Player Matchup

Pele
Pele
EliWRX
Pele
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 28L
1,898 Elo+
Party 2
Odin
Odin
IG213
Odin
Level 6
God Stats
9W - 3L
1,812 SR
Queue Stats
9W - 3L
1,709 Elo+
Party 1
Skadi
Skadi
ItachiUchiha110
Skadi
Level 8
God Stats
4W - 0L
1,812 SR
Queue Stats
4W - 0L
1,709 Elo+
Party 1
Ra
Ra
Sir_KP_
Ra
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 30L
1,898 Elo+
Party 2
Kukulkan
Kukulkan
xKami no Uchiha
Kukulkan
Level 138
God Stats
5W - 7L
1,804 SR
Queue Stats
99W - 85L
1,709 Elo+
Party 1
Team Averages
Level 41
1,686 SR
1,785 Elo+

VS

Team Averages
Level 17
1,636 SR
1,679 Elo+
Sylvanus
Sylvanus
AntiPixelMan
Sylvanus
Level 13
God Stats
0W - 4L
1,295 SR
Queue Stats
2W - 4L
1,681 Elo+
Solo
Cthulhu
Cthulhu
JamesBonj
Cthulhu
Level 29
God Stats
23W - 26L
1,697 SR
Queue Stats
258W - 321L
1,633 Elo+
Solo
Jing Wei
Jing Wei
Supernoveh
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
dewbird86
Loki
Level 12
God Stats
4W - 2L
1,953 SR
Queue Stats
25W - 20L
1,859 Elo+
Party 3
Ra
Ra
khenny7
Ra
Level 11
God Stats
11W - 11L
1,733 SR
Queue Stats
126W - 129L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EliWRX
Pele
16
8 / 3 / 6
10,918
575
7,805
12,103
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
IG213
Odin
15
3 / 3 / 18
10,086
531
10,288
12,458
9,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 3 / 17
10,843
571
17,349
11,634
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 4 / 6
10,852
571
13,267
14,436
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
20
27 / 0 / 7
13,673
720
27,694
5,723
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntiPixelMan
Sylvanus
14
1 / 7 / 3
8,667
456
4,578
18,543
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
JamesBonj
Cthulhu
14
4 / 9 / 2
9,236
486
10,305
25,299
21,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Supernoveh
Jing Wei
10
0 / 13 / 0
6,594
347
3,317
20,006
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
6 / 12 / 0
9,691
510
7,086
16,402
5,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 14 / 1
7,846
413
1,986
16,333
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
55
Kills
11
13
Deaths
55
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AntiPixelMan
Sylvanus
1
7
3
0.36
W
Pele
EliWRX
Pele
8
3
6
3.67
W
Odin
IG213
Odin
3
3
18
4
W
10
3
17
6.17
L
Cthulhu
JamesBonj
Cthulhu
4
9
2
0.56
W
7
4
6
2.5
L
Jing Wei
Supernoveh
Jing Wei
0
13
0
0
L
Loki
6
12
0
0.5
L
0
14
1
0.04
W
Kukulkan
27
0
7
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,403
Damage
27,272
56,354
Taken
96,583
27,124
Mitigated
58,473
16,523
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AntiPixelMan
Sylvanus
4,578
829
848
2,662
18,543
19,431
444
4,060
14,352
34,084
0
W
Pele
EliWRX
Pele
7,805
2,893
0
4,400
12,103
4,715
3,310
1,589
10,439
0
55,129
W
Odin
IG213
Odin
10,288
1,783
0
525
12,458
9,290
3,006
2,908
9,492
0
43,683
W
17,349
7,822
0
1,000
11,634
4,205
2,418
3,644
7,927
0
57,591
L
Cthulhu
JamesBonj
Cthulhu
10,305
449
87
4,279
25,299
21,688
0
14,103
11,012
41,403
0
W
13,267
1,662
1,759
8,429
14,436
6,232
1,239
6,697
7,189
63,601
0
L
Jing Wei
Supernoveh
Jing Wei
3,317
2,271
0
3,204
20,006
6,015
0
5,860
13,996
0
28,188
L
Loki
7,086
2,838
0
843
16,402
5,672
0
6,224
10,098
0
22,700
L
1,986
298
167
2,394
16,333
5,667
0
9,741
6,164
41,481
0
W
Kukulkan
27,694
3,400
0
410
5,723
2,682
2,793
1,138
4,438
91,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
42,034
515
Minions Killed
308
0
Camps Cleared
0
1,746,320
Distance Traveled
1,470,237
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,667
456
56
3
0
251,715
0
W
Pele
10,918
575
104
5
0
330,773
5
W
Odin
10,086
531
80
4
0
354,129
4
W
Skadi
10,843
571
77
4
0
335,299
0
L
Cthulhu
9,236
486
77
4
0
329,844
3
W
Ra
10,852
571
95
5
0
355,006
5
L
Jing Wei
6,594
347
39
2
0
290,962
0
L
Loki
9,691
510
42
2
0
309,679
1
L
Ra
7,846
413
94
5
0
288,037
0
W
Kukulkan
13,673
720
159
8
0
371,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role