Player Matchup

Thor
Thor
Dabner13
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 1
Neith
Neith
TrashPanda1898
Neith
Level 15
God Stats
19W - 26L
1,335 SR
Queue Stats
38W - 56L
1,316 Elo+
Solo
Ah Puch
Ah Puch
ayenilly
Ah Puch
Level 14
God Stats
1W - 3L
1,152 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 1
Athena
Athena
newbluebenjamin
Athena
Level 25
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
o00o000o0000_Sr
Guan Yu
Level 19
God Stats
0W - 2L
1,088 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 1
Team Averages
Level 18
1,317 SR
1,380 Elo+

VS

Team Averages
Level 22
1,476 SR
1,448 Elo+
Zeus
Zeus
BWC Heatstroke
Zeus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 144L
1,505 Elo+
Solo
Bakasura
Bakasura
II--Red--lI
Bakasura
Level 29
God Stats
3W - 1L
1,493 SR
Queue Stats
9W - 11L
1,224 Elo+
Party 2
Sol
Sol
TR BLASSKIN
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,500 Elo+
Solo
Thanatos
Thanatos
The2Demons5289
Thanatos
Level 28
God Stats
47W - 44L
1,474 SR
Queue Stats
473W - 469L
1,404 Elo+
Solo
Danzaburou
Danzaburou
denogizmo
Danzaburou
Level 9
God Stats
3W - 2L
1,410 SR
Queue Stats
22W - 20L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 7 / 2
8,864
521
4,721
15,028
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 3
7,105
418
5,031
8,481
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ayenilly
Ah Puch
11
0 / 7 / 4
6,852
403
6,127
10,259
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 1
7,901
465
3,452
14,739
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 5 / 2
8,795
517
10,576
19,402
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 7
9,854
580
18,902
9,983
2,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
II--Red--lI
Bakasura
13
5 / 3 / 5
8,875
522
7,420
8,066
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 3 / 1
11,018
648
12,952
16,258
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
8 / 1 / 7
9,812
577
6,969
8,334
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
denogizmo
Danzaburou
13
1 / 2 / 5
8,685
511
4,605
7,345
2,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
13
Kills
30
31
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Thor
4
7
2
0.71
W
Bakasura
II--Red--lI
Bakasura
5
3
5
2.5
W
7
3
1
2.5
W
Thanatos
8
1
7
11.5
L
0
4
3
0.38
L
Ah Puch
ayenilly
Ah Puch
0
7
4
0.29
W
Danzaburou
denogizmo
Danzaburou
1
2
5
1.75
L
2
8
1
0.31
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
50,848
67,909
Taken
49,986
29,299
Mitigated
15,296
12,323
Healing
28,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,902
3,058
876
4,909
9,983
2,755
166
1,982
7,851
50,217
0
L
Thor
4,721
1,946
0
2,676
15,028
4,742
252
5,324
9,554
0
40,601
W
Bakasura
II--Red--lI
Bakasura
7,420
4,585
0
1,477
8,066
2,761
343
2,897
5,044
0
13,750
W
12,952
3,762
0
11,601
16,258
5,221
4,178
1,681
14,502
90,167
0
W
Thanatos
6,969
2,423
0
8,695
8,334
2,425
0
1,315
6,944
0
41,429
L
5,031
1,802
0
2,117
8,481
2,752
1,082
4,346
4,135
0
36,794
L
Ah Puch
ayenilly
Ah Puch
6,127
1,201
0
242
10,259
2,785
410
5,403
4,198
25,147
0
W
Danzaburou
denogizmo
Danzaburou
4,605
1,744
0
670
7,345
2,134
2,558
1,704
5,541
0
36,848
L
3,452
1,227
0
1,456
14,739
6,155
1,208
8,518
6,081
27,054
0
L
10,576
1,373
100
5,732
19,402
12,865
998
8,263
10,203
0
28,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
48,244
279
Minions Killed
432
0
Camps Cleared
0
1,541,887
Distance Traveled
1,616,194
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,854
580
65
4
0
290,089
0
L
Thor
8,864
521
77
5
0
293,312
0
W
Bakasura
8,875
522
49
3
0
344,323
0
W
Sol
11,018
648
161
9
0
280,720
2
W
Thanatos
9,812
577
81
5
0
362,591
7
L
Neith
7,105
418
57
3
0
297,046
2
L
Ah Puch
6,852
403
36
2
0
279,170
0
W
Danzaburou
8,685
511
76
4
0
338,471
0
L
Athena
7,901
465
67
4
0
319,811
0
L
Guan Yu
8,795
517
42
2
0
352,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role