Player Matchup

Fenrir
Fenrir
CowboyAssisin10
Fenrir
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 67L
1,397 Elo+
Party 2
Cupid
Cupid
Fendoxxx
Cupid
Level 47
God Stats
6W - 6L
1,506 SR
Queue Stats
76W - 82L
1,512 Elo+
Party 1
Thanatos
Thanatos
Porker368
Thanatos
Level 38
God Stats
7W - 3L
1,500 SR
Queue Stats
167W - 150L
1,371 Elo+
Party 2
Tyr
Tyr
smackerofrats
Tyr
Level 63
God Stats
12W - 11L
1,905 SR
Queue Stats
553W - 447L
1,487 Elo+
Party 1
Scylla
Scylla
yoloswaginabox0
Scylla
Level 62
God Stats
7W - 7L
1,576 SR
Queue Stats
530W - 458L
1,476 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,449 Elo+

VS

Team Averages
Level 38
1,232 SR
1,192 Elo+
Yemoja
Yemoja
DBlai
Yemoja
Level 25
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3
Ah Puch
Ah Puch
DeityKaleb
Ah Puch
Level 5
God Stats
0W - 2L
1,128 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3
Set
Set
Dragon23321
Set
Level 66
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 3
Neith
Neith
Gay Grandpa9627
Neith
Level 66
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3
Bellona
Bellona
uu00
Bellona
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,782
617
5,243
8,129
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Fendoxxx
Cupid
10
2 / 0 / 4
6,189
563
4,970
6,059
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Porker368
Thanatos
12
5 / 1 / 1
7,118
647
2,801
6,621
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 0 / 0
7,640
695
6,831
5,818
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 1 / 6
7,405
673
5,115
3,803
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DBlai
Yemoja
8
0 / 4 / 1
5,263
478
3,621
8,192
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
DeityKaleb
Ah Puch
9
0 / 6 / 0
4,874
443
2,749
6,566
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,028
548
1,244
5,695
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
5,486
499
5,152
5,704
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
uu00
Bellona
8
0 / 6 / 0
5,072
461
3,136
7,809
5,246
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
22
Kills
2
2
Deaths
22
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Yemoja
DBlai
Yemoja
0
4
1
0.13
L
Ah Puch
DeityKaleb
Ah Puch
0
6
0
0
L
1
3
1
0.5
W
Cupid
Fendoxxx
Cupid
2
0
4
4
L
1
3
0
0.33
W
Thanatos
Porker368
Thanatos
5
1
1
5.5
W
7
0
0
7
L
Bellona
uu00
Bellona
0
6
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
15,902
30,430
Taken
33,966
13,037
Mitigated
15,248
19,430
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,243
515
0
3,618
8,129
3,505
50
1,836
6,293
0
18,886
L
Yemoja
DBlai
Yemoja
3,621
860
1,269
1,280
8,192
3,438
0
484
7,708
11,531
0
L
Ah Puch
DeityKaleb
Ah Puch
2,749
530
0
146
6,566
2,119
0
2,835
3,706
16,939
0
L
1,244
553
0
365
5,695
3,178
0
1,597
4,098
4,674
22,033
W
Cupid
Fendoxxx
Cupid
4,970
2,441
705
3,876
6,059
1,799
980
1,671
4,388
0
30,154
L
5,152
1,849
369
950
5,704
1,267
0
199
5,505
0
23,607
W
Thanatos
Porker368
Thanatos
2,801
960
0
6,302
6,621
2,398
0
504
6,097
0
44,892
W
6,831
1,836
0
3,978
5,818
4,188
652
260
5,548
0
40,140
L
Bellona
uu00
Bellona
3,136
1,313
0
395
7,809
5,246
0
0
7,518
0
19,429
W
5,115
265
0
951
3,803
1,147
341
1,771
1,674
38,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
26,723
360
Minions Killed
169
0
Camps Cleared
0
1,063,649
Distance Traveled
918,027
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,782
617
37
3
0
202,543
3
L
Yemoja
5,263
478
19
2
0
163,181
3
L
Ah Puch
4,874
443
29
3
0
178,643
0
L
Set
6,028
548
53
5
0
231,932
0
W
Cupid
6,189
563
59
5
0
185,959
1
L
Neith
5,486
499
38
3
0
166,294
1
W
Thanatos
7,118
647
85
8
0
242,466
0
W
Tyr
7,640
695
92
8
0
215,579
1
L
Bellona
5,072
461
30
3
0
177,977
0
W
Scylla
7,405
673
87
8
0
217,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role