Player Matchup

Neith
Neith
Axel190421
Neith
Level 52
God Stats
7W - 2L
1,605 SR
Queue Stats
8W - 2L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
MemeSteam99
Tsukuyomi
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Solo
Athena
Athena
ThopShop360
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,729 Elo+
Solo
Chiron
Chiron
Tres_Steckys
Chiron
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,280 Elo+
Solo
Kukulkan
Kukulkan
davidyneymar0
Kukulkan
Level 58
God Stats
10W - 6L
1,575 SR
Queue Stats
48W - 48L
1,534 Elo+
Solo
Team Averages
Level 74
1,536 SR
1,468 Elo+

VS

Team Averages
Level 84
1,576 SR
1,430 Elo+
Cernunnos
Cernunnos
Alekay296
Cernunnos
Level 78
God Stats
85W - 83L
1,669 SR
Queue Stats
501W - 506L
1,304 Elo+
Solo
Mercury
Mercury
BlackFlashOmega
Mercury
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 74L
1,295 Elo+
Solo
Aphrodite
Aphrodite
Lumesa
Aphrodite
Level 86
God Stats
17W - 21L
1,516 SR
Queue Stats
181W - 247L
1,456 Elo+
Party 1
Yemoja
Yemoja
Valainaaaa
Yemoja
Level 68
God Stats
12W - 16L
1,696 SR
Queue Stats
115W - 147L
1,517 Elo+
Party 1
Sol
Sol
avatar00diego
Sol
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 100L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 4 / 2
9,750
488
6,674
13,607
4,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MemeSteam99
Tsukuyomi
16
5 / 4 / 5
10,417
521
11,566
12,182
4,848
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
14
2 / 3 / 7
9,819
491
8,748
19,964
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
16
6 / 4 / 2
10,226
511
16,296
9,775
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
davidyneymar0
Kukulkan
16
4 / 5 / 1
10,542
527
10,847
11,805
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alekay296
Cernunnos
15
2 / 3 / 4
8,929
446
8,838
13,293
4,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 6 / 4
11,271
564
12,216
15,535
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lumesa
Aphrodite
16
1 / 3 / 0
9,910
496
5,375
15,481
10,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Valainaaaa
Yemoja
14
0 / 3 / 5
8,843
442
4,134
14,565
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 5 / 4
10,765
538
10,578
22,065
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
19
Kills
19
20
Deaths
20
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alekay296
Cernunnos
2
3
4
1.33
W
Neith
2
4
2
0.75
L
10
6
4
2
L
Aphrodite
Lumesa
Aphrodite
1
3
0
0.33
W
Tsukuyomi
MemeSteam99
Tsukuyomi
5
4
5
1.88
W
Athena
2
3
7
1.83
W
Chiron
6
4
2
1.75
L
Yemoja
Valainaaaa
Yemoja
0
3
5
0.83
L
6
5
4
1.6
W
Kukulkan
davidyneymar0
Kukulkan
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
41,141
67,333
Taken
80,939
36,470
Mitigated
43,857
22,265
Healing
32,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alekay296
Cernunnos
8,838
4,262
654
4,489
13,293
4,840
1,221
2,498
10,795
0
44,170
W
Neith
6,674
3,831
174
6,994
13,607
4,589
2,183
5,175
8,382
0
57,216
L
12,216
7,462
0
2,762
15,535
6,122
0
6,239
9,089
0
50,118
L
Aphrodite
Lumesa
Aphrodite
5,375
490
600
7,266
15,481
10,104
922
0
15,481
59,160
0
W
Tsukuyomi
MemeSteam99
Tsukuyomi
11,566
3,159
0
4,958
12,182
4,848
530
3,462
8,588
0
50,537
W
Athena
8,748
4,318
0
3,857
19,964
17,706
20
4,700
15,026
33,709
0
W
Chiron
16,296
6,674
350
3,024
9,775
3,825
3,083
2,293
7,426
0
64,019
L
Yemoja
Valainaaaa
Yemoja
4,134
1,220
1,668
3,969
14,565
14,994
1,492
2,008
12,531
25,280
0
L
10,578
2,179
116
10,899
22,065
7,797
2,121
8,249
13,448
60,408
0
W
Kukulkan
davidyneymar0
Kukulkan
10,847
1,764
0
2,908
11,805
5,502
1,891
3,725
7,824
57,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
49,718
436
Minions Killed
416
0
Camps Cleared
0
1,585,399
Distance Traveled
1,632,946
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,929
446
70
4
0
306,378
0
W
Neith
9,750
488
100
5
0
245,970
1
L
Mercury
11,271
564
84
4
0
389,712
0
L
Aphrodite
9,910
496
118
6
0
280,822
4
W
Tsukuyomi
10,417
521
79
4
0
314,563
2
W
Athena
9,819
491
32
2
0
396,630
3
W
Chiron
10,226
511
101
5
0
314,408
0
L
Yemoja
8,843
442
34
2
0
318,277
3
L
Sol
10,765
538
110
6
0
337,757
3
W
Kukulkan
10,542
527
124
6
0
313,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role