Player Matchup

Yemoja
Yemoja
Basketball662
Yemoja
Level 25
God Stats
25W - 14L
1,584 SR
Queue Stats
47W - 45L
1,435 Elo+
Solo
Bellona
Bellona
Demon exe4828
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KingFling_Starbo
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,324 Elo+
Solo
Mercury
Mercury
dday05
Mercury
Level 28
God Stats
3W - 1L
1,705 SR
Queue Stats
316W - 292L
1,712 Elo+
Solo
Cupid
Cupid
ian1312
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,494 Elo+

VS

Team Averages
Level 28
1,480 SR
1,221 Elo+
Set
Set
AJBLlNGBUSTA
Set
Level 28
God Stats
1W - 2L
1,564 SR
Queue Stats
10W - 10L
1,502 Elo+
Solo
Xing Tian
Xing Tian
GLYON_
Xing Tian
Level 18
God Stats
0W - 1L
1,788 SR
Queue Stats
6W - 22L
1,242 Elo+
Party 1
Baba Yaga
Baba Yaga
Jerri62900
Baba Yaga
Level 29
God Stats
13W - 12L
1,297 SR
Queue Stats
106W - 96L
1,187 Elo+
Solo
Izanami
Izanami
SashIara014
Izanami
Level 38
God Stats
3W - 11L
1,251 SR
Queue Stats
6W - 24L
1,216 Elo+
Party 1
Nemesis
Nemesis
lordbrandar
Nemesis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 44L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,588
505
3,089
9,820
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
16
15 / 0 / 3
10,874
640
17,926
16,876
15,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
11
0 / 6 / 4
7,114
418
1,245
12,824
5,065
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
dday05
Mercury
14
4 / 1 / 4
9,140
538
7,000
8,517
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
ian1312
Cupid
11
0 / 4 / 1
6,995
411
1,178
9,319
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,577
563
9,043
10,564
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
GLYON_
Xing Tian
9
0 / 5 / 0
6,048
356
1,393
11,072
4,198
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
Jerri62900
Baba Yaga
12
2 / 4 / 6
7,720
454
10,012
7,760
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SashIara014
Izanami
12
0 / 4 / 1
7,157
421
2,952
9,280
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
lordbrandar
Nemesis
13
7 / 4 / 1
8,282
487
12,050
11,358
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
14
14
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
1
3
9
1.83
W
Bellona
15
0
3
16.5
L
Xing Tian
GLYON_
Xing Tian
0
5
0
0
L
Baba Yaga
Jerri62900
Baba Yaga
2
4
6
1.25
W
Xing Tian
0
6
4
0.33
L
Izanami
SashIara014
Izanami
0
4
1
0.13
W
Mercury
dday05
Mercury
4
1
4
6
W
Cupid
ian1312
Cupid
0
4
1
0.13
L
Nemesis
lordbrandar
Nemesis
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
35,450
57,356
Taken
50,034
30,793
Mitigated
21,951
10,982
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,043
4,541
0
4,541
10,564
5,379
0
253
10,311
0
74,743
W
3,089
786
882
720
9,820
5,760
620
2,397
7,423
35,629
0
W
Bellona
17,926
7,882
0
5,824
16,876
15,058
2,592
4,190
12,576
5,378
62,198
L
Xing Tian
GLYON_
Xing Tian
1,393
137
0
0
11,072
4,198
34
1,353
9,719
12,735
0
L
Baba Yaga
Jerri62900
Baba Yaga
10,012
141
0
2,317
7,760
2,696
188
839
6,921
34,850
0
W
Xing Tian
1,245
432
0
0
12,824
5,065
780
2,574
9,950
16,050
0
L
Izanami
SashIara014
Izanami
2,952
1,438
0
3,433
9,280
2,591
0
952
8,328
0
36,274
W
Mercury
dday05
Mercury
7,000
4,463
0
303
8,517
2,388
1,160
1,101
7,366
0
40,840
W
Cupid
ian1312
Cupid
1,178
838
146
3,107
9,319
2,522
625
1,143
7,976
0
25,006
L
Nemesis
lordbrandar
Nemesis
12,050
4,835
219
2,576
11,358
7,087
996
2,062
9,296
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
38,784
311
Minions Killed
337
0
Camps Cleared
0
1,548,983
Distance Traveled
1,542,266
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,577
563
114
7
0
342,141
0
W
Yemoja
8,588
505
57
3
0
288,149
0
W
Bellona
10,874
640
103
6
0
330,325
4
L
Xing Tian
6,048
356
22
1
0
306,771
3
L
Baba Yaga
7,720
454
58
3
0
313,246
7
W
Xing Tian
7,114
418
30
2
0
261,288
0
L
Izanami
7,157
421
77
5
0
280,229
4
W
Mercury
9,140
538
70
4
0
381,012
1
W
Cupid
6,995
411
51
3
0
288,209
2
L
Nemesis
8,282
487
66
4
0
299,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role