Player Matchup

Fafnir
Fafnir
Gold II
AntSleepz
Fafnir
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
AscendedDirt
Discordia
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 185L
1,906 MMR
Party 1
Anhur
Anhur
Platinum V
AydenBTV
Anhur
Platinum V
Level 141
God Stats
5W - 7L
1,856 SR
Queue Stats
141W - 128L
1,860 MMR
Party 1
The Morrigan
The Morrigan
Gold II
Flookerson
The Morrigan
Gold II
Level 78
God Stats
2W - 1L
1,767 SR
Queue Stats
72W - 43L
1,909 MMR
Party 3
Apollo
Apollo
Gold I
Floook
Apollo
Gold I
Level 160
God Stats
6W - 4L
1,767 SR
Queue Stats
72W - 64L
1,909 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,678 SR
1,817 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,608 SR
1,738 MMR
Sun Wukong
Sun Wukong
Platinum II
Alfa
Sun Wukong
Platinum II
Level 160
God Stats
34W - 23L
1,955 SR
Queue Stats
365W - 348L
1,906 MMR
Solo
Chang'e
Chang'e
Platinum II
Ardent
Chang'e
Platinum II
Level 160
God Stats
7W - 5L
1,583 SR
Queue Stats
146W - 154L
1,909 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
L0wRoller
Ah Muzen Cab
Gold II
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 199L
1,875 MMR
Party 2
Ymir
Ymir
Gold I
RoadToZeroMMR
Ymir
Gold I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
SweeetJC
Ne Zha
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AntSleepz
Fafnir
16
0 / 3 / 8
10,246
488
7,205
21,683
24,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
AscendedDirt
Discordia
19
5 / 6 / 4
12,119
577
10,171
12,919
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
AydenBTV
Anhur
15
0 / 5 / 3
9,532
454
7,064
13,815
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Flookerson
The Morrigan
17
2 / 3 / 4
11,073
527
12,752
14,570
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Floook
Apollo
18
8 / 5 / 0
11,384
542
10,560
13,829
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Nu WaSetGuan YuScylla

VS

Bans
JanusDanzaburouPeleHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alfa
Sun Wukong
18
3 / 2 / 6
11,715
558
10,686
19,423
14,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ardent
Chang'e
19
5 / 3 / 9
12,193
581
10,641
13,436
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
L0wRoller
Ah Muzen Cab
19
4 / 3 / 10
11,966
570
19,701
15,177
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 9
11,501
548
8,048
18,053
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
SweeetJC
Ne Zha
17
5 / 4 / 7
11,289
538
7,927
13,667
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
22
22
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alfa
Sun Wukong
3
2
6
3
L
Fafnir
AntSleepz
Fafnir
0
3
8
1.33
W
Chang'e
Ardent
Chang'e
5
3
9
3.17
L
Discordia
AscendedDirt
Discordia
5
6
4
1.17
L
Anhur
AydenBTV
Anhur
0
5
3
0.3
L
The Morrigan
Flookerson
The Morrigan
2
3
4
1.33
L
Apollo
Floook
Apollo
8
5
0
1.6
W
Ah Muzen Cab
L0wRoller
Ah Muzen Cab
4
3
10
3
W
5
3
9
3.17
W
Ne Zha
SweeetJC
Ne Zha
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,752
Damage
57,003
76,816
Taken
79,756
49,489
Mitigated
49,145
15,936
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alfa
Sun Wukong
10,686
1,916
0
6,354
19,423
14,690
322
8,535
10,205
673
75,820
L
Fafnir
AntSleepz
Fafnir
7,205
1,192
0
4,843
21,683
24,294
0
5,958
15,391
16,900
0
W
Chang'e
Ardent
Chang'e
10,641
838
4,566
5,199
13,436
4,768
1,656
5,674
7,512
86,275
0
L
Discordia
AscendedDirt
Discordia
10,171
1,139
0
666
12,919
4,790
0
4,818
7,917
81,680
0
L
Anhur
AydenBTV
Anhur
7,064
3,201
0
2,044
13,815
4,597
3,230
2,920
10,889
0
61,482
L
The Morrigan
Flookerson
The Morrigan
12,752
3,153
0
5,923
14,570
9,418
409
1,721
12,813
81,584
2,607
L
Apollo
Floook
Apollo
10,560
6,735
0
2,460
13,829
6,390
2,181
2,850
10,897
0
56,639
W
Ah Muzen Cab
L0wRoller
Ah Muzen Cab
19,701
7,725
0
3,068
15,177
6,178
2,750
4,719
10,294
0
134,707
W
8,048
3,006
0
3,002
18,053
17,790
450
5,690
12,145
32,804
0
W
Ne Zha
SweeetJC
Ne Zha
7,927
2,961
0
1,789
13,667
5,719
1,761
2,777
10,703
0
73,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
58,664
563
Minions Killed
674
0
Camps Cleared
0
1,887,117
Distance Traveled
2,040,160
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,715
558
147
7
0
427,358
6
L
Fafnir
10,246
488
21
1
0
406,670
7
W
Chang'e
12,193
581
174
8
0
418,608
7
L
Discordia
12,119
577
173
8
0
368,250
2
L
Anhur
9,532
454
110
5
0
353,875
5
L
The Morrigan
11,073
527
145
7
0
333,913
2
L
Apollo
11,384
542
114
5
0
424,409
7
W
Ah Muzen Cab
11,966
570
192
9
0
356,990
4
W
Ymir
11,501
548
29
1
0
408,811
1
W
Ne Zha
11,289
538
132
6
0
428,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role