Player Matchup

Sylvanus
Sylvanus
Platinum II
Knovembur
Sylvanus
Platinum II
Level 159
God Stats
27W - 27L
1,551 SR
Queue Stats
134W - 112L
1,993 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
OppaiSkiDes
Danzaburou
Platinum I
Level 146
God Stats
6W - 6L
1,838 SR
Queue Stats
946W - 930L
2,076 MMR
Party 2
Skadi
Skadi
Grandmaster
TracyMinajj
Skadi
Grandmaster
Level 123
God Stats
35W - 24L
1,737 SR
Queue Stats
49W - 39L
2,544 MMR
Solo
Nike
Nike
Diamond IV
Uzzy
Nike
Diamond IV
Level 160
God Stats
31W - 24L
1,963 SR
Queue Stats
553W - 427L
2,179 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond V
ishtao
Ao Kuang
Diamond V
Level 149
God Stats
25W - 14L
1,531 SR
Queue Stats
67W - 39L
2,429 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,724 SR
2,244 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,706 SR
2,115 MMR
Tyr
Tyr
Platinum I
BootyBlasting
Tyr
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
Jacobiyam
He Bo
Diamond IV
Level 160
God Stats
4W - 3L
2,061 SR
Queue Stats
66W - 54L
2,160 MMR
Solo
Raijin
Raijin
Diamond III
Privative
Raijin
Diamond III
Level 124
God Stats
13W - 11L
1,500 SR
Queue Stats
610W - 535L
2,269 MMR
Solo
Apollo
Apollo
Diamond I
Zachsyy
Apollo
Diamond I
Level 160
God Stats
12W - 5L
1,971 SR
Queue Stats
274W - 250L
2,366 MMR
Party 1
Ares
Ares
Diamond II
yWaddle
Ares
Diamond II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 129L
2,282 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Knovembur
Sylvanus
15
0 / 3 / 4
10,022
418
5,013
15,946
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
OppaiSkiDes
Danzaburou
20
3 / 5 / 0
14,690
612
9,432
19,811
6,950
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 5 / 3
12,468
520
12,309
12,854
4,606
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Uzzy
Nike
20
2 / 1 / 5
13,260
553
19,006
19,218
18,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
ishtao
Ao Kuang
19
6 / 4 / 2
11,975
499
10,397
16,692
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Erlang ShenSetPersephoneNemesisThe Morrigan

VS

Bans
YmirSun WukongAwilixScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 2
13,078
545
10,507
24,487
30,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Jacobiyam
He Bo
20
4 / 3 / 7
13,209
550
12,121
10,643
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
Privative
Raijin
20
5 / 2 / 4
13,729
572
14,967
11,070
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Zachsyy
Apollo
20
6 / 1 / 4
15,191
633
13,136
12,934
7,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
yWaddle
Ares
17
2 / 3 / 7
11,987
499
8,161
20,857
22,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
18
18
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
He Bo
Jacobiyam
He Bo
4
3
7
2.5
L
Sylvanus
Knovembur
Sylvanus
0
3
4
0.67
L
Danzaburou
OppaiSkiDes
Danzaburou
3
5
0
0.6
W
Raijin
Privative
Raijin
5
2
4
3.5
L
2
5
3
0.7
L
Nike
Uzzy
Nike
2
1
5
4.5
W
Apollo
Zachsyy
Apollo
6
1
4
8
L
Ao Kuang
ishtao
Ao Kuang
6
4
2
1.75
W
Ares
yWaddle
Ares
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,157
Damage
58,892
84,521
Taken
79,991
52,815
Mitigated
68,668
26,508
Healing
28,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,507
948
0
12,099
24,487
30,254
409
6,697
17,790
11,751
81,692
W
He Bo
Jacobiyam
He Bo
12,121
522
0
3,807
10,643
4,074
411
3,357
7,286
87,390
0
L
Sylvanus
Knovembur
Sylvanus
5,013
1,178
2,632
5,478
15,946
12,727
28
7,976
7,705
15,796
0
L
Danzaburou
OppaiSkiDes
Danzaburou
9,432
5,546
0
7,717
19,811
6,950
308
6,618
13,091
0
113,527
W
Raijin
Privative
Raijin
14,967
1,265
0
2,154
11,070
4,462
148
2,284
8,786
113,627
0
L
12,309
5,993
136
821
12,854
4,606
140
5,949
6,717
0
124,724
L
Nike
Uzzy
Nike
19,006
3,685
0
3,421
19,218
18,715
0
8,704
9,960
8,732
105,681
W
Apollo
Zachsyy
Apollo
13,136
8,384
0
5,689
12,934
7,172
4,084
906
12,028
0
151,616
L
Ao Kuang
ishtao
Ao Kuang
10,397
2,000
0
6,303
16,692
9,817
74
7,930
8,613
98,676
0
W
Ares
yWaddle
Ares
8,161
670
0
4,363
20,857
22,706
312
4,955
15,902
29,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,415
Gold Earned
67,194
808
Minions Killed
788
0
Camps Cleared
0
2,301,262
Distance Traveled
2,420,945
42
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,078
545
202
8
0
486,446
9
W
He Bo
13,209
550
120
5
0
486,607
7
L
Sylvanus
10,022
418
22
1
0
484,772
16
L
Danzaburou
14,690
612
211
9
0
423,972
7
W
Raijin
13,729
572
200
8
0
452,510
16
L
Skadi
12,468
520
211
9
0
420,268
5
L
Nike
13,260
553
214
9
0
526,278
8
W
Apollo
15,191
633
245
10
0
491,493
9
L
Ao Kuang
11,975
499
150
6
0
445,972
6
W
Ares
11,987
499
21
1
0
503,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role