Player Matchup

Fenrir
Fenrir
Bronze III
Cake Mr Bro
Fenrir
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 15L
1,536 MMR
Party 2
Scylla
Scylla
Bronze III
JordanSmurf69
Scylla
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,536 MMR
Party 2
Ares
Ares
Bronze III
magerun
Ares
Bronze III
Level 33
God Stats
12W - 1L
1,500 SR
Queue Stats
156W - 58L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,500 SR
1,557 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,663 SR
1,555 MMR
Cupid
Cupid
Bronze III
I Need Insulin
Cupid
Bronze III
Level 136
God Stats
6W - 1L
1,745 SR
Queue Stats
18W - 15L
1,555 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
I0 DoughBoy 0I
Zhong Kui
Bronze III
Level 106
God Stats
1W - 1L
1,745 SR
Queue Stats
18W - 15L
1,555 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Tylericious
Sylvanus
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 10
10,009
715
7,686
10,852
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
10 / 2 / 7
10,851
775
15,427
9,051
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
magerun
Ares
13
3 / 1 / 12
10,799
771
7,913
14,252
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
SetKumbhakarnaAchillesCu ChulainnNe Zha

VS

Bans
AphroditeBaron SamediAthenaDiscordiaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,757
626
7,429
10,562
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
I0 DoughBoy 0I
Zhong Kui
12
2 / 3 / 3
8,874
634
6,938
10,565
7,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Tylericious
Sylvanus
12
3 / 7 / 1
10,276
734
6,076
14,808
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
7
7
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
4
10
2.25
L
2
7
1
0.36
L
Zhong Kui
I0 DoughBoy 0I
Zhong Kui
2
3
3
1.17
W
10
2
7
6.75
L
Sylvanus
Tylericious
Sylvanus
3
7
1
0.5
W
Ares
magerun
Ares
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
20,443
34,155
Taken
35,935
25,597
Mitigated
27,696
8,445
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,686
1,916
0
2,164
10,852
6,942
689
4,273
6,579
2,301
37,516
L
7,429
3,820
45
1,055
10,562
4,514
0
7,285
3,022
3,288
26,365
L
Zhong Kui
I0 DoughBoy 0I
Zhong Kui
6,938
495
27
3,360
10,565
7,972
0
6,499
3,820
37,403
0
W
15,427
2,380
0
2,617
9,051
3,699
987
4,777
4,274
60,535
0
L
Sylvanus
Tylericious
Sylvanus
6,076
933
1,387
2,711
14,808
15,210
0
9,097
5,543
15,932
0
W
Ares
magerun
Ares
7,913
29
0
3,664
14,252
14,956
45
4,913
9,339
22,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
27,907
159
Minions Killed
135
0
Camps Cleared
0
725,939
Distance Traveled
643,259
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,009
715
57
4
0
253,619
0
L
Cupid
8,757
626
43
3
0
214,579
3
L
Zhong Kui
8,874
634
77
6
0
222,092
5
W
Scylla
10,851
775
83
6
0
211,770
1
L
Sylvanus
10,276
734
15
1
0
206,588
3
W
Ares
10,799
771
19
1
0
260,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role