
558
5,585
6,858
2,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Heaffa89
Terra
11
1 / 7 / 7
8,008
501
2,681
13,047
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 2
8,426
527
6,012
9,471
3,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 1 / 2
8,815
551
11,798
7,321
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
11
0 / 6 / 4
7,383
461
2,795
7,351
4,691
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Curs3dK1ng
Baba Yaga
15
6 / 1 / 0
9,173
573
4,609
6,853
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 3 / 0
5,384
337
57
4,700
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
11
0 / 5 / 5
6,901
431
2,979
10,753
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TurtleReflexes
Sun Wukong
10
2 / 9 / 1
6,820
426
7,611
14,631
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
marumerks
Nemesis
13
5 / 4 / 2
7,787
487
6,440
11,155
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
13
17
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Baba Yaga
Curs3dK1ng
Baba Yaga
6
1
0
6
W
Terra
Heaffa89
Terra
1
7
7
0.64
L
0
3
0
0
L
Cthulhu
0
5
5
0.5
L
Sun Wukong
TurtleReflexes
Sun Wukong
2
9
1
0.28
W
5
3
2
2
W
8
1
2
9
L
Nemesis
marumerks
Nemesis
5
4
2
1.5
W
Raijin
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
21,696
44,048
Taken
48,092
21,852
Mitigated
22,425
10,644
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,585
3,401
0
1,046
6,858
2,286
1,814
398
6,410
0
48,379
L
Baba Yaga
Curs3dK1ng
Baba Yaga
4,609
198
0
1,258
6,853
2,406
807
2,171
4,682
62,889
0
W
Terra
Heaffa89
Terra
2,681
1,160
895
2,984
13,047
9,448
533
909
11,814
19,292
0
L
57
0
0
116
4,700
2,009
0
1,018
3,682
4,347
0
L
Cthulhu
2,979
284
0
396
10,753
5,242
0
3,689
7,064
19,586
0
L
Sun Wukong
TurtleReflexes
Sun Wukong
7,611
2,242
0
1,396
14,631
9,312
72
1,171
13,460
0
25,339
W
6,012
519
592
2,842
9,471
3,091
2,186
2,623
6,848
38,837
0
W
11,798
7,220
0
2,107
7,321
2,336
2,899
602
6,445
0
44,246
L
Nemesis
marumerks
Nemesis
6,440
2,844
0
2,526
11,155
3,456
0
3,439
7,716
0
35,493
W
Raijin
2,795
597
0
178
7,351
4,691
1,716
3,113
4,238
31,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
36,065
314
Minions Killed
268
0
Camps Cleared
0
1,441,107
Distance Traveled
1,288,543
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,926
558
89
6
0
357,974
7
L
Baba Yaga
9,173
573
133
8
0
288,403
4
W
Terra
8,008
501
29
2
0
301,960
0
L
Yemoja
5,384
337
4
0
0
182,837
0
L
Cthulhu
6,901
431
43
3
0
299,824
0
L
Sun Wukong
6,820
426
34
2
0
233,899
2
W
Chang'e
8,426
527
77
5
0
309,125
1
W
Skadi
8,815
551
73
5
0
240,887
0
L
Nemesis
7,787
487
54
3
0
283,580
2
W
Raijin
7,383
461
46
3
0
231,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role